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On February 02 2016 14:20 CruelZeratul wrote: LotV PvP seems so dumb. Looking away 1 sec and the game can be lost.
Welcome to Banelings/Fungal/Psionic Storm/Colossus/WMs.
Cool game, but uh... herO wins the cheese, sOs wins the macro? The times they are a changin.
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On February 02 2016 14:21 Phredxor wrote:I really hope the PvP meta changes or something. I grew to like HotS PvP, but I can't enjoy this  yeah PvP in HotS got interesting with all the different builds and ways to get advantages in the mid and late game, it was very diverse and exciting (except when it got deathbally, which it still is imo in LotV, just with actual balls)
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On February 02 2016 14:22 Diabolique wrote: I really do not like disruptors ... is is somehow taking away some balance. Like yesterday Zest vs Dear ... Zest all the time clearly better ... and then one disruptor shot and he lost. my FPL is happy about it
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On February 02 2016 14:23 Phredxor wrote:Show nested quote +On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now.
Wait they nerfed damage AND range? Why keep the unit in the game then?
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On February 02 2016 14:24 chipmonklord17 wrote:Show nested quote +On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then? no range is the same
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On February 02 2016 14:24 Charoisaur wrote:Show nested quote +On February 02 2016 14:24 chipmonklord17 wrote:On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then? no range is the same
Really? I thought thermal lance range was nerfed
Also Byunjwa so OP he ladders while he waits
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On February 02 2016 14:20 BronzeKnee wrote:Show nested quote +On February 02 2016 14:16 BretZ wrote:On February 02 2016 14:11 KingofdaHipHop wrote: did they do the new balance patch? yeah on Friday I'm still in awe at people who said LotV wouldn't make a good game. I'm watching PvP and i'm not watching 200/200 armies full of lazorZ finally. What? There is one playstyle in PvP: Disruptor wars, it is terrible to play. And as ToD says, the skill absent ability Photon Overcharge is so powerful. The entire matchup is awful to play now. It is fun to watch, but Disruptor versus Disruptor is going to get boring if that is what we are left with for SC2 for years and years.
I love it It's also still a developing meta so we'll see if it stays this way
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On February 02 2016 14:23 KingofdaHipHop wrote:Show nested quote +On February 02 2016 14:21 Phredxor wrote:I really hope the PvP meta changes or something. I grew to like HotS PvP, but I can't enjoy this  yeah PvP in HotS got interesting with all the different builds and ways to get advantages in the mid and late game, it was very diverse and exciting (except when it got deathbally, which it still is imo in LotV, just with actual balls) It really depends, the deathballs in these games aren't as bad as the ones in HotS, but sometimes they are actually horrible when there are GIANT standoffs and u see billions of disruptor balls do nothing because they stand half a map away from eachother the entire game, these last few PvPs atleast we have a bit more stuff other than just the deathballs and theres action so I find that better than HotS Deathballs.
However for everything except deathballs HotS was better
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On February 02 2016 14:24 chipmonklord17 wrote:Show nested quote +On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then?
The Mothership is still in the game. That should tell you everything you need to know about Blizzard's stance on physically removing units from multiplayer.
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On February 02 2016 14:26 chipmonklord17 wrote:Show nested quote +On February 02 2016 14:24 Charoisaur wrote:On February 02 2016 14:24 chipmonklord17 wrote:On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then? no range is the same Really? I thought thermal lance range was nerfed Also Byunjwa so OP he ladders while he waits They reverted that nerf later on, but the damage is still laughably low sooooooo
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Phoenix vs Phoenix, always an interesting thing
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Phoenix vs phoenix is not bad imo, its kinda like muta vs muta. edit: same goes for disruptor wars, its nice.
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On February 02 2016 14:30 KingofdaHipHop wrote: Phoenix vs Phoenix, always an interesting thing There is actually a really cool new aspect to using Phoenix in LotV, you can just simply pick up disruptors and their ball doesn't do damage, so you charge in and pick up everything quick enough, but if you fuck up everything dies :D
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Poll: Recommend sOs vs herO Game 3?★ - Ugh, disgusting (0) 0% ★★ - Pretty meh (2) 14% ★★★ - It was alright (4) 29% ★★★★ - Pretty darn good (6) 43% ★★★★★ - That was amazing! (2) 14% 14 total votes Your vote: Recommend sOs vs herO Game 3? (Vote): ★ - Ugh, disgusting (Vote): ★★ - Pretty meh (Vote): ★★★ - It was alright (Vote): ★★★★ - Pretty darn good (Vote): ★★★★★ - That was amazing!
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On February 02 2016 14:27 pure.Wasted wrote:Show nested quote +On February 02 2016 14:24 chipmonklord17 wrote:On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then? The Mothership is still in the game. That should tell you everything you need to know about Blizzard's stance on physically removing units from multiplayer.
I played a game today that reminded me the mothership still exists
On February 02 2016 14:28 Arvendilin wrote:Show nested quote +On February 02 2016 14:26 chipmonklord17 wrote:On February 02 2016 14:24 Charoisaur wrote:On February 02 2016 14:24 chipmonklord17 wrote:On February 02 2016 14:23 Phredxor wrote:On February 02 2016 14:21 chipmonklord17 wrote:On February 02 2016 14:19 Phredxor wrote:On February 02 2016 14:19 chipmonklord17 wrote: I feel like a few collosi would actually be useful in blink/disruptor wars. They would provide a less volatile way of picking off the disruptors long distance They'd just die to disruptor balls. Way too slow. But they'd also provide a means to kill them before the shot goes off no? EDIT: Or are they too short ranged now? Not 100% sure, but I'd say your disruptor control would have to be pretty damn poor to get sniped by colossi, especially since they don't do all that much damage now. Wait they nerfed damage AND range? Why keep the unit in the game then? no range is the same Really? I thought thermal lance range was nerfed Also Byunjwa so OP he ladders while he waits They reverted that nerf later on, but the damage is still laughably low sooooooo
Learn something new every day
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wow herO is such a disgusting cheeser, he should man up and play a standard macro game like sOs /s
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Joooooooooooooooooooo!!!!!
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