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[DreamHack] Leipzig Day 3 - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 34 Next All
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
January 24 2016 10:16 GMT
#141
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


It was like 5 lurkers..
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2016 10:17 GMT
#142
On January 24 2016 19:15 Nikon wrote:
Show nested quote +
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 24 2016 10:17 GMT
#143
I expect a 4-1 victory for Drogo.
Former SC2 writer for Millenium - twitter.com/Boucot
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2016-01-24 10:17:47
January 24 2016 10:17 GMT
#144
On January 24 2016 19:16 Phredxor wrote:
Show nested quote +
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


It was like 5 lurkers..


On January 24 2016 19:17 opisska wrote:
Show nested quote +
On January 24 2016 19:15 Nikon wrote:
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)


Not to mention that Drogo pulled Bly's ling force plus two other lurkers away with the prism and was able to just walk on top of the lurkers.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 24 2016 10:17 GMT
#145
god I hate Prion PvZ
Yiome
Profile Joined February 2014
China1687 Posts
January 24 2016 10:17 GMT
#146
On January 24 2016 19:16 Phredxor wrote:
Show nested quote +
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


It was like 5 lurkers..

Pretty sure it's more than that
Archons is good at tanking all the damage
Arvendilin
Profile Joined February 2013
Germany1878 Posts
January 24 2016 10:18 GMT
#147
On January 24 2016 19:17 opisska wrote:
Show nested quote +
On January 24 2016 19:15 Nikon wrote:
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)

Damn you reminded me with that how much I want Archon moving shot back! And probe and drone moving shot! that would be so freaking sick!

Yes just saying the word hover reminds me of moving shots lol
My heroes: Jangbi, Bisu, Stork and BeSt for BW, Rain, Zest and Stats for SC2! Need a better Signature tbh...
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2016 10:19 GMT
#148
On January 24 2016 19:18 Arvendilin wrote:
Show nested quote +
On January 24 2016 19:17 opisska wrote:
On January 24 2016 19:15 Nikon wrote:
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)

Damn you reminded me with that how much I want Archon moving shot back! And probe and drone moving shot! that would be so freaking sick!

Yes just saying the word hover reminds me of moving shots lol


Archon has a moving shot in BW?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
January 24 2016 10:19 GMT
#149
Let's go game 2 greedy players!
Sent.
Profile Joined June 2012
Poland9331 Posts
January 24 2016 10:20 GMT
#150
Oh god not again
You're now breathing manually
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 24 2016 10:20 GMT
#151
Uh oh an Incontrol pylon
Neosteel Enthusiast
Arvendilin
Profile Joined February 2013
Germany1878 Posts
January 24 2016 10:20 GMT
#152
On January 24 2016 19:19 opisska wrote:
Show nested quote +
On January 24 2016 19:18 Arvendilin wrote:
On January 24 2016 19:17 opisska wrote:
On January 24 2016 19:15 Nikon wrote:
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)

Damn you reminded me with that how much I want Archon moving shot back! And probe and drone moving shot! that would be so freaking sick!

Yes just saying the word hover reminds me of moving shots lol


Archon has a moving shot in BW?

Yes, every hovering unit in BW moved like an air unit (so moving shot), thats why vultures also have moving shots :D
My heroes: Jangbi, Bisu, Stork and BeSt for BW, Rain, Zest and Stats for SC2! Need a better Signature tbh...
Die4Ever
Profile Joined August 2010
United States17744 Posts
January 24 2016 10:20 GMT
#153
that Artosis pylon...
"Expert" mods4ever.com
Mozdk
Profile Joined October 2010
Denmark6989 Posts
January 24 2016 10:20 GMT
#154
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


So they should be able to kill 4x army value with optimal engaging angle?

Your head is broken.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 24 2016 10:21 GMT
#155
On January 24 2016 19:20 FueledUpAndReadyToGo wrote:
Uh oh an Incontrol pylon


artosis got to you too
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
January 24 2016 10:21 GMT
#156
Wtf don't move them back into the lings Drogo o.o
It appears I have been chosen.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 24 2016 10:21 GMT
#157
I guess Photon overcharge needs a buff !!!!
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2016 10:21 GMT
#158
On January 24 2016 19:20 Arvendilin wrote:
Show nested quote +
On January 24 2016 19:19 opisska wrote:
On January 24 2016 19:18 Arvendilin wrote:
On January 24 2016 19:17 opisska wrote:
On January 24 2016 19:15 Nikon wrote:
On January 24 2016 19:15 opisska wrote:
Lurkers need a buff, such a sieged position should not be overrunnable by such a pathetic gateway force


Did you see how many archons there were?


Yes and it seemed like they are immune to the spines because they hover (here I hope Blizzard is not fishing this thread for ideas!!)

Damn you reminded me with that how much I want Archon moving shot back! And probe and drone moving shot! that would be so freaking sick!

Yes just saying the word hover reminds me of moving shots lol


Archon has a moving shot in BW?

Yes, every hovering unit in BW moved like an air unit (so moving shot), thats why vultures also have moving shots :D


I feel now like just installing BW to see how it looks, because I can't imagine how it goes together with the clunky archon attack annimation
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 24 2016 10:21 GMT
#159
That's such a Bly game.
Former SC2 writer for Millenium - twitter.com/Boucot
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
January 24 2016 10:21 GMT
#160
Lings finally denied but some good work done there.
Prev 1 6 7 8 9 10 34 Next All
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