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On November 29 2015 05:45 Wintex wrote:Show nested quote +On November 29 2015 05:44 Elentos wrote:On November 29 2015 05:42 The_Templar wrote:On November 29 2015 05:42 Elentos wrote: Ugh... yeah, I think the fact that Zerg couldn't split roach/hydra against disruptors even if they wanted to is maybe a bit bad. Why can't they? The disruptor shot is too fast off creep. you can minimize damage by splitting rofl. instead of losing 10 hydras and 5 roaches to a shot, you deserve to lose or 2 lurkers to 2 disruptor shots The disruptor shot is faster than stimmed bio. If you're not split before the shot it's too late for a decent split with Zerg units.
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Australia18228 Posts
On November 29 2015 05:46 Supert0fu wrote: Is there any reason to keep colossus in the game? It seems like disrupters are way more interesting / exciting and are just effective. Still necessary in PvT
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On November 29 2015 05:45 loft wrote: disruptors more mobile swarm host. SH 2.0
Slowly kill units for free if you control right.
yeah swarm host and disruptor have a lot in common. like... uhmmm.... yeah.
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On November 29 2015 05:44 The_Masked_Shrimp wrote: Parting seems like he is getting pretty good with disruptors. They are so much better than colossus it's amazing
I think we'll grow tired of Protoss being so reliant on Disruptors, especially in PvP overtime. The unit masks a lot of Protoss weaknesses.
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On November 29 2015 05:46 HolydaKing wrote:Show nested quote +On November 29 2015 05:45 Housemd wrote: Wait, does Solar not get a series loss? Since he is coming from winner's bracket, can't he lose a series? No, that was the norm at Wc3 back then, but in SC2 that has almost never happened at tournaments. They say it takes too long.
Actually quite a few tournaments did that and still do, but people tended to complain about it so the majority is not doing it. I think it got bad rep because once MLG did this "you're up 2 games in a series" thing.
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This sick thing is, a disruptor just has to kill 2 ravagers and it already paid for itself. The value of those units is insane.
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Lorning
Belgica34432 Posts
On November 29 2015 05:47 Wintex wrote:Show nested quote +On November 29 2015 05:46 PepperMintTea wrote:On November 29 2015 05:45 Wintex wrote:On November 29 2015 05:44 Elentos wrote:On November 29 2015 05:42 The_Templar wrote:On November 29 2015 05:42 Elentos wrote: Ugh... yeah, I think the fact that Zerg couldn't split roach/hydra against disruptors even if they wanted to is maybe a bit bad. Why can't they? The disruptor shot is too fast off creep. you can minimize damage by splitting rofl. instead of losing 10 hydras and 5 roaches to a shot, you deserve to lose or 2 lurkers to 2 disruptor shots for those of us who have actually played ladder you really can't split or micro vs disruptors yeah im sorry i don't have wrists oh and no i don't expect your gold league ass to micro units but solar is a pro CALLED THE EF OUT
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On November 29 2015 05:46 HellHound wrote:Show nested quote +On November 29 2015 05:45 royalroadweed wrote:On November 29 2015 05:44 HellHound wrote:On November 29 2015 05:42 royalroadweed wrote:On November 29 2015 05:42 KingofdaHipHop wrote: How to attack into protoss? It isn't as if you could attack into protoss in hots. Make mutas I'm interested in seeing how vipers work. Focking hilariously Hilarious for the zerg or for the protoss?
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On November 29 2015 05:42 FueledUpAndReadyToGo wrote:Show nested quote +On November 29 2015 05:41 heishe wrote: Lurkers seem REALLY useless. Basically doing nothing against a unit type they're supposed to counter, with super big supply lead. 30 seconds later they kill half the stalker army in 1 shot :D
Yeah 8 lurkers killed about 5-8 stalkers before dying. Great trade.
On November 29 2015 05:42 Mozdk wrote:Show nested quote +On November 29 2015 05:41 heishe wrote: Lurkers seem REALLY useless. Basically doing nothing against a unit type they're supposed to counter, with super big supply lead. It's a space control unit. Meant to slow and restrict army movement. It's like a tank. Blunt force wont work with these units.
But as you can see from the game, it's incredibly easy to just avoid them even if they're spread out all over the place. They were directly in his expansion, and spread out all the way to the right next to the cliffs where PartinG wasn't even supposed to reach them. But they just didn't seem to do anything, I don't even know why.
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On November 29 2015 05:47 Inflicted wrote:Show nested quote +On November 29 2015 05:46 Supert0fu wrote: Is there any reason to keep colossus in the game? It seems like disrupters are way more interesting / exciting and are just effective. Still necessary in PvT
I don't agree.
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On November 29 2015 05:44 Rehio wrote: There's so much balance whine around, it's so frustrating to see. D: The game has been out for two weeks, just enjoy it while everyone actually gets decent at it.
Yeah, it´s actually kind of pathetic. This are some awesome games which are showing a glimpse of future games and i fucking love it. TL at its finest as usal, you know..
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Disruptors would be more interesting if they were slow enough to be picked off, reaver style
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I don't care if disruptor are powerful or not, they're not interesting to me. At least in this matchup.
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On November 29 2015 05:47 Poopfeast 024 wrote:Show nested quote +On November 29 2015 05:45 loft wrote: disruptors more mobile swarm host. SH 2.0
Slowly kill units for free if you control right. yeah swarm host and disruptor have a lot in common. like... uhmmm.... yeah. Both shoot free units, but you are right. Locust could be killed.
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United States15275 Posts
Disruptors wouldn't be nearly as effective if Infestors were still a relevant unit. Sadly, current zerg compositions can't immediately punish the protoss blob for being out of position.
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On November 29 2015 05:46 Supert0fu wrote: Is there any reason to keep colossus in the game? It seems like disrupters are way more interesting / exciting and are just effective. Dat skin, bra
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On November 29 2015 05:47 KeksX wrote:Show nested quote +On November 29 2015 05:46 HolydaKing wrote:On November 29 2015 05:45 Housemd wrote: Wait, does Solar not get a series loss? Since he is coming from winner's bracket, can't he lose a series? No, that was the norm at Wc3 back then, but in SC2 that has almost never happened at tournaments. They say it takes too long. Actually quite a few tournaments did that and still do, but people tended to complain about it so the majority is not doing it. I think it got bad rep because once MLG did this "you're up 2 games in a series" thing. What MLG did was pretty different to just a 1 map or 2 map advantage though. It was pretty confusing as well, that didn't help.
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On November 29 2015 05:48 royalroadweed wrote:Show nested quote +On November 29 2015 05:46 HellHound wrote:On November 29 2015 05:45 royalroadweed wrote:On November 29 2015 05:44 HellHound wrote:On November 29 2015 05:42 royalroadweed wrote:On November 29 2015 05:42 KingofdaHipHop wrote: How to attack into protoss? It isn't as if you could attack into protoss in hots. Make mutas I'm interested in seeing how vipers work. Focking hilariously Hilarious for the zerg or for the protoss? It's really funny to have 25 phoenixes vs mutaball feel awesome go warp in some adepts to defend a ling attack and lose 24 phoenixes
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On November 29 2015 05:47 Wintex wrote:Show nested quote +On November 29 2015 05:46 PepperMintTea wrote:On November 29 2015 05:45 Wintex wrote:On November 29 2015 05:44 Elentos wrote:On November 29 2015 05:42 The_Templar wrote:On November 29 2015 05:42 Elentos wrote: Ugh... yeah, I think the fact that Zerg couldn't split roach/hydra against disruptors even if they wanted to is maybe a bit bad. Why can't they? The disruptor shot is too fast off creep. you can minimize damage by splitting rofl. instead of losing 10 hydras and 5 roaches to a shot, you deserve to lose or 2 lurkers to 2 disruptor shots for those of us who have actually played ladder you really can't split or micro vs disruptors yeah im sorry i don't have wrists oh and no i don't expect your gold league ass to micro units but solar is a pro
micro isn't my strength but I am higher than gold league and even when dilligently controlling a roach hydra army against disruptor it is pretty much impossible to avoid heavy losses.
I didn't know you didn't have wrists but there is no need to be offensive to me
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You have to split your lurkers so they don't die to disruptors, but then they can't all attack since they're so spread out right? I'm confused
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