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[WCS] Global Finals - Day 3 2015 - Page 270

Forum Index > StarCraft 2 Tournaments
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Prev 1 268 269 270 271 272 279 Next
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 08 2015 02:33 GMT
#5381
On November 08 2015 11:31 Penev wrote:
Show nested quote +
On November 08 2015 11:29 Deathstar wrote:
MY LIFE FOR AIUR


It's a capital O WOLF PLS

D:

wolf using mobile so he has his struggles
rip passion
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
November 08 2015 02:33 GMT
#5382
On November 08 2015 11:24 bo1b wrote:
Show nested quote +
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.


Notice any pattern emerging between the series you listed?

Like the correlation between "Terran" and "good games"?

I again have to ask why you were expecting great macro games from a PvZ.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
November 08 2015 02:33 GMT
#5383
On November 08 2015 11:32 stuchiu wrote:
Show nested quote +
On November 08 2015 11:30 The_Templar wrote:
On November 08 2015 11:30 bo1b wrote:
On November 08 2015 11:29 stuchiu wrote:
On November 08 2015 11:28 The_Templar wrote:
On November 08 2015 11:24 bo1b wrote:
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.

I thought the highlight of Dear/JD was game 5 where Dear lost with a 2 base all-in to a sick burrow trap.


I thought that was the only good part of that series.

It was the only good game of the series, but that's the type of game I'm referencing.

It is? The other games you mentioned are long macro games (Flash vs hyvaa?).


That was the one where Flash became paranoid and then never moved out of his base right?

The good macro hyvaa game was vs Innovation in GSTL

Flash became paranoid after he lost his army a few times, forgot about hyvaa vs innovation thanks for the reminder.
Penev
Profile Joined October 2012
28536 Posts
November 08 2015 02:33 GMT
#5384
On November 08 2015 11:31 deacon.frost wrote:
I can finally go to bed. I am not that pumped anymore...

nightynight!
I Protoss winner, could it be?
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
November 08 2015 02:33 GMT
#5385
On November 08 2015 11:28 bo1b wrote:
One of the best parts is some poorly written fanfiction?

Is that what the game's become? Shitty all ins and "storylines" over good gameplay?


I don't know whether I should pity you or laugh at you. Probably both
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
stargunner
Profile Joined July 2014
United States135 Posts
November 08 2015 02:33 GMT
#5386
On November 08 2015 10:55 Ej_ wrote:
Show nested quote +
On November 08 2015 10:54 stargunner wrote:
game 6 and 7 were intense. i have a hard time imagining any other protoss holding off that ling/baneling all-in. was pulling for Life, but i am happy enough with the results.

i would have been furious if HotS ended on an immortal sentry all-in (though it would have been fitting). so glad Life sniped that warp prism.

Forge first is a build order win vs gas/pool.

yeah because the forge totally won him that game
Nebuchad
Profile Blog Joined December 2012
Switzerland12536 Posts
November 08 2015 02:33 GMT
#5387
On November 08 2015 11:30 Ej_ wrote:
Show nested quote +
On November 08 2015 11:29 The_Templar wrote:
On November 08 2015 11:29 stuchiu wrote:
On November 08 2015 11:28 The_Templar wrote:
On November 08 2015 11:24 bo1b wrote:
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.

I thought the highlight of Dear/JD was game 5 where Dear lost with a 2 base all-in to a sick burrow trap.


I thought that was the only good part of that series.

According to the LR thread, the other games were "highly recommended".

LR thread just gave 5 stars to a game that opened as a build order win and then dragged out for 18 minutes of agony


Careful, you just got defensive about your opinion being attacked two minutes ago.
No will to live, no wish to die
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
November 08 2015 02:34 GMT
#5388
On November 08 2015 11:33 pure.Wasted wrote:
Show nested quote +
On November 08 2015 11:24 bo1b wrote:
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.


Notice any pattern emerging between the series you listed?

Like the correlation between "Terran" and "good games"?

I again have to ask why you were expecting great macro games from a PvZ.

There have been good pvz games, and good zvz games. Freaky vs Life is top 5 best game ever played, and thats something thats a "fun" game.
negativedge
Profile Joined December 2011
4279 Posts
November 08 2015 02:34 GMT
#5389
hyvaa produced a surprising amount of great macro games. when he was on point the dude was legit good. and of course he knew how to game people.
Snorkels
Profile Joined May 2011
United States1015 Posts
November 08 2015 02:34 GMT
#5390
On November 08 2015 11:31 deacon.frost wrote:
I can finally go to bed. I am not that pumped anymore...

Sleep well and dream of JAGW
Nebuchad
Profile Blog Joined December 2012
Switzerland12536 Posts
November 08 2015 02:34 GMT
#5391
On November 08 2015 11:33 pure.Wasted wrote:
Show nested quote +
On November 08 2015 11:24 bo1b wrote:
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.


Notice any pattern emerging between the series you listed?

Like the correlation between "Terran" and "good games"?


It's almost as if people have bias Oô
No will to live, no wish to die
Big J
Profile Joined March 2011
Austria16289 Posts
November 08 2015 02:34 GMT
#5392
On November 08 2015 11:31 bo1b wrote:
Show nested quote +
On November 08 2015 11:29 The_Templar wrote:
On November 08 2015 11:29 stuchiu wrote:
On November 08 2015 11:28 The_Templar wrote:
On November 08 2015 11:24 bo1b wrote:
On November 08 2015 11:20 Diabolique wrote:
On November 08 2015 11:09 jubil wrote:
Matches can be epic for different reasons. Long macro games give you that "slow burn" epicness where both players are building up and trying to find incremental advantages; but short, back and forth games with all-ins and timing attacks are nice for the clutch starsense and micro. Like, when you know the stakes are high and the player has put everything on the line, and needs to win it all with just a handful of zerglings, that's epic too. So props to both Life and sOs, ggs, and gl in LotV!

(also, did anyone else get flashbacks to the Life/Parting GSL final where the last map was also Iron Fortress, and Life again did an early zergling rush? I wonder if sOs remembered....)

No, long macro games like the one yesterday Classic vs. herO are making people leave SC2 for other games, They are so boring. Never epic.

I'd rather watch 7 30 minute drg vs innovation, taeja vs innovation, jd vs dear, curious vs innovation, flash vs hyvaa, ryung vs flash, then the shit we just saw.

I thought the highlight of Dear/JD was game 5 where Dear lost with a 2 base all-in to a sick burrow trap.


I thought that was the only good part of that series.

According to the LR thread, the other games were "highly recommended". Low end of 4star games for the most part.

According to this lr thread every game is at least a 4.5star game.


wait for legacy. The gameplay will be so hilaribad at first because noone has any real clue and the game is so imbalanced that you wish you could go back to that finals.
And then the nature of the game will just make for so many more build order wins with the amount of units and the ramp up of the economy in general.
Superbanana
Profile Joined May 2014
2369 Posts
November 08 2015 02:34 GMT
#5393
Stop flooding the thread with negativity. You are obviously a very vocal minority. Just agree to disagree with everyone? Stop trying to make the point your opinion is right? Its not like you can convince people to not have fun, its too late for that.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 08 2015 02:35 GMT
#5394
Freaky is the only player that was ever loved for using mass infestors.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
November 08 2015 02:35 GMT
#5395
On November 08 2015 11:35 stuchiu wrote:
Freaky is the only player that was ever loved for using mass infestors.

a painter, and the world was his canvas
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 08 2015 02:35 GMT
#5396
On November 08 2015 11:35 stuchiu wrote:
Freaky is the only player that was ever loved for using mass infestors.

That's because he did it in a ridiculous way.
ModeratorI am still alive, somehow
TL+ Member
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 08 2015 02:35 GMT
#5397
On November 08 2015 11:34 Snorkels wrote:
Show nested quote +
On November 08 2015 11:31 deacon.frost wrote:
I can finally go to bed. I am not that pumped anymore...

Sleep well and dream of JAGW


$O$ and Maru watches over the realm, and all is good.
rip passion
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
November 08 2015 02:36 GMT
#5398
On November 08 2015 11:35 stuchiu wrote:
Freaky is the only player that was ever loved for using mass infestors.

I think it's because he was on NSH as well as his game vs that protoss (ace?) that resulted in carriers.

He also only used them lol
Ej_
Profile Blog Joined January 2013
47656 Posts
November 08 2015 02:36 GMT
#5399
On November 08 2015 11:34 negativedge wrote:
hyvaa produced a surprising amount of great macro games. when he was on point the dude was legit good. and of course he knew how to game people.

Hyvaa was the greatest cheeser of them all. He knew how to play macro, but he just prefered to cheese.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
November 08 2015 02:36 GMT
#5400
On November 08 2015 11:35 Deathstar wrote:
Show nested quote +
On November 08 2015 11:34 Snorkels wrote:
On November 08 2015 11:31 deacon.frost wrote:
I can finally go to bed. I am not that pumped anymore...

Sleep well and dream of JAGW


$O$ and Rogue watches over the realm, and all is good.

Maru is trash
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
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