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Red Bull Battle Grounds: Washington - Page 28

Forum Index > StarCraft 2 Tournaments
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Aeromi
Profile Blog Joined August 2012
France14461 Posts
September 19 2015 21:15 GMT
#541
On September 20 2015 06:14 Solar424 wrote:
Show nested quote +
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Has/sOs

stuchiu wet dream.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 19 2015 21:18 GMT
#542
archon mode with bomber + a good micro terran just isn't fair
Noocta
Profile Joined June 2010
France12578 Posts
September 19 2015 21:19 GMT
#543
I'm pretty sure there's not enough to do in this kind of game for MMA and Bomber together lol
" I'm not gonna fight you. I'm gonna kick your ass ! "
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
September 19 2015 21:20 GMT
#544
I get the feeling that archon mode really doesn't benefit zerg as much as the other races. A lot of zerg play revolves around throwing a mass of units at the enemy without leaving much room for micro. Like, how do you micro banelings? The burden is on the terran player to split, which gets twice as easy in archon mode.

Not that this is balance whine. It just seems to be an interesting feature of the different races that perhaps some races benefit more from the extra apm.
For Aiur???
[PkF] Wire
Profile Joined March 2013
France24239 Posts
September 19 2015 21:20 GMT
#545
Was watching rugby WC, so Protoss still imba ?
CheddarToss
Profile Joined September 2015
534 Posts
September 19 2015 21:23 GMT
#546
Balance whine is the wrong approach. Remember what WhiteRa said?

"More gg, more skill!"
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:23 GMT
#547
On September 20 2015 06:20 Fighter wrote:
I get the feeling that archon mode really doesn't benefit zerg as much as the other races. A lot of zerg play revolves around throwing a mass of units at the enemy without leaving much room for micro. Like, how do you micro banelings? The burden is on the terran player to split, which gets twice as easy in archon mode.

Not that this is balance whine. It just seems to be an interesting feature of the different races that perhaps some races benefit more from the extra apm.

You can split banelings too you know
Neosteel Enthusiast
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:24 GMT
#548
On September 20 2015 06:23 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:20 Fighter wrote:
I get the feeling that archon mode really doesn't benefit zerg as much as the other races. A lot of zerg play revolves around throwing a mass of units at the enemy without leaving much room for micro. Like, how do you micro banelings? The burden is on the terran player to split, which gets twice as easy in archon mode.

Not that this is balance whine. It just seems to be an interesting feature of the different races that perhaps some races benefit more from the extra apm.

You can split banelings too you know

This is precisely the reason I love DRG. Dude splits banes as good as any marine split.
"Nerfing Toss can just make them stronger"
Scrubwave
Profile Joined July 2010
Poland1786 Posts
September 19 2015 21:24 GMT
#549
--- Nuked ---
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 19 2015 21:25 GMT
#550
On September 20 2015 06:13 royalroadweed wrote:
Show nested quote +
On September 20 2015 06:12 The_Red_Viper wrote:
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation

Looks more like mega rayquaza.


I think I would prefer Maru/Dream for that. Completely unbeatable in TvZ and TvP, good enough to never reliably lose in TvT. With Innovation and Maru, Parting would still win.
AdministratorBreak the chains
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:26 GMT
#551
On September 20 2015 06:25 Zealously wrote:
Show nested quote +
On September 20 2015 06:13 royalroadweed wrote:
On September 20 2015 06:12 The_Red_Viper wrote:
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation

Looks more like mega rayquaza.


I think I would prefer Maru/Dream for that. Completely unbeatable in TvZ and TvP, good enough to never reliably lose in TvT. With Innovation and Maru, Parting would still win.

Bogus will carry Maru vs parting. He's around 50/50 vs him.
"Nerfing Toss can just make them stronger"
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
September 19 2015 21:27 GMT
#552
On September 20 2015 06:23 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:20 Fighter wrote:
I get the feeling that archon mode really doesn't benefit zerg as much as the other races. A lot of zerg play revolves around throwing a mass of units at the enemy without leaving much room for micro. Like, how do you micro banelings? The burden is on the terran player to split, which gets twice as easy in archon mode.

Not that this is balance whine. It just seems to be an interesting feature of the different races that perhaps some races benefit more from the extra apm.

You can split banelings too you know


Sure, but what I meant is that there's MORE of a burden on the terran player. So since the game is balanced around 1v1, having twice the micro ability helps the terran player more than the zerg in that particular situation.

I think in BW, there were certain race combinations that fared much better in 2v2, right? (I don't think SC2 2v2 ever developed much of a metagame). So it might not be surprising that there might also be imbalances around archon mode.

Just some speculation.
For Aiur???
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:27 GMT
#553
On September 20 2015 06:25 Zealously wrote:
Show nested quote +
On September 20 2015 06:13 royalroadweed wrote:
On September 20 2015 06:12 The_Red_Viper wrote:
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation

Looks more like mega rayquaza.


I think I would prefer Maru/Dream for that. Completely unbeatable in TvZ and TvP, good enough to never reliably lose in TvT. With Innovation and Maru, Parting would still win.

Dream is a bubble terran, Innovation is the real deal
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
yoshi245
Profile Joined May 2011
United States2974 Posts
September 19 2015 21:28 GMT
#554
I think the ultimate archon would be Maru/Inno or Life (if he returns to form) and Inno. Just a beastly mix of macro and micro.
"Numbers speak about the past, not the present." -Thorzain
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:28 GMT
#555
On September 20 2015 06:27 Fighter wrote:
Show nested quote +
On September 20 2015 06:23 FueledUpAndReadyToGo wrote:
On September 20 2015 06:20 Fighter wrote:
I get the feeling that archon mode really doesn't benefit zerg as much as the other races. A lot of zerg play revolves around throwing a mass of units at the enemy without leaving much room for micro. Like, how do you micro banelings? The burden is on the terran player to split, which gets twice as easy in archon mode.

Not that this is balance whine. It just seems to be an interesting feature of the different races that perhaps some races benefit more from the extra apm.

You can split banelings too you know


Sure, but what I meant is that there's MORE of a burden on the terran player. So since the game is balanced around 1v1, having twice the micro ability helps the terran player more than the zerg in that particular situation.

I think in BW, there were certain race combinations that fared much better in 2v2, right? (I don't think SC2 2v2 ever developed much of a metagame). So it might not be surprising that there might also be imbalances around archon mode.

Just some speculation.

Yeah I agree Terran has the most micro potential generally so will probably benifit most from archon. But theres still loads of stuff to do for Zergs
Neosteel Enthusiast
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:30 GMT
#556
TY alone has better multitasking than Bomber and MMA together, lol
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
[PkF] Wire
Profile Joined March 2013
France24239 Posts
September 19 2015 21:31 GMT
#557
On September 20 2015 06:30 The_Red_Viper wrote:
TY alone has better multitasking than Bomber and MMA together, lol

hahahahahaha so mean ^^
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:32 GMT
#558
Who can stop the Bomber bio train
Neosteel Enthusiast
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 19 2015 21:33 GMT
#559
On September 20 2015 06:32 FueledUpAndReadyToGo wrote:
Who can stop the Bomber bio train

Bomber, once he sacrifices 7 full medivacs
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
September 19 2015 21:33 GMT
#560
On September 20 2015 06:32 FueledUpAndReadyToGo wrote:
Who can stop the Bomber bio train


An adept?
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
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