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Red Bull Battle Grounds: Washington - Page 27

Forum Index > StarCraft 2 Tournaments
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showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
September 19 2015 21:01 GMT
#521
So Bomber/MMA v Violet/Masa in the "Winner gets Adepted to death" match
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
Die4Ever
Profile Joined August 2010
United States17737 Posts
Last Edited: 2015-09-19 21:03:58
September 19 2015 21:03 GMT
#522
On September 20 2015 06:00 Solar424 wrote:
Show nested quote +
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them
"Expert" mods4ever.com
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 19 2015 21:04 GMT
#523
On September 20 2015 06:03 Die4Ever wrote:
Show nested quote +
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:04 GMT
#524
On September 20 2015 06:00 Solar424 wrote:
Show nested quote +
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

They do this in small numbers. But they can be easily massed and regen and are super fast and fly. If they could kill large groups of marines it would kill the game...Too strong flying units delete all positional gameplay
Neosteel Enthusiast
Aeromi
Profile Blog Joined August 2012
France14461 Posts
September 19 2015 21:04 GMT
#525
On September 20 2015 06:04 Solar424 wrote:
Show nested quote +
On September 20 2015 06:03 Die4Ever wrote:
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.

Because medivac is a free unit. Anyway please stop talking about balance.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Scrubwave
Profile Joined July 2010
Poland1786 Posts
September 19 2015 21:05 GMT
#526
--- Nuked ---
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-09-19 21:06:28
September 19 2015 21:06 GMT
#527
On September 20 2015 06:00 ZAiNs wrote:
Show nested quote +
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
On September 20 2015 05:28 Solar424 wrote:
Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta.

The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:07 GMT
#528
On September 20 2015 06:06 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
[quote]
The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

Stephano is the hero we deserve.
"Nerfing Toss can just make them stronger"
DarkPlasmaBall
Profile Blog Joined March 2010
United States46134 Posts
September 19 2015 21:08 GMT
#529
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
September 19 2015 21:09 GMT
#530
Excited to see who's gonna get adepted in finals !
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:10 GMT
#531
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?
Neosteel Enthusiast
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
September 19 2015 21:10 GMT
#532
On September 20 2015 06:04 Aeromi wrote:
Show nested quote +
On September 20 2015 06:04 Solar424 wrote:
On September 20 2015 06:03 Die4Ever wrote:
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.

Because medivac is a free unit. Anyway please stop talking about balance.


whining about mutalisk in lotv beta. and i thought i've seen everything.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 19 2015 21:11 GMT
#533
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol


Here was Mvp's in 2012:

Body: 0
Mechanics: 3
Willpower: 11
Intelligence: 11
Experience: 11
Moderator
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 19 2015 21:12 GMT
#534
On September 20 2015 06:06 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
[quote]
The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

That is my point. It's [probably] a good unit but it's getting very little testing.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:12 GMT
#535
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:13 GMT
#536
On September 20 2015 06:12 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation

Looks more like mega rayquaza.
"Nerfing Toss can just make them stronger"
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:14 GMT
#537
Haha that reaper got splattered
Neosteel Enthusiast
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
September 19 2015 21:14 GMT
#538
Whelp after Huk & MCs game 1 vs Bomber & MMA I thought MC & Huk were gonna flop hard but mand they are wrecking shit since then ! :D
JD, need I say more? :D
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:14 GMT
#539
On September 20 2015 06:12 ZAiNs wrote:
Show nested quote +
On September 20 2015 06:06 The_Red_Viper wrote:
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
[quote]
You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

That is my point. It's [probably] a good unit but it's getting very little testing.

In ZvP it gets quite a lot of play, no? Very strong unit, against Terran it's simply hard to get there with the mutaling style
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 19 2015 21:14 GMT
#540
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Has/sOs
Prev 1 25 26 27 28 29 41 Next All
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