• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:51
CEST 15:51
KST 22:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues15LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time SpeCial on The Tasteless Podcast Team Liquid Map Contest #21 - Presented by Monster Energy What happened to Singapore/Brazil servers?
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A BWCL Season 63 Announcement [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1485 users

Red Bull Battle Grounds: Washington - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 41 Next All
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
September 19 2015 21:01 GMT
#521
So Bomber/MMA v Violet/Masa in the "Winner gets Adepted to death" match
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
Die4Ever
Profile Joined August 2010
United States17677 Posts
Last Edited: 2015-09-19 21:03:58
September 19 2015 21:03 GMT
#522
On September 20 2015 06:00 Solar424 wrote:
Show nested quote +
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them
"Expert" mods4ever.com
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 19 2015 21:04 GMT
#523
On September 20 2015 06:03 Die4Ever wrote:
Show nested quote +
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:04 GMT
#524
On September 20 2015 06:00 Solar424 wrote:
Show nested quote +
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

They do this in small numbers. But they can be easily massed and regen and are super fast and fly. If they could kill large groups of marines it would kill the game...Too strong flying units delete all positional gameplay
Neosteel Enthusiast
Aeromi
Profile Blog Joined August 2012
France14460 Posts
September 19 2015 21:04 GMT
#525
On September 20 2015 06:04 Solar424 wrote:
Show nested quote +
On September 20 2015 06:03 Die4Ever wrote:
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.

Because medivac is a free unit. Anyway please stop talking about balance.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Scrubwave
Profile Joined July 2010
Poland1786 Posts
September 19 2015 21:05 GMT
#526
--- Nuked ---
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-09-19 21:06:28
September 19 2015 21:06 GMT
#527
On September 20 2015 06:00 ZAiNs wrote:
Show nested quote +
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
On September 20 2015 05:28 Solar424 wrote:
Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta.

The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:07 GMT
#528
On September 20 2015 06:06 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
[quote]
The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

Stephano is the hero we deserve.
"Nerfing Toss can just make them stronger"
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
September 19 2015 21:08 GMT
#529
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
September 19 2015 21:09 GMT
#530
Excited to see who's gonna get adepted in finals !
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:10 GMT
#531
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?
Neosteel Enthusiast
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
September 19 2015 21:10 GMT
#532
On September 20 2015 06:04 Aeromi wrote:
Show nested quote +
On September 20 2015 06:04 Solar424 wrote:
On September 20 2015 06:03 Die4Ever wrote:
On September 20 2015 06:00 Solar424 wrote:
On September 20 2015 05:59 FueledUpAndReadyToGo wrote:
On September 20 2015 05:57 Solar424 wrote:
Mutas are still useless in killing things that can fight back in LotV. What a surprise.

You want mutas to beat marines...?

Expect 100/100 tier 2 units to kill basic infantry? It would be nice.

well they also have crazy good mobility and health regen, and they're air units so they can't be attacked by a good number of units in the game

you can't just say more expensive units should beat cheaper units in straight fights when they also have other properties to them

So are marines with medivac support.

Because medivac is a free unit. Anyway please stop talking about balance.


whining about mutalisk in lotv beta. and i thought i've seen everything.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 19 2015 21:11 GMT
#533
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol


Here was Mvp's in 2012:

Body: 0
Mechanics: 3
Willpower: 11
Intelligence: 11
Experience: 11
Moderator
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 19 2015 21:12 GMT
#534
On September 20 2015 06:06 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
On September 20 2015 05:29 Wintex wrote:
[quote]
The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix.

You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

That is my point. It's [probably] a good unit but it's getting very little testing.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:12 GMT
#535
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
royalroadweed
Profile Joined April 2013
United States8301 Posts
September 19 2015 21:13 GMT
#536
On September 20 2015 06:12 The_Red_Viper wrote:
Show nested quote +
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Maru/Innovation

Looks more like mega rayquaza.
"Nerfing Toss can just make them stronger"
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 19 2015 21:14 GMT
#537
Haha that reaper got splattered
Neosteel Enthusiast
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
September 19 2015 21:14 GMT
#538
Whelp after Huk & MCs game 1 vs Bomber & MMA I thought MC & Huk were gonna flop hard but mand they are wrecking shit since then ! :D
JD, need I say more? :D
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 19 2015 21:14 GMT
#539
On September 20 2015 06:12 ZAiNs wrote:
Show nested quote +
On September 20 2015 06:06 The_Red_Viper wrote:
On September 20 2015 06:00 ZAiNs wrote:
On September 20 2015 05:45 The_Red_Viper wrote:
On September 20 2015 05:42 ZAiNs wrote:
On September 20 2015 05:40 The_Red_Viper wrote:
On September 20 2015 05:38 Aeromi wrote:
On September 20 2015 05:37 Solar424 wrote:
On September 20 2015 05:33 Wintex wrote:
On September 20 2015 05:31 Solar424 wrote:
[quote]
You don't need a big playerbase to see that adepts are broken units

You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data.

Good god, dude.

So things can just be broken because its a Beta?

Yes.

If you don't want people to actually test the game, sure

Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton.

No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time.
But wasting time is exactly what blizzard did all beta, so i am not even surprised.

If you make the unit not OP enough or not OP for long enough you get the current Lurker which barely gets any use.

The current Lurker is really strong, getting there is just too difficult/ takes too long

That is my point. It's [probably] a good unit but it's getting very little testing.

In ZvP it gets quite a lot of play, no? Very strong unit, against Terran it's simply hard to get there with the mutaling style
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Solar424
Profile Blog Joined June 2013
United States4001 Posts
September 19 2015 21:14 GMT
#540
On September 20 2015 06:10 FueledUpAndReadyToGo wrote:
Show nested quote +
On September 20 2015 06:08 DarkPlasmaBall wrote:
Those 5-pointed stat charts are awesome... reminds me of Pokemon stats lol

What player archon would become mewtoo?

Has/sOs
Prev 1 25 26 27 28 29 41 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
SC:EVO Monthly
TaeJa vs Classic
Creator vs SHIN
Rogue vs MaxPax
SteadfastSC355
IndyStarCraft 136
IntoTheiNu 19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 355
IndyStarCraft 136
StarCraft: Brood War
Calm 14798
Sea 9103
Flash 6879
Rain 5642
Jaedong 5055
Bisu 3048
EffOrt 1168
Mini 1026
Shuttle 978
Pusan 564
[ Show more ]
Hyuk 455
firebathero 440
actioN 389
Stork 347
Larva 311
Barracks 303
sSak 298
Zeus 230
Snow 229
Leta 176
ggaemo 167
hero 125
Hyun 88
Killer 84
Mind 79
ToSsGirL 56
Sea.KH 46
TY 45
Sharp 44
Aegong 35
PianO 34
JYJ29
Terrorterran 29
Backho 28
Movie 21
soO 18
scan(afreeca) 18
Sacsri 11
Bale 9
HiyA 9
Shine 8
yabsab 6
Light 0
Dota 2
Gorgc5397
qojqva4058
Dendi1735
resolut1ontv 337
XcaliburYe217
Counter-Strike
zeus598
oskar119
Other Games
singsing1876
olofmeister1082
B2W.Neo906
hiko869
crisheroes443
DeMusliM369
Lowko333
byalli132
ArmadaUGS30
ToD10
Organizations
StarCraft: Brood War
Afreeca ASL 16632
Other Games
gamesdonequick662
StarCraft: Brood War
UltimateBattle 385
lovetv 52
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH66
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV578
League of Legends
• Nemesis9261
• TFBlade442
Upcoming Events
PiGosaur Monday
10h 9m
Kung Fu Cup
22h 9m
ByuN vs HeRoMaRinE
OSC
1d 2h
OSC
1d 10h
RSL Revival
1d 20h
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
1d 22h
The PondCast
1d 23h
RSL Revival
2 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
2 days
Kung Fu Cup
2 days
[ Show More ]
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
BSL Team Wars
3 days
RSL Revival
3 days
Maestros of the Game
4 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
4 days
RSL Revival
4 days
Maestros of the Game
5 days
BSL Team Wars
5 days
Afreeca Starleague
5 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Light vs Speed
Larva vs Soma
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.