On September 20 2015 05:37 Solar424 wrote:
So things can just be broken because its a Beta?
So things can just be broken because its a Beta?
I don't know what you expect from a beta product really.
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Magnifico
1958 Posts
On September 20 2015 05:37 Solar424 wrote: Show nested quote + On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? I don't know what you expect from a beta product really. | ||
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The_Red_Viper
19533 Posts
On September 20 2015 05:38 Aeromi wrote: Show nested quote + On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? Yes. If you don't want people to actually test the game, sure | ||
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Aeromi
France14461 Posts
On September 20 2015 05:39 Poopfeast 024 wrote: Show nested quote + On September 20 2015 05:38 Aeromi wrote: On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? Yes. ok wasn't aware of this rule yet. powerful reasoning A beta is to try things, of course the balance is going to be bad and some units are going to be useless or OP. It's going to be fixed and we all know that. We should just enjoy games and how people are developping strategies to abuse really/OP(?) units. | ||
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Scrubwave
Poland1786 Posts
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Noonius
Estonia17413 Posts
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ZAiNs
United Kingdom6525 Posts
On September 20 2015 05:40 The_Red_Viper wrote: Show nested quote + On September 20 2015 05:38 Aeromi wrote: On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? Yes. If you don't want people to actually test the game, sure Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton. | ||
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TheWinks
United States572 Posts
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Solar424
United States4001 Posts
On September 20 2015 05:40 Tiaraju9 wrote: Show nested quote + On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? I don't know what you expect from a beta product really. I expect Blizzard to attempt to balance the game instead of waiting for the game to be released. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
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royalroadweed
United States8301 Posts
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Wintex
Norway16848 Posts
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Aeromi
France14461 Posts
On September 20 2015 05:43 Solar424 wrote: Show nested quote + On September 20 2015 05:40 Tiaraju9 wrote: On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? I don't know what you expect from a beta product really. I expect Blizzard to attempt to balance the game instead of waiting for the game to be released. It's not like they did at least 15 balance change since the beta has been launched. | ||
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The_Red_Viper
19533 Posts
On September 20 2015 05:42 ZAiNs wrote: Show nested quote + On September 20 2015 05:40 The_Red_Viper wrote: On September 20 2015 05:38 Aeromi wrote: On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? Yes. If you don't want people to actually test the game, sure Way to miss the point >_<. Making the newer units extra strong lets people 'actually test the game' much better. For example, Liberators pre-upgrade were pretty OP but because of that phase players were able to test the Liberatorar a ton. No you miss the point, it is fine to have op units for a short amount of time because of your reasoning, but when it is pretty clear that something simply is too strong and you don't do anything about it then it's basically a waste of time. But wasting time is exactly what blizzard did all beta, so i am not even surprised. | ||
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Wintex
Norway16848 Posts
EDIT 133337 post He HE | ||
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AbuntuGuntu
United States1972 Posts
On September 20 2015 05:43 Wintex wrote: yep honestly i think you guys bitching about op units in a beta in this thread either are trolls or fukin stupid HeHE Pretty funny to read all the salt though lol | ||
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Poopfeast 024
Gambia437 Posts
On September 20 2015 05:41 Aeromi wrote: Show nested quote + On September 20 2015 05:39 Poopfeast 024 wrote: On September 20 2015 05:38 Aeromi wrote: On September 20 2015 05:37 Solar424 wrote: On September 20 2015 05:33 Wintex wrote: On September 20 2015 05:31 Solar424 wrote: On September 20 2015 05:29 Wintex wrote: On September 20 2015 05:28 Solar424 wrote: Yeah this game isn't ready for release in 2 months. There's as much broken BS now as in Day 1 of the Beta. The game is better if it's released a bit broken because a lot of playtesters in the real game and in an actually good environment will make balance easier to fix. You don't need a big playerbase to see that adepts are broken units You don't need a big playerbase to see that it's a beta where they are testing design more than creating a fully functional game. The more something is broken, the more it will be a focus and then you get more data. Good god, dude. So things can just be broken because its a Beta? Yes. ok wasn't aware of this rule yet. powerful reasoning A beta is to try things, of course the balance is going to be bad and some units are going to be useless or OP. It's going to be fixed and we all know that. We should just enjoy games and how people are developping strategies to abuse really/OP(?) units. yeah this would work if adepts had been introduced 1 week ago. or if they would have been touched in the recent patches. they are unchanged for a while, 8 out of 10 pvt games is adept rush, and they have ridiculous stats. | ||
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OsaX Nymloth
Poland3244 Posts
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Die4Ever
United States17737 Posts
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IceBerrY
Germany220 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
I wonder how accurate the translations are | ||
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