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[Code S] Ro32 Group E - Season 3 2015 - Page 67

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 65 66 67 68 69 79 Next
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 14 2015 14:27 GMT
#1321
On August 14 2015 23:27 Shellshock wrote:
Show nested quote +
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

Because of novelty value, not because of gameplay.
kiss kiss fall in love
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
August 14 2015 14:27 GMT
#1322
Siege Tank Hit Squads. Again.

What is this series?
Deathstar
Profile Blog Joined May 2010
9150 Posts
August 14 2015 14:27 GMT
#1323
It's "terrible terrible damage" meets "starship troopers" which is the appeal of this game
rip passion
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2015 14:28 GMT
#1324
On August 14 2015 23:27 IntoTheheart wrote:
Show nested quote +
On August 14 2015 23:27 Shellshock wrote:
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

Because of novelty value, not because of gameplay.

Details
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Makro
Profile Joined March 2011
France16890 Posts
August 14 2015 14:28 GMT
#1325
On August 14 2015 23:27 Taf the Ghost wrote:
Siege Tank Hit Squads. Again.

What is this series?

this is the series of what starcraft 2 should be about
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
c0ldfusion
Profile Joined October 2010
United States8293 Posts
August 14 2015 14:28 GMT
#1326
I don't see curious taking this one.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
August 14 2015 14:28 GMT
#1327
On August 14 2015 23:26 Spinoza wrote:
14 CC's and yet 57 scv's ... that is bad.

Korean's meching aren't tending to sack scvs as much as foreigner mech it seems.
Innovation | Flash | Mvp | Byun | TY
RaFox17
Profile Joined May 2013
Finland4581 Posts
August 14 2015 14:28 GMT
#1328
I remember the SH patch being a quality of life patch. Hmmm...
sashkata
Profile Joined September 2008
Bulgaria3241 Posts
August 14 2015 14:28 GMT
#1329
I don't understand why Flash sacks tanks instead of scvs
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
August 14 2015 14:28 GMT
#1330
Did Curious just lose the game, or is it just me?
Long live the King of Wings
Ej_
Profile Blog Joined January 2013
47656 Posts
August 14 2015 14:28 GMT
#1331
On August 14 2015 23:27 IntoTheheart wrote:
Show nested quote +
On August 14 2015 23:27 Shellshock wrote:
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

Because of novelty value, not because of gameplay.

SH got nerfed so Blizzard could finally kill SC2 and replace it with Heroes of Luckstone.

Korea saving the game though.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 14 2015 14:28 GMT
#1332
On August 14 2015 23:27 Shellshock wrote:
Show nested quote +
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O
Neosteel Enthusiast
rotta
Profile Joined December 2011
5585 Posts
August 14 2015 14:29 GMT
#1333
14CC has a new definition.
don't wall off against random
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
August 14 2015 14:29 GMT
#1334
On August 14 2015 23:28 sashkata wrote:
I don't understand why Flash sacks tanks instead of scvs

Tanks actually kills bases ^^
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2015 14:29 GMT
#1335
making broodlords and running around your own side of the map is not good in any matchup
TL+ Member
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
August 14 2015 14:29 GMT
#1336
Another ST run by.
sashkata
Profile Joined September 2008
Bulgaria3241 Posts
August 14 2015 14:29 GMT
#1337
On August 14 2015 23:29 Glorfindel! wrote:
Show nested quote +
On August 14 2015 23:28 sashkata wrote:
I don't understand why Flash sacks tanks instead of scvs

Tanks actually kills bases ^^

Not sure how much that actually matters
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2015 14:30 GMT
#1338
On August 14 2015 23:28 FueledUpAndReadyToGo wrote:
Show nested quote +
On August 14 2015 23:27 Shellshock wrote:
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O

Yep. Lotv got the economy backwards. They should have made it take twice as long to mine out. Not half
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
PVJ
Profile Blog Joined July 2012
Hungary5214 Posts
August 14 2015 14:30 GMT
#1339
spread too thin and/or BLs are too slow
The heart's eternal vow
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2015 14:30 GMT
#1340
On August 14 2015 23:28 FueledUpAndReadyToGo wrote:
Show nested quote +
On August 14 2015 23:27 Shellshock wrote:
On August 14 2015 23:26 Ej_ wrote:
What if mech is actually saving SC2 because we get more viewers and longer streams?

Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever

It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O

They would love some of my games from 2012ish.
Moderatorshe/her
TL+ Member
Prev 1 65 66 67 68 69 79 Next
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