On August 14 2015 23:29 ThomasjServo wrote:
Another ST run by.
Another ST run by.
I don't reckon anyone's ever said that about a non-FlaSh game.
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intotheheart
Canada33091 Posts
August 14 2015 14:30 GMT
#1341
On August 14 2015 23:29 ThomasjServo wrote: Another ST run by. I don't reckon anyone's ever said that about a non-FlaSh game. | ||
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Muffloe
Sweden6061 Posts
August 14 2015 14:30 GMT
#1342
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Makro
France16890 Posts
August 14 2015 14:30 GMT
#1343
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FueledUpAndReadyToGo
Netherlands30548 Posts
August 14 2015 14:30 GMT
#1344
On August 14 2015 23:30 Shellshock wrote: Show nested quote + On August 14 2015 23:28 FueledUpAndReadyToGo wrote: On August 14 2015 23:27 Shellshock wrote: On August 14 2015 23:26 Ej_ wrote: What if mech is actually saving SC2 because we get more viewers and longer streams? Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O Yep. Lotv got the economy backwards. They should have made it take twice as long to mine out. Not half 30 minute 1 base all-ins is all we ever wanted | ||
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Skynx
Turkey7150 Posts
August 14 2015 14:30 GMT
#1345
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Ej_
47656 Posts
August 14 2015 14:31 GMT
#1346
On August 14 2015 23:30 The_Templar wrote: Show nested quote + On August 14 2015 23:28 FueledUpAndReadyToGo wrote: On August 14 2015 23:27 Shellshock wrote: On August 14 2015 23:26 Ej_ wrote: What if mech is actually saving SC2 because we get more viewers and longer streams? Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O They would love some of my games from 2012ish. patchzerg | ||
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Dav1oN
Ukraine3164 Posts
August 14 2015 14:31 GMT
#1347
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liberate71
Australia10252 Posts
August 14 2015 14:31 GMT
#1348
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Spinoza
667 Posts
August 14 2015 14:31 GMT
#1349
Couldn't hurt him right? | ||
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PVJ
Hungary5221 Posts
August 14 2015 14:31 GMT
#1350
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MarthTV
Germany387 Posts
August 14 2015 14:31 GMT
#1351
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The_Templar
your Country52798 Posts
August 14 2015 14:31 GMT
#1352
On August 14 2015 23:30 FueledUpAndReadyToGo wrote: Show nested quote + On August 14 2015 23:30 Shellshock wrote: On August 14 2015 23:28 FueledUpAndReadyToGo wrote: On August 14 2015 23:27 Shellshock wrote: On August 14 2015 23:26 Ej_ wrote: What if mech is actually saving SC2 because we get more viewers and longer streams? Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O Yep. Lotv got the economy backwards. They should have made it take twice as long to mine out. Not half 30 minute 1 base all-ins is all we ever wanted At least maps would get a little smaller. | ||
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Shellshock
United States97277 Posts
August 14 2015 14:31 GMT
#1353
On August 14 2015 23:30 FueledUpAndReadyToGo wrote: Show nested quote + On August 14 2015 23:30 Shellshock wrote: On August 14 2015 23:28 FueledUpAndReadyToGo wrote: On August 14 2015 23:27 Shellshock wrote: On August 14 2015 23:26 Ej_ wrote: What if mech is actually saving SC2 because we get more viewers and longer streams? Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O Yep. Lotv got the economy backwards. They should have made it take twice as long to mine out. Not half 30 minute 1 base all-ins is all we ever wanted You now start with 1 worker Workers now mine 1 mineral and 1 gas at a time | ||
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Glorfindel!
Sweden1815 Posts
August 14 2015 14:31 GMT
#1354
On August 14 2015 23:30 FueledUpAndReadyToGo wrote: Show nested quote + On August 14 2015 23:30 Shellshock wrote: On August 14 2015 23:28 FueledUpAndReadyToGo wrote: On August 14 2015 23:27 Shellshock wrote: On August 14 2015 23:26 Ej_ wrote: What if mech is actually saving SC2 because we get more viewers and longer streams? Stuchiu and I said the same about swarm host stalemates. Firecake vs Mana is the most watched EU challenger game ever It makes sense. Moba games last 60 minutes average and they have tons of viewers. Short games is what kills SC2 :O Yep. Lotv got the economy backwards. They should have made it take twice as long to mine out. Not half 30 minute 1 base all-ins is all we ever wanted Ohh, you missed Pigbabys games today? He did that trice. | ||
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Penev
28536 Posts
August 14 2015 14:31 GMT
#1355
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intotheheart
Canada33091 Posts
August 14 2015 14:31 GMT
#1356
On August 14 2015 23:31 Spinoza wrote: With that many CCs Flash should just mule hammer bases without hatcheries or CC's to sneak the minerals away. Couldn't hurt him right? I think he'd rather keep scanning to prepare for an attack he'll never deliver. | ||
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BlackCompany
Germany8388 Posts
August 14 2015 14:32 GMT
#1357
Tune in to find out | ||
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Noonius
Estonia17413 Posts
August 14 2015 14:32 GMT
#1358
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Taf the Ghost
United States11751 Posts
August 14 2015 14:32 GMT
#1359
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brickrd
United States4894 Posts
August 14 2015 14:32 GMT
#1360
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