On April 13 2015 02:52 Elentos wrote: So, is this a scheduling thing or why do the EU and NA qualifiers have more Korean (and KeSPA) players than the KR qualifiers?
almost nobody knew the KR qualifiers were happening :p
On April 13 2015 02:38 Ppjack wrote: Is that unrealistic for organizers to seed players based on aligulac ?
There is no perfect way to seed, but this could be usefull for most of the qualifiers that does not have any large record of players performing in their tournament previously.
Go TargA !
They need to do this kind of thing in almost all tournaments if possible. Imagine if Code A did a better job of matching up players fairly. Then we don't have to see Rain v Cure in Code A, and a lesser player making it through. etc
If Code A matched by Aligulac, imagine this scenario: Hydra returns to Korea, gets into Code A. Aligulac would then seed Hydra above players like INnoVation. Or with an example that's more likely right now, Aligulac would rank notorious Koreigner and slayer of foreign scrubs HyuN above for example Stats or ByuL. That's not much fairer to be honest.
On April 13 2015 02:57 OtherWorld wrote: PtitDrogo and MarineLord to qualify
On April 13 2015 02:38 Ppjack wrote: Is that unrealistic for organizers to seed players based on aligulac ?
There is no perfect way to seed, but this could be usefull for most of the qualifiers that does not have any large record of players performing in their tournament previously.
Go TargA !
They need to do this kind of thing in almost all tournaments if possible. Imagine if Code A did a better job of matching up players fairly. Then we don't have to see Rain v Cure in Code A, and a lesser player making it through. etc
If Code A matched by Aligulac, imagine this scenario: Hydra returns to Korea, gets into Code A. Aligulac would then seed Hydra above players like INnoVation. Or with an example that's more likely right now, Aligulac would rank notorious Koreigner and slayer of foreign scrubs HyuN above for example Stats or ByuL. That's not much fairer to be honest.
I didn't mean to specifically use aliguilac, only to have a more reasonable seeding process. I just used aliguilac as one of the tools they could use
Edit:
I'd like to see a ranking like they use in sports like Golf/Tennis or even like KeSPa did in Broodwar. Also SPOTV seeding in players seems like a smart idea; there seems to be at least some lack of congruence between qualifiers and televised matches
Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
But invited on what basis? Like, popularity? WCS standings? Proleague, SSL and KeSPA Cup results?
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
But invited on what basis? Like, popularity? WCS standings? Proleague, SSL and KeSPA Cup results?
First I'd like to create a more robust ranking system (something like Golf + Tennis use) and have invites based on merit from other tournaments (proleague+majors, even foreign tournaments). And maybe 1 or 2 invites from WCS standings.
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
But invited on what basis? Like, popularity? WCS standings? Proleague, SSL and KeSPA Cup results?
First I'd like to create a more robust ranking system (something like Golf + Tennis use) and have invites based on merit from other tournaments (proleague+majors, even foreign tournaments). And maybe 1 or 2 invites from WCS standings.
But then KeSPA teams would have to let their players attend more foreign tournaments *gasp*. Honestly their current system with seeding the previous top 8 into Code S and the other 24 into Code A while having qualifiers for 24 Code A spots isn't even that bad. They just kinda bonked it with removing the double elimination in Code S.
But I guess they could introduce KeSPA points for Korean tournaments and SPL and then invite players based on that.
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
But invited on what basis? Like, popularity? WCS standings? Proleague, SSL and KeSPA Cup results?
First I'd like to create a more robust ranking system (something like Golf + Tennis use) and have invites based on merit from other tournaments (proleague+majors, even foreign tournaments). And maybe 1 or 2 invites from WCS standings.
But then KeSPA teams would have to let their players attend more foreign tournaments *gasp*. Honestly their current system with seeding the previous top 8 into Code S and the other 24 into Code A while having qualifiers for 24 Code A spots isn't even that bad. They just kinda bonked it with removing the double elimination in Code S.
But I guess they could introduce KeSPA points for Korean tournaments and SPL and then invite players based on that.
They need to have some way to give credit for players participating in Proleague at least. I would probably invite the top 4 from proleague + maybe the highest ranking 2 players not already qualified + 2 extra by virtue of wcs points/discretional merit from gomtv, etc.
On April 13 2015 03:23 Elentos wrote: Mainly advertised stream run by Pughy has least amount of views. RIP.
When doing seeding, you have to keep fairness in mind. Do we wish to purposely deny "lesser" players access by giving them opponents they are unlikely to beat? Do we want to throw out players from the previous season we consider to be "worse than others" by giving them very strong opponents? If the seeding is changed so that the opponents are assigned less... randomly, will we find ourselves watching Code S play out in similar fashion the entire year?
It's kinda one of the reasons I like how GSL does the group selection - the players choose the opponents in their groups, with the highest seeded player of them all having one change/veto that can again change everything. It creates an interesting dynamic with rivalries and potential upsets. One thing that comes to mind is from last season where Dark was in a group with Terminator, MMA and INnoVation. He refused to switch groups, fully confident he would advance alongside INnoVation. He ended up in last place of that group.
That's also why I feel the WCS "Premier Pick" system where players seeded into Challenger by being in the previous Premier League season get to choose their opponents has a lot of potential. Depending on the picks, of course. So maybe what GSL should do for Code A is having the Code S players choose their opponents. Would sure as hell make for a funny bonus event GOM could hide behind their paywall <.<
On a bit of an aside, I dislike the change in format for Code A and the one SSL uses for Ro32. Group play double elim has always been preferable to a single BO5 in my book.
I'd like to see 16 players seeded into Code S. Maybe 8 players from the previous season (top 8). 8 Invites + 16 qualifiers. I think this gives the best balance for new + older players.
I would also revert Code A to the previous format and have the seeding in Code S/Code A done with some sort of ranking
But invited on what basis? Like, popularity? WCS standings? Proleague, SSL and KeSPA Cup results?
First I'd like to create a more robust ranking system (something like Golf + Tennis use) and have invites based on merit from other tournaments (proleague+majors, even foreign tournaments). And maybe 1 or 2 invites from WCS standings.
But then KeSPA teams would have to let their players attend more foreign tournaments *gasp*. Honestly their current system with seeding the previous top 8 into Code S and the other 24 into Code A while having qualifiers for 24 Code A spots isn't even that bad. They just kinda bonked it with removing the double elimination in Code S.
But I guess they could introduce KeSPA points for Korean tournaments and SPL and then invite players based on that.
They need to have some way to give credit for players participating in Proleague at least. I would probably invite the top 4 from proleague + maybe the highest ranking 2 players not already qualified + 2 extra by virtue of wcs points/discretional merit from gomtv, etc.
Then again, I don't know the details of the intricate politics involving GSL, SSL and SPL. SPL is closely associated with SSL, would GSL therefore be reluctant to use those as rating tools? I mean, they are kinda side by side but also kinda rivaling each other. <.<