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Cut down on the balance/design whining please. |
I really didn't know Trap was so good. Has he been playing with JinAir in PL? Doing well?
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Norway10161 Posts
On March 15 2015 05:26 KeksX wrote:Show nested quote +On March 15 2015 05:25 ToKoreaWithLove wrote:On March 15 2015 05:23 boxerfred wrote:On March 15 2015 05:22 Elentos wrote:On March 15 2015 05:20 boxerfred wrote: Trap had the easiest way to the finals though IMO. Really cheering for the winner of Bbyong/Zest now. Dark is really strong, he crushed Maru. Fantasy looked on point in this tournament and made Rain look like a noob. And Flash only barely lost to him. Probably wasn't as easy as you think. "easiest" means "in comparison to the rest". The first really hard opponent was Dark, and if I read the comments correctly, he just went full Book? I figured the winner of Dark/Maru would reach the final. So wrong:o! I feel like the skills it takes to be a good ZvT player are different from what it takes to be a good ZvP skill player. First skill thats different: play Swarm Hosts.
Also need to pull stuff.
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I like Rotti's Tod better than the actual Tod. He should cast an entire series as Tod.
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On March 15 2015 05:28 DarkLordOlli wrote:Show nested quote +On March 15 2015 05:24 Cricketer12 wrote:On March 15 2015 05:22 Aeromi wrote:On March 15 2015 05:22 DarkLordOlli wrote: COME ON ZEST, GIVE US THE PVP FINALS WE DESERVE Reported for insanity. there was only twice that PvP was amazing and that was MC v herO at blizzcon and HuK v Naniwa at MLG Winter Championships I'm guessing you didn't see Zest vs sOs in proleague, or his games vs rain in GSL. The guy makes for great PvPs. Also PvP is just a great matchup in general and I will work my dark magic to bombard everyone with PvP until you acknowledge it. yeah it's like a car accident, you're not really liking it but it has a certain fascination that makes you watch. except you like car accident, DLO. you sick man.
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Fiddler's Green42661 Posts
On March 15 2015 05:28 DarkLordOlli wrote:Show nested quote +On March 15 2015 05:24 Cricketer12 wrote:On March 15 2015 05:22 Aeromi wrote:On March 15 2015 05:22 DarkLordOlli wrote: COME ON ZEST, GIVE US THE PVP FINALS WE DESERVE Reported for insanity. there was only twice that PvP was amazing and that was MC v herO at blizzcon and HuK v Naniwa at MLG Winter Championships I'm guessing you didn't see Zest vs sOs in proleague, or his games vs rain in GSL. The guy makes for great PvPs. Also PvP is just a great matchup in general and I will work my dark magic to bombard everyone with PvP until you acknowledge it.
The last time you used dark magic we got double 2 gate in IEM Katowice.
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Fiddler's Green42661 Posts
On March 15 2015 05:29 ubikz wrote: I really didn't know Trap was so good. Has he been playing with JinAir in PL? Doing well?
he played a few games starting this round.
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Snute would've won the thing ezpz
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On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff.
You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1
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On March 15 2015 05:29 SNSeigifried wrote:Trap wins if he plays Zest. Bbyong i think beats Trap if they meet. Btw the prediction for the Top 4 before this started was Cure vs Innovation and Trap vs Maru  Watch as Zest gets all of his opponents down to a worse than regular level, to then surprise all in the finals with his strong PvP from last year <.<
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On March 15 2015 05:30 SetGuitarsToKill wrote:Show nested quote +On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff. You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1
The concept of FF is cool, it's just that you need more accessible ways of breaking them. Looking forward to those ravagers..
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Wow Dark's army movement was so abysmal from the engage at the ramp to the end of the game...
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On March 15 2015 05:30 SetGuitarsToKill wrote:Show nested quote +On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff. You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1
To be fair he raises a good point. Nobody gets that upset about a Terran or Zerg winning, but when Protoss wins like that everyone loses their mind...
On March 15 2015 05:32 FrostedMiniWheats wrote:Show nested quote +On March 15 2015 05:30 SetGuitarsToKill wrote:On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff. You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1 The concept of FF is cool, it's just that you need more accessible ways of breaking it. Looking forward to those ravagers..
The "concept" of Forcefield is a temporary blockade that can't be passed without really strong lategame units, but it's available as early as their first tech building.
The concept isn't cool at all imho.
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On March 15 2015 05:28 DarkLordOlli wrote:Show nested quote +On March 15 2015 05:24 Cricketer12 wrote:On March 15 2015 05:22 Aeromi wrote:On March 15 2015 05:22 DarkLordOlli wrote: COME ON ZEST, GIVE US THE PVP FINALS WE DESERVE Reported for insanity. there was only twice that PvP was amazing and that was MC v herO at blizzcon and HuK v Naniwa at MLG Winter Championships I'm guessing you didn't see Zest vs sOs in proleague, or his games vs rain in GSL. The guy makes for great PvPs. Also PvP is just a great matchup in general and I will work my dark magic to bombard everyone with PvP until you acknowledge it. I just don't like PvP in general, although that is probably in part due to my general lack of collosus usage in game, followed by losing every fucking game to them (i remember going 5 base blink stalker vs 2 base turtle in hots beta, he just made collosus and killed me...) don't get me wrong I don't hate protoss like most people do, for reasons I find extremely unjustified, but PvP i personally don;t find entertaining.
As for that game vs sOs that was okay i guess, i havent seen his games vs Rain though...I just know he continually beats rain...which i don't enjoy...
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I'm very rarely upset about the results of a tournament but this time...
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On March 15 2015 05:27 Jazzman88 wrote:Show nested quote +On March 15 2015 05:26 OtherWorld wrote:On March 15 2015 05:24 dyDrawer wrote: I said it from the start to all those people predicting Flash 3-1 Trap: underestimate this guy at your own peril.
This guy only costed 3 at the beginning of this round of FPL. It's probably the biggest friggin steal we've had in ages. I said it at the beginning too. "Trap will win this whole tournament. And you know how it will be? Glorious." Goddammit OtherWorld, you're responsible for this mess. I think I've said that to you for exactly this reason before. I shall find you on ladder and have my revenge. Why can't we listen to some jazz together in peace and harmony instead of fighting D:
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Now Zest needs to win! Fighting
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That would be a great game to show someone why you should go swarmhosts in zvp. ick.
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On March 15 2015 05:28 boxerfred wrote:Show nested quote +On March 15 2015 05:27 Cricketer12 wrote:On March 15 2015 05:25 ToKoreaWithLove wrote:On March 15 2015 05:23 boxerfred wrote:On March 15 2015 05:22 Elentos wrote:On March 15 2015 05:20 boxerfred wrote: Trap had the easiest way to the finals though IMO. Really cheering for the winner of Bbyong/Zest now. Dark is really strong, he crushed Maru. Fantasy looked on point in this tournament and made Rain look like a noob. And Flash only barely lost to him. Probably wasn't as easy as you think. "easiest" means "in comparison to the rest". The first really hard opponent was Dark, and if I read the comments correctly, he just went full Book? I figured the winner of Dark/Maru would reach the final. So wrong:o! from the start I had picked Trap to make it to finals (although i had also picked TaeJa > Dark sooo yea.... i did predict him to beat maru when he beat taeja though) hipster predictions. try writing a power rank please. I predicted Cure > Trap finals with TaeJa and Inno in the semis
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On March 15 2015 05:30 SetGuitarsToKill wrote:Show nested quote +On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff. You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1 I strongly disagree with your point about forcefields.
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United Kingdom10443 Posts
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