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[Code S] Ro8 Day 2 Season 1 2015 - Page 70

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 68 69 70 71 72 81 Next
JoeCool
Profile Joined January 2012
Germany2520 Posts
March 06 2015 12:28 GMT
#1381
Could these ads pls stop showing up?!
sharkie
Profile Blog Joined April 2012
Austria18648 Posts
March 06 2015 12:29 GMT
#1382
heh herO losing, didn't really expect it any either way
He's unfrotunately not the type for preparation BoXs
Cricketer12
Profile Blog Joined May 2012
United States13998 Posts
March 06 2015 12:29 GMT
#1383
Sangate? I heard them say San. They respect the Sanjwa, how wise.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
hangarninetysix
Profile Joined August 2010
263 Posts
March 06 2015 12:29 GMT
#1384
On March 06 2015 21:25 OtherWorld wrote:
Show nested quote +
On March 06 2015 21:24 Ramiz1989 wrote:
It is so hilarious to see all these salty Protoss players whining about Swarm Hosts when what herO has done was 10 times worse.

It's so ridiculous to see people whining about X player using Y strat in general... Both Rogue and herO used the tools they were given to win in the most efficient and safe way possible. End of the story.


I agree it's ridiculous to whine about players using tools to win, but it's not ridiculous to point out that both swarm hosts and sentires are poorly designed gimmick units.
Penev
Profile Joined October 2012
28529 Posts
March 06 2015 12:30 GMT
#1385
On March 06 2015 21:27 pure.Wasted wrote:
Show nested quote +
On March 06 2015 21:25 Loccstana wrote:
On March 06 2015 21:24 pure.Wasted wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


What are you talking about, Blizzard fixed how hard offensive forcefielding a ramp was to execute as Protoss and gave MSC Recall to get out in case of trouble!

GJ Rogue, rooting for Swarm Hosts is a new thing for me, but I guess there's a first time for everything.


Make it so that forcefields autodissapate on sloped surfaces like ramps


Isn't the main reason FFs exist to keep Zerg shit from coming up the Protoss's sloped surfaces?

Actually, no, that's what sim city is for. The forcefields initial purpose was to protect the army
I Protoss winner, could it be?
hborrgg
Profile Joined February 2015
United States888 Posts
March 06 2015 12:30 GMT
#1386
On March 06 2015 21:23 OtherWorld wrote:
Yup, stream's back

But the ads are still stuck on repeat.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 06 2015 12:30 GMT
#1387
On March 06 2015 21:28 KingofdaHipHop wrote:
Show nested quote +
On March 06 2015 21:27 SC2Toastie wrote:
On March 06 2015 21:26 KingofdaHipHop wrote:
On March 06 2015 21:25 SC2Toastie wrote:
On March 06 2015 21:22 Heartland wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


He could have positioned his army better. I saw that hero would do it. He should have too.

How? Swarm host unburrow + move is slower than stalkers moving that way. Rogue was in position to hold the ramp but hero just forcefielded him away with 2/3 layers

he didn't have any roaches over there and he had ample time when herO was killing the rocks.

He did have roaches there dude -,-

i meant on the ramp to the main. rogue won anyways i don't know why people are complaining.

Why would you put roaches to defend a main ramp when your third is being sieged 0_0?

People complain because it's a retarded mechanic Protoss can just kill an entire base with 0 risk if the Zerg is not 100% prepared for it WHILST defending against everything else. This was especially bad as herO just forcefielded Rogues army so far away he could run in without risk.
That is why people complain.

This game, another retarded thing managed to balance it out somehow, but that doesn't mean forcefielding Zerg out of their base isn't stupid.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Cricketer12
Profile Blog Joined May 2012
United States13998 Posts
March 06 2015 12:30 GMT
#1388
On March 06 2015 21:30 hborrgg wrote:
Show nested quote +
On March 06 2015 21:23 OtherWorld wrote:
Yup, stream's back

But the ads are still stuck on repeat.

refresh the page
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 06 2015 12:30 GMT
#1389
On March 06 2015 21:30 Penev wrote:
Show nested quote +
On March 06 2015 21:27 pure.Wasted wrote:
On March 06 2015 21:25 Loccstana wrote:
On March 06 2015 21:24 pure.Wasted wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


What are you talking about, Blizzard fixed how hard offensive forcefielding a ramp was to execute as Protoss and gave MSC Recall to get out in case of trouble!

GJ Rogue, rooting for Swarm Hosts is a new thing for me, but I guess there's a first time for everything.


Make it so that forcefields autodissapate on sloped surfaces like ramps


Isn't the main reason FFs exist to keep Zerg shit from coming up the Protoss's sloped surfaces?

Actually, no, that's what sim city is for. The forcefields initial purpose was to protect the army

Structures can die, Protoss needs forcefield in PvP and vs Zerg rushes.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Elentos
Profile Blog Joined February 2015
55581 Posts
March 06 2015 12:31 GMT
#1390
On March 06 2015 21:30 SC2Toastie wrote:
Show nested quote +
On March 06 2015 21:28 KingofdaHipHop wrote:
On March 06 2015 21:27 SC2Toastie wrote:
On March 06 2015 21:26 KingofdaHipHop wrote:
On March 06 2015 21:25 SC2Toastie wrote:
On March 06 2015 21:22 Heartland wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


He could have positioned his army better. I saw that hero would do it. He should have too.

How? Swarm host unburrow + move is slower than stalkers moving that way. Rogue was in position to hold the ramp but hero just forcefielded him away with 2/3 layers

he didn't have any roaches over there and he had ample time when herO was killing the rocks.

He did have roaches there dude -,-

i meant on the ramp to the main. rogue won anyways i don't know why people are complaining.

Why would you put roaches to defend a main ramp when your third is being sieged 0_0?

When herO starts breaking the rocks at your natural with a sentry/stalker comp you better put stuff in your main before you never have another chance to.
Every 60 seconds in Africa, a minute passes.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
Last Edited: 2015-03-06 12:31:40
March 06 2015 12:31 GMT
#1391
MANZenith enters the booth.

"Leave it to me."
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2015-03-06 12:32:19
March 06 2015 12:31 GMT
#1392
Z and P shitting on each other and in the meantime Terran is guaranteed to win at least 1 Korean premier
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Cricketer12
Profile Blog Joined May 2012
United States13998 Posts
March 06 2015 12:31 GMT
#1393
its a sangate, we are going to game 5
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
March 06 2015 12:31 GMT
#1394
the Sangate :D
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Penev
Profile Joined October 2012
28529 Posts
March 06 2015 12:31 GMT
#1395
On March 06 2015 21:30 SC2Toastie wrote:
Show nested quote +
On March 06 2015 21:30 Penev wrote:
On March 06 2015 21:27 pure.Wasted wrote:
On March 06 2015 21:25 Loccstana wrote:
On March 06 2015 21:24 pure.Wasted wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


What are you talking about, Blizzard fixed how hard offensive forcefielding a ramp was to execute as Protoss and gave MSC Recall to get out in case of trouble!

GJ Rogue, rooting for Swarm Hosts is a new thing for me, but I guess there's a first time for everything.


Make it so that forcefields autodissapate on sloped surfaces like ramps


Isn't the main reason FFs exist to keep Zerg shit from coming up the Protoss's sloped surfaces?

Actually, no, that's what sim city is for. The forcefields initial purpose was to protect the army

Structures can die, Protoss needs forcefield in PvP and vs Zerg rushes.

Point is; the dissipating ff's on slopes wouldn't chance too much defensively
I Protoss winner, could it be?
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
March 06 2015 12:32 GMT
#1396
Sangate isn't very good vs three hatch before pool though
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
Last Edited: 2015-03-06 12:33:12
March 06 2015 12:32 GMT
#1397
oh god this is a fucking disaster.

oh thank the lord
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
imre
Profile Blog Joined November 2011
France9263 Posts
March 06 2015 12:32 GMT
#1398
On March 06 2015 21:30 SC2Toastie wrote:
Show nested quote +
On March 06 2015 21:30 Penev wrote:
On March 06 2015 21:27 pure.Wasted wrote:
On March 06 2015 21:25 Loccstana wrote:
On March 06 2015 21:24 pure.Wasted wrote:
On March 06 2015 21:21 SC2Toastie wrote:
Sentry offensive forcefielding a ramp should have been fixed years ago. Especially how it worked out with this ramp, there was nothing Rogue could do to defend the main, he just got forcefielded and Hero moved to the main. easy


What are you talking about, Blizzard fixed how hard offensive forcefielding a ramp was to execute as Protoss and gave MSC Recall to get out in case of trouble!

GJ Rogue, rooting for Swarm Hosts is a new thing for me, but I guess there's a first time for everything.


Make it so that forcefields autodissapate on sloped surfaces like ramps


Isn't the main reason FFs exist to keep Zerg shit from coming up the Protoss's sloped surfaces?

Actually, no, that's what sim city is for. The forcefields initial purpose was to protect the army

Structures can die, Protoss needs forcefield in PvP and vs Zerg rushes.


without FF on ramps you just do stim timings all TvP rofl.
Zest fanboy.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 06 2015 12:33 GMT
#1399
can't wait for daylight saving time this weekend so I can catch more games in the morning
REyeM
Profile Joined August 2014
2674 Posts
March 06 2015 12:33 GMT
#1400
Blah, he should've just went home. Lack of experinece I suppose
S4 Arrows, never forget. RIP Woongjin Stars.
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