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Canada11355 Posts
On February 22 2015 06:12 Rustug wrote:Show nested quote +On February 22 2015 06:06 KingAlphard wrote:On February 22 2015 06:05 Tenks wrote:On February 22 2015 06:04 Rustug wrote: For a Stalemate, must the map be completely mined-out of Minerals and Gas, or just one of the two? Units are dying. Mining isn't the only condition for a draw. Units dying don't reset the timer. Soooo, hypothetically could ForGG have scanned for left-over mineral patches,bombed those few patches of minerals with Mules and created a stalemate condition by clearing the map of minerals.  (Or does it have to be both out of Gas and Minerals?) Yes, I know silly strategy, but this whole game was silly. Forgg was actually doing that at one point but gas DOES count and that's WHY FCK didn't take the mid gasses until very late
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On February 22 2015 06:13 KingofdaHipHop wrote:Show nested quote +On February 22 2015 06:12 FeyFey wrote:On February 22 2015 06:09 Musicus wrote:Kinda funny how some people still blame the zergs for this  . of course I blame Zerg for this, winning with swarmhosts against mech with siege tanks and ravens shouldn't take longer then 10 minutes. that is one of the most delusional things i've heard in a while.
I think it's a joke?
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On February 22 2015 06:11 Videoboysayscube wrote: I think it's just safe to say that mech vs zerg just isn't viable in SC2. Once you reach that giant ball of SH and Viper, there's nothing the meching player can do. If you don't end it right away, you might as well tap out.
needs science vessel to beat it *tapes a Ghost ontop of a Viking*
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remove sh and and an upgrade for roaches (+1 attack and +1 armor vs mech and robo units) as tier3 upgrade.
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im sorry i can't detect jokes any more my mind is numb
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Let's pretend that last game never happened.
Firecake has no chance whatsoever of beating forgg.
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On February 22 2015 06:12 FeyFey wrote:Show nested quote +On February 22 2015 06:09 Musicus wrote:Kinda funny how some people still blame the zergs for this  . of course I blame Zerg for this, winning with swarmhosts against mech with siege tanks and ravens shouldn't take longer then 10 minutes. Thank god for flying locusts.
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On February 22 2015 06:14 Incognoto wrote: Let's pretend that last game never happened.
Firecake has no chance whatsoever of beating forgg. That's the spirit!
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On February 22 2015 06:14 KingofdaHipHop wrote: im sorry i can't detect jokes any more my mind is numb
I'm not even sure.
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On February 22 2015 06:13 Big J wrote:Show nested quote +On February 22 2015 06:12 Rustug wrote:On February 22 2015 06:06 KingAlphard wrote:On February 22 2015 06:05 Tenks wrote:On February 22 2015 06:04 Rustug wrote: For a Stalemate, must the map be completely mined-out of Minerals and Gas, or just one of the two? Units are dying. Mining isn't the only condition for a draw. Units dying don't reset the timer. Soooo, hypothetically could ForGG have scanned for left-over mineral patches,bombed those few patches of minerals with Mules and created a stalemate condition by clearing the map of minerals.  (Or does it have to be both out of Gas and Minerals?) Yes, I know silly strategy, but this whole game was silly. That's what he tried and why firecake positioned those hydras in the mineral lines to begin with 
That is amazing if true. The long distance inefficient mining was also probably to keep the timers running. I wonder how many progamers have enough experience in drawn out games to think of things like that.
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On February 22 2015 06:13 Big J wrote:Show nested quote +On February 22 2015 06:12 Rustug wrote:On February 22 2015 06:06 KingAlphard wrote:On February 22 2015 06:05 Tenks wrote:On February 22 2015 06:04 Rustug wrote: For a Stalemate, must the map be completely mined-out of Minerals and Gas, or just one of the two? Units are dying. Mining isn't the only condition for a draw. Units dying don't reset the timer. Soooo, hypothetically could ForGG have scanned for left-over mineral patches,bombed those few patches of minerals with Mules and created a stalemate condition by clearing the map of minerals.  (Or does it have to be both out of Gas and Minerals?) Yes, I know silly strategy, but this whole game was silly. That's what he tried and why firecake positioned those hydras in the mineral lines to begin with 
Ah, I left for about 35 minutes to take care of my laundry, must have missed it
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Firecake you dirty cheeser
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On February 22 2015 06:11 zestzorb wrote:Show nested quote +On February 22 2015 06:09 Jett.Jack.Alvir wrote:On February 22 2015 06:07 zestzorb wrote: Premature GG timing, in my humblest opinion lol what? did you really think ForGG had a chance? or did you just want it drawn out til the bitter end? sorry I forgot to add the obvious #sarcasm tag there My apologies, I turned off my sarcasm detector. After re-reading your post I now see the sarcasm
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That second reaper will make Firecake so sad
Or not
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On February 22 2015 06:14 Incognoto wrote: Let's pretend that last game never happened.
Firecake has no chance whatsoever of beating forgg. Forgg nice FCK BM go FORGG
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On February 22 2015 06:15 Zzzapper wrote: That second reaper will make Firecake so sad Or make him so happy.
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I am so disappointed this game rewards dirty cheesing instead of straight up macro play with one of the most iconic Terran playstyles, mech. If blizzard don't make it viable the game will die.
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I disagree with Kaelaris, I think 12 pool needs to do more than just cancel versus 3 reapers.
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Canada11355 Posts
On February 22 2015 06:16 Heartland wrote: I am so disappointed this game rewards dirty cheesing instead of straight up macro play with one of the most iconic Terran playstyles, mech. If blizzard don't make it viable the game will die. I personally really like bio and really liked bio in BW but hey, fuck me, right?
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