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On February 22 2015 08:34 sc2chronic wrote: its only a problem when bad players take the spotlight and have long drawn out swarmhost games. how often do you see this happen with zergs in korea?
2 koreans out of 32 advance. watch forgg and polt be in the finals, even with the ban on koreans the wcs put. Polt isn't that great these days.
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On February 22 2015 08:35 Shellshock wrote: Parting confirmed scared of Europe. Probably wont risk playing in WCS Euromerica and will hide away in Korea
Korean Zergs Cannot Be Considered Good At Turtling With Swarmhost
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easy answer to Partings question, flee to Korea !
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On February 22 2015 08:36 Cheren wrote:Show nested quote +On February 22 2015 08:35 Shellshock wrote: Parting confirmed scared of Europe. Probably wont risk playing in WCS Euromerica and will hide away in Korea Korean Zergs Cannot Be Considered Good At Turtling With Swarmhost Seems thread-worthy!
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On February 22 2015 08:34 sc2chronic wrote: its only a problem when bad players take the spotlight and have long drawn out swarmhost games. how often do you see this happen with zergs in korea?
2 koreans out of 32 advance. watch forgg and polt be in the finals, even with the ban on koreans the wcs put.
That's completely true. A top protoss will beat a top zerg playing swarmhost most of the time. However, a decent swarmhost player will beat a decent protoss most of the time. So the burden of skill is on the protoss player. Though this doesn't really apply here, since puCK did all the wrong things.
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CJ Hero for example is wonderful at playing against this style: blink stalkers + warp ins all over the map. Beautiful (with his skills).
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On February 22 2015 08:37 ZigguratOfUr wrote:Show nested quote +On February 22 2015 08:34 sc2chronic wrote: its only a problem when bad players take the spotlight and have long drawn out swarmhost games. how often do you see this happen with zergs in korea?
2 koreans out of 32 advance. watch forgg and polt be in the finals, even with the ban on koreans the wcs put. That's completely true. A top protoss will beat a top zerg playing swarmhost most of the time. However, a decent swarmhost player will beat a decent protoss most of the time. So the burden of skill is on the protoss player. Though this doesn't really apply here, since puCK did all the wrong things. Repercussions of being a cheeser.
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On February 22 2015 08:37 Fran_ wrote: CJ Hero for example is wonderful at playing against this style: blink stalkers + warp ins all over the map. Beautiful (with his skills). Should watch him vs Snute on Deadwing. Played goddamn aweful there.
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On February 22 2015 08:38 Big J wrote:Show nested quote +On February 22 2015 08:37 Fran_ wrote: CJ Hero for example is wonderful at playing against this style: blink stalkers + warp ins all over the map. Beautiful (with his skills). Should watch him vs Snute on Deadwing. Played goddamn aweful there. herO lost to snute and then came back and beat him against the same style, and now he's the best PvSwarmhost in the world.
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On February 22 2015 08:34 sc2chronic wrote: its only a problem when bad players take the spotlight and have long drawn out swarmhost games. how often do you see this happen with zergs in korea?
2 koreans out of 32 advance. watch forgg and polt be in the finals, even with the ban on koreans the wcs put.
Korean Zergs face more aggressive players, so the game usually doesn't reach the phase where you turtle with swarmhosts. Because the attacker overextended and died fast, rather then was careful and dies slowly.
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On February 22 2015 08:41 FeyFey wrote:Show nested quote +On February 22 2015 08:34 sc2chronic wrote: its only a problem when bad players take the spotlight and have long drawn out swarmhost games. how often do you see this happen with zergs in korea?
2 koreans out of 32 advance. watch forgg and polt be in the finals, even with the ban on koreans the wcs put. Korean Zergs face more aggressive players, so the game usually doesn't reach the phase where you turtle with swarmhosts. Because the attacker overextended and died fast, rather then was careful and dies slowly. Most importantly, Korean protoss would kill Firecake when he had the advantage - like Puck should (and could) have.
Also same can be said about Korean zergs, most of them are much more aggresive with swarm hosts then Firecake or Snute are.
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Do we know approximately when the new swarm hosts will be implemented ?
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I hope never. But they will probably do it for the sake of getting rid of turtly games, even if it means cutting off lots of possibilities. Free units should only work alongside units that cost something.
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The swarm host is a unit that decreases my lust of watching a game. The concept of turtling swarm hosts PvZ is just bad for watching. Yeah, Puck didn't play great against the style. But those games were awful.
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On February 22 2015 09:01 boxerfred wrote: The swarm host is a unit that decreases my lust of watching a game. The concept of turtling swarm hosts PvZ is just bad for watching. Yeah, Puck didn't play great against the style. But those games were awful.
The whole concept of turtling is bad, what is true for swarmhost is also true for mech and skytoss. I am afraid that a weaker swarmhost will push protoss and terran toward these playstyle, which would be horrible both to play against and watch.
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muh passion...
what a rough day lol
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On February 22 2015 08:30 DJHelium wrote:
a little off topic, but isn't patrick brix bjerg the best sounding name in the world?t
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puck got soundly demolished. all there is to say about it.
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On February 22 2015 09:14 Poopfeast 024 wrote:a little off topic, but isn't patrick brix bjerg the best sounding name in the world?t Caviar Napolean is way better
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On February 22 2015 09:06 Vanadiel wrote:Show nested quote +On February 22 2015 09:01 boxerfred wrote: The swarm host is a unit that decreases my lust of watching a game. The concept of turtling swarm hosts PvZ is just bad for watching. Yeah, Puck didn't play great against the style. But those games were awful. The whole concept of turtling is bad, what is true for swarmhost is also true for mech and skytoss. I am afraid that a weaker swarmhost will push protoss and terran toward these playstyle, which would be horrible both to play against and watch. It's not just skytoss, it's the whole concept of artillery units as defensive army units. Artillery should first and foremost be there to kill and prevent static D abuse, enforce offensive positions and therby prevent turtling. It should not be a good tool to turtle on. Much less it should be a good tool to kill other artillery, that's what has brought us here. Swarm Hosts so that Zerg can outrange the already overly prevalent artillery units of Protoss (Colossus) and Terran (Tank). Tempests to kill Zerg (Broodlord) and Protoss (Colossus) artillery units.
Though blizzard might be fixing that a bit for Legacy. Colossus range down (though I'd prefer a general redesign of that piece of crap), low range splash for Protoss instead, the will to change SHs and Tempests (even if I don't like their redesign). Some stuff looks good. Though they also add another 15range Terran unit so who knows what's going on in their minds...
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