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Axiom LOTV Mod Tournament - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 13 14 15 16 17 32 Next All
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 16:31 GMT
#281
On January 12 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On January 12 2015 01:29 DJHelium wrote:
That damage over time spell is crap design

What is your reasoning? "bad design" is such a meme these days

One click, stuff dies. No counter-play possible, no energy needed, no drawbacks.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 11 2015 16:31 GMT
#282
Tempest ability reminds me of the alchemist ulti from wc3 :D. Not as devestating since you don't get money and it's not instant, but you can have 20 tempests.
Maru and Serral are probably top 5.
Flopgun
Profile Joined August 2005
Germany274 Posts
January 11 2015 16:32 GMT
#283
Speed medivac dropping ghosts with lookdown vs Tempest would be cool.
Jaedong fighting
Squat
Profile Joined September 2013
Sweden7978 Posts
January 11 2015 16:33 GMT
#284
On January 12 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On January 12 2015 01:29 DJHelium wrote:
That damage over time spell is crap design

What is your reasoning? "bad design" is such a meme these days

No micro, no counterplay, very low skill requirement, way too hard to counter for how easy it is to execute. It's awful.
"Digital. They have digital. What is digital?" - Donald J Trump
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 16:33 GMT
#285
On January 12 2015 01:31 Musicus wrote:
Tempest ability reminds me of the alchemist ulti from wc3 :D.

That's what we call a money spell
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
January 11 2015 16:33 GMT
#286
On January 12 2015 01:31 TheDwf wrote:
Show nested quote +
On January 12 2015 01:31 The_Red_Viper wrote:
On January 12 2015 01:29 DJHelium wrote:
That damage over time spell is crap design

What is your reasoning? "bad design" is such a meme these days

One click, stuff dies. No counter-play possible, no energy needed, no drawbacks.

Sure, it should have an enegry cost.
No counter play is false, you can repair/heal
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Musicus
Profile Joined August 2011
Germany23576 Posts
January 11 2015 16:33 GMT
#287
On January 12 2015 01:33 TheDwf wrote:
Show nested quote +
On January 12 2015 01:31 Musicus wrote:
Tempest ability reminds me of the alchemist ulti from wc3 :D.

That's what we call a money spell


lol, indeed
Maru and Serral are probably top 5.
Lexender
Profile Joined September 2013
Mexico2623 Posts
January 11 2015 16:33 GMT
#288
On January 12 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On January 12 2015 01:29 DJHelium wrote:
That damage over time spell is crap design

What is your reasoning? "bad design" is such a meme these days


I think is had to do with, "well it hit, I guess I'm fucked", theres no counter play it just hits and its a certain kill every time
Pandain
Profile Blog Joined May 2010
United States12985 Posts
January 11 2015 16:33 GMT
#289
On January 12 2015 01:26 Solar424 wrote:
Show nested quote +
On January 12 2015 01:21 Ammanas wrote:
On January 12 2015 01:09 Solar424 wrote:
We want to add micro to LotV. Also, here is a spell that makes a unit die. That's all it does.

Isn't it like able to only hit ground units or something?

The Tempest got changed to where it can only attack ground, but moves about as fast as a banshee and has a DOT spell that deals 500 damage over 50 seconds that can hit anything, even buildings.


Does dot have a range limitation? 500 damage is crazy
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 16:33 GMT
#290
16 minute 11 carriers
Neosteel Enthusiast
Penev
Profile Joined October 2012
28463 Posts
January 11 2015 16:35 GMT
#291
LOL
I Protoss winner, could it be?
TurboMaN
Profile Joined October 2005
Germany925 Posts
January 11 2015 16:35 GMT
#292
TvP is looking very very "strange"
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 16:35 GMT
#293
That laugh was perfect ahahahaha
Neosteel Enthusiast
Alchemik
Profile Joined March 2014
Poland7124 Posts
January 11 2015 16:35 GMT
#294
104 interceptors

standard
juleharen
Profile Joined November 2014
Norway298 Posts
January 11 2015 16:35 GMT
#295
Carriers confirmed imba.
PepsiMaxxxx
Profile Joined October 2012
Sweden5452 Posts
January 11 2015 16:35 GMT
#296
On January 12 2015 01:33 FueledUpAndReadyToGo wrote:
16 minute 11 carriers

The secret is to skip WG.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 11 2015 16:35 GMT
#297
still the most usefull skill to have
Maru and Serral are probably top 5.
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 16:35 GMT
#298
This whirling storm of Interceptors... <3 How did they even dare to replace this epicness with that Tempest horror
Squat
Profile Joined September 2013
Sweden7978 Posts
January 11 2015 16:35 GMT
#299
Carrier/tempest late game skytoss army is just bonkers.
"Digital. They have digital. What is digital?" - Donald J Trump
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-01-11 16:36:24
January 11 2015 16:36 GMT
#300
On January 12 2015 01:33 Lexender wrote:
Show nested quote +
On January 12 2015 01:31 The_Red_Viper wrote:
On January 12 2015 01:29 DJHelium wrote:
That damage over time spell is crap design

What is your reasoning? "bad design" is such a meme these days


I think is had to do with, "well it hit, I guess I'm fucked", theres no counter play it just hits and its a certain kill every time

thats just not true at all though, you can heal/repair.
Sure, right now it isn't perfect (no energy, probably too much dmg), but the concept itself is similar to irradiate, was that "crap design" too?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Prev 1 13 14 15 16 17 32 Next All
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