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On November 17 2014 03:51 ZigguratOfUr wrote:Show nested quote +On November 17 2014 03:49 SetGuitarsToKill wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy. If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.
That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?
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These interviews are so painful. There seems to be no one who can formulate a concise question.
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On November 17 2014 03:53 Yorkie wrote:Show nested quote +On November 17 2014 03:50 Zealously wrote:On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others' Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway
i think roach ling is sick good against protoss t1 out in the open where forcefields aren't as strong
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On November 17 2014 03:53 lastride wrote: Does snute understand korean or is he nodding for no reason?
He has trained in Korea before, no? I would expect he probably understands a few Korean words/phrases.
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On November 17 2014 03:53 Gwavajuice wrote:Parting is so good, each time he wins the FF debates rises from its grave  Parting vs FLash is mega hypuuuu, Flash might be slightly favored but should be entertaining  I'd argue Parting is favored.
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On November 17 2014 03:53 Yorkie wrote:Show nested quote +On November 17 2014 03:50 Zealously wrote:On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others' Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway Zerg T1 can beat toss T1, depends on the game state.. but both are capable of winning
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On November 17 2014 03:50 Zealously wrote:Show nested quote +On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others' Agreed, lets not break TvZ trying to fix protoss :p
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On November 17 2014 03:53 BlackCompany wrote: Please win Flash. I dont care how or why. Just win. haha man after watching Parting vs JD and Losira be prepared for the worst. I am!!
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On November 17 2014 03:54 Yorkie wrote:Show nested quote +On November 17 2014 03:52 pigmanbear wrote:On November 17 2014 03:52 Yorkie wrote:On November 17 2014 03:50 SnakeDoctor wrote: And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine. Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens Zerg shouldn't win when they open like Losira did and don't do much damage. Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do. Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position.
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On November 17 2014 03:53 Daralii wrote:Show nested quote +On November 17 2014 03:52 Doublemint wrote:On November 17 2014 03:51 Daralii wrote:On November 17 2014 03:50 Incognoto wrote:On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. or boost protoss t1 so that they're good units now And what happens when you get 4-gated with a proxy pylon, when zealots are now strong enough to take out 3-4 lings each? a nerf of WG would be inevitable. Which is coincidentally what's happening in LotV.
no complaint here, just worries that they don't get it right. it is more a question of how and not what to do. it will take time to get to a sweet spot against T and Z units.
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On November 17 2014 03:54 Incognoto wrote:Show nested quote +On November 17 2014 03:53 Yorkie wrote:On November 17 2014 03:50 Zealously wrote:On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others' Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway i think roach ling is sick good against protoss t1 out in the open where forcefields aren't as strong Roach ling is sick good against most things out in the open, but a good protoss will almost never give that opportunity.
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On November 17 2014 03:54 HellHound wrote:Show nested quote +On November 17 2014 03:51 ZigguratOfUr wrote:On November 17 2014 03:49 SetGuitarsToKill wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy. If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch. I never understood why zergs hate on protoss stuff so much, for me hellbats (and swarm hosts but not as much) are more stupid then all the protoss BS put together :D It's been going on since WoL beta. IdrA really got the ball rolling, but if he didn't then I'm sure someone else would have. It's part of the culture at this point.
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On November 17 2014 03:55 pigmanbear wrote:Show nested quote +On November 17 2014 03:54 Yorkie wrote:On November 17 2014 03:52 pigmanbear wrote:On November 17 2014 03:52 Yorkie wrote:On November 17 2014 03:50 SnakeDoctor wrote: And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine. Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens Zerg shouldn't win when they open like Losira did and don't do much damage. Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do. Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position. It was 3 bases to 2 60 drones to 40 probes. Not ideal for zerg, but I wouldn't put protoss at an advantage
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United States23455 Posts
Can Snute actually understand Korean?
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These two have lost 3 matches between the 2 of them so far in HSC. :O
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Isn't it kinda weird that HSC is by far the most weird and drunk and relaxed tournament of all but at the same time the one (at least outside kr) with the most serious post-game interview with a looooot of questions regarding strategy and not just "what did/do you feel like" etc. ?
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your Country52797 Posts
Looks like Lorning and I both got wrecked today
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On November 17 2014 03:51 Musicus wrote: Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait.
Why would any want a 1 hour 4-0 stomp on HSCX finals ?
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HYPE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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He convinced me. I will cheer for him.
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