• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:22
CEST 04:22
KST 11:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Syncronization issues and can't find games Working 1v1, 2v2, 3v3 Ladder BGH Auto Balance -> http://bghmmr.eu/ an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9153 users

[HomeStory Cup X] Day 4 - Page 115

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 113 114 115 116 117 212 Next
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 16 2014 18:54 GMT
#2281
On November 17 2014 03:51 ZigguratOfUr wrote:
Show nested quote +
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.


That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
KoRStarvid
Profile Joined October 2011
Sweden767 Posts
November 16 2014 18:54 GMT
#2282
These interviews are so painful. There seems to be no one who can formulate a concise question.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
November 16 2014 18:54 GMT
#2283
On November 17 2014 03:53 Yorkie wrote:
Show nested quote +
On November 17 2014 03:50 Zealously wrote:
On November 17 2014 03:49 Big J wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?


Nerf the other races T1-T1.5 units accordingly.


Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others'

Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway


i think roach ling is sick good against protoss t1 out in the open where forcefields aren't as strong
maru lover forever
SC2Towelie
Profile Joined July 2014
United States561 Posts
Last Edited: 2014-11-16 18:55:05
November 16 2014 18:54 GMT
#2284
On November 17 2014 03:53 lastride wrote:
Does snute understand korean or is he nodding for no reason?


He has trained in Korea before, no? I would expect he probably understands a few Korean words/phrases.
Don't forget to bring a towel! (Towelie.635)
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
November 16 2014 18:55 GMT
#2285
On November 17 2014 03:53 Gwavajuice wrote:
Parting is so good, each time he wins the FF debates rises from its grave

Parting vs FLash is mega hypuuuu, Flash might be slightly favored but should be entertaining

I'd argue Parting is favored.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Zenbrez
Profile Joined June 2012
Canada5973 Posts
November 16 2014 18:55 GMT
#2286
On November 17 2014 03:53 Yorkie wrote:
Show nested quote +
On November 17 2014 03:50 Zealously wrote:
On November 17 2014 03:49 Big J wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?


Nerf the other races T1-T1.5 units accordingly.


Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others'

Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway

Zerg T1 can beat toss T1, depends on the game state.. but both are capable of winning
Refer to my post.
Superbanana
Profile Joined May 2014
2369 Posts
November 16 2014 18:55 GMT
#2287
On November 17 2014 03:50 Zealously wrote:
Show nested quote +
On November 17 2014 03:49 Big J wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?


Nerf the other races T1-T1.5 units accordingly.


Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others'

Agreed, lets not break TvZ trying to fix protoss :p
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
lastride
Profile Joined April 2014
2390 Posts
November 16 2014 18:55 GMT
#2288
On November 17 2014 03:53 BlackCompany wrote:
Please win Flash. I dont care how or why. Just win.

haha man after watching Parting vs JD and Losira be prepared for the worst. I am!!
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
November 16 2014 18:55 GMT
#2289
On November 17 2014 03:54 Yorkie wrote:
Show nested quote +
On November 17 2014 03:52 pigmanbear wrote:
On November 17 2014 03:52 Yorkie wrote:
On November 17 2014 03:50 SnakeDoctor wrote:
And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine.

Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens

Zerg shouldn't win when they open like Losira did and don't do much damage.

Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do.

Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position.
Doublemint
Profile Joined July 2011
Austria8760 Posts
November 16 2014 18:55 GMT
#2290
On November 17 2014 03:53 Daralii wrote:
Show nested quote +
On November 17 2014 03:52 Doublemint wrote:
On November 17 2014 03:51 Daralii wrote:
On November 17 2014 03:50 Incognoto wrote:
On November 17 2014 03:49 Big J wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?


Nerf the other races T1-T1.5 units accordingly.


or boost protoss t1 so that they're good units now

And what happens when you get 4-gated with a proxy pylon, when zealots are now strong enough to take out 3-4 lings each?


a nerf of WG would be inevitable.

Which is coincidentally what's happening in LotV.


no complaint here, just worries that they don't get it right. it is more a question of how and not what to do. it will take time to get to a sweet spot against T and Z units.
Pride goeth before destruction, and an haughty spirit before the fall.
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
November 16 2014 18:55 GMT
#2291
On November 17 2014 03:54 Incognoto wrote:
Show nested quote +
On November 17 2014 03:53 Yorkie wrote:
On November 17 2014 03:50 Zealously wrote:
On November 17 2014 03:49 Big J wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?


Nerf the other races T1-T1.5 units accordingly.


Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others'

Protoss T1 beats Zerg T1. Only stimmed bio beats pure gateway


i think roach ling is sick good against protoss t1 out in the open where forcefields aren't as strong

Roach ling is sick good against most things out in the open, but a good protoss will almost never give that opportunity.
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Daralii
Profile Joined March 2010
United States16991 Posts
November 16 2014 18:56 GMT
#2292
On November 17 2014 03:54 HellHound wrote:
Show nested quote +
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.

I never understood why zergs hate on protoss stuff so much, for me hellbats (and swarm hosts but not as much) are more stupid then all the protoss BS put together :D

It's been going on since WoL beta. IdrA really got the ball rolling, but if he didn't then I'm sure someone else would have. It's part of the culture at this point.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
November 16 2014 18:56 GMT
#2293
On November 17 2014 03:55 pigmanbear wrote:
Show nested quote +
On November 17 2014 03:54 Yorkie wrote:
On November 17 2014 03:52 pigmanbear wrote:
On November 17 2014 03:52 Yorkie wrote:
On November 17 2014 03:50 SnakeDoctor wrote:
And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine.

Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens

Zerg shouldn't win when they open like Losira did and don't do much damage.

Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do.

Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position.

It was 3 bases to 2 60 drones to 40 probes. Not ideal for zerg, but I wouldn't put protoss at an advantage
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Fionn
Profile Blog Joined October 2009
United States23455 Posts
November 16 2014 18:56 GMT
#2294
Can Snute actually understand Korean?
Writerhttps://twitter.com/FionnOnFire
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 16 2014 18:56 GMT
#2295
These two have lost 3 matches between the 2 of them so far in HSC. :O
kiss kiss fall in love
Video2000
Profile Joined April 2012
Denmark517 Posts
November 16 2014 18:56 GMT
#2296
Isn't it kinda weird that HSC is by far the most weird and drunk and relaxed tournament of all but at the same time the one (at least outside kr) with the most serious post-game interview with a looooot of questions regarding strategy and not just "what did/do you feel like" etc. ?
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
November 16 2014 18:56 GMT
#2297
Looks like Lorning and I both got wrecked today
ModeratorI am still alive, somehow
TL+ Member
Faruko
Profile Joined April 2013
Chile34173 Posts
November 16 2014 18:56 GMT
#2298
On November 17 2014 03:51 Musicus wrote:
Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait.


Why would any want a 1 hour 4-0 stomp on HSCX finals ?
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
November 16 2014 18:56 GMT
#2299
HYPE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
djraphi23
Profile Joined August 2013
France2262 Posts
November 16 2014 18:57 GMT
#2300
He convinced me. I will cheer for him.
Polt | Bomber | MMA | Taeja | Maru | TY | Byun | Innovation
Prev 1 113 114 115 116 117 212 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 1
CranKy Ducklings166
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft219
RuFF_SC2 170
EnDerr 15
StarCraft: Brood War
sSak 98
910 47
NaDa 20
Dota 2
NeuroSwarm233
PGG 131
League of Legends
Doublelift6229
Super Smash Bros
amsayoshi110
Other Games
summit1g11587
JimRising 451
Livibee144
Trikslyr135
PiGStarcraft95
ViBE86
C9.Mang072
Organizations
Other Games
gamesdonequick2302
[ Show 10 non-featured ]
StarCraft 2
• Hupsaiya 92
• davetesta24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
8h 38m
Shopify Rebellion Sundays
12h 38m
Spirit vs Mixu
BSL
16h 38m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
21h 38m
Afreeca Starleague
1d 7h
Shine vs Rush
WardiTV Weekly
1d 8h
Monday Night Weeklies
1d 13h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.