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On November 17 2014 03:49 Yorkie wrote: Did they interview Losira after he beat TY? I want to watch it What did he do that made him win 3-0 against TY in the first place?
On November 17 2014 03:50 Incognoto wrote:Show nested quote +On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. or boost protoss t1 so that they're good units now
Buffing Protoss T1 seems like the more fun option imho.
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And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine.
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I have a bad feeling about this. Parting winning, followed by a bm ceremony
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East Gorteau22261 Posts
On November 17 2014 03:49 Big J wrote:Show nested quote +On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly.
Nerfing is more dangerous than buffing, I feel. Work on improving Protoss T1 rather than nerfing others'
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Remember that Solar beat Parting two weeks ago in MSI beat it final. Solar the one true ZvP God!
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Wow these one-sided series.
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Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait.
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On November 17 2014 03:49 SetGuitarsToKill wrote:Show nested quote +On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.
If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.
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Look at how people rate these game... all 3 games got 1/5 stars "Do not see this game no matter what." That right there should be enough for Blizzard to consider changing the sentry. Balance talk aside, forcefield is just STUPID! It's boring and anticlimactic, and as a spectator, it's just not fun to watch.
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On November 17 2014 03:50 Incognoto wrote:Show nested quote +On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. or boost protoss t1 so that they're good units now And what happens when you get 4-gated with a proxy pylon, when zealots are now strong enough to take out 3-4 lings each?
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On November 17 2014 03:50 SnakeDoctor wrote: And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine. Someone missed all the TvZs earlier
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On November 17 2014 03:49 Zealously wrote: The only thing I would appreciate as much as Life owning everything would be Parting vs Flash facing off in the semis/finals of everything ever
And what if by chance Flash won every engagement , will you survive that for example like vs Taeja ?
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If it wasn't for LoTV releasing next year, I'd be confident that guys like Flash and Solar would make appearances at next year's Blizzcon. And kind of late but suck it to whoever didn't realize that Flash would absolutely murder Taeja in a TvT.
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On November 17 2014 03:50 Incognoto wrote:Show nested quote +On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. or boost protoss t1 so that they're good units now
they are pretty good against everything but marine/marauder and roach/ling. And Marine/maruader and roach/ling are also pretty good against everything but each other. Makes more sense to nerf those than to buff stalkers and zealots so that we will never ever see a tank or mutalisk again.
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On November 17 2014 03:50 SnakeDoctor wrote: And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine. Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens
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On November 17 2014 03:51 ZigguratOfUr wrote:Show nested quote +On November 17 2014 03:49 SetGuitarsToKill wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy. If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch. well by that logic SC2 Protoss is not actually Protoss since it's so different from the BW version
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On November 17 2014 03:51 Musicus wrote: Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait. Agreed, Flash vs his SC2 nemesis! Gonna be sick.
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On November 17 2014 03:51 Daralii wrote:Show nested quote +On November 17 2014 03:50 Incognoto wrote:On November 17 2014 03:49 Big J wrote:On November 17 2014 03:47 Daralii wrote:On November 17 2014 03:45 sharkie wrote: Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player... Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply? Nerf the other races T1-T1.5 units accordingly. or boost protoss t1 so that they're good units now And what happens when you get 4-gated with a proxy pylon, when zealots are now strong enough to take out 3-4 lings each?
a nerf of WG would be inevitable.
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