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[HomeStory Cup X] Day 4 - Page 116

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 114 115 116 117 118 212 Next
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
November 16 2014 18:57 GMT
#2301
On November 17 2014 03:56 Yorkie wrote:
Show nested quote +
On November 17 2014 03:55 pigmanbear wrote:
On November 17 2014 03:54 Yorkie wrote:
On November 17 2014 03:52 pigmanbear wrote:
On November 17 2014 03:52 Yorkie wrote:
On November 17 2014 03:50 SnakeDoctor wrote:
And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine.

Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens

Zerg shouldn't win when they open like Losira did and don't do much damage.

Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do.

Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position.

It was 3 bases to 2 60 drones to 40 probes. Not ideal for zerg, but I wouldn't put protoss at an advantage

At the time of the final attack, but that's why Losira had no army. After the first attack they were on equal economy and Parting had better tech.
sharkie
Profile Blog Joined April 2012
Austria18696 Posts
November 16 2014 18:57 GMT
#2302
On November 17 2014 03:56 Faruko wrote:
Show nested quote +
On November 17 2014 03:51 Musicus wrote:
Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait.


Why would any want a 1 hour 4-0 stomp on HSCX finals ?


Well it's always fun to see JD win something
Musicus
Profile Joined August 2011
Germany23579 Posts
November 16 2014 18:57 GMT
#2303
Parting HYPUUUUUUUUUU!
Maru and Serral are probably top 5.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
November 16 2014 18:57 GMT
#2304
Damn Parting, now that might he a reason why i wouldnt be too terrible sad if he wins.
SoulmaN__
Profile Joined October 2014
Germany80 Posts
November 16 2014 18:57 GMT
#2305
So, im gonna call it now: Flash is going to do a 1-1-1 or an SCV pull every single game. These finals will be so boring that i'm actually going running now!
"I love my family." - soO after his 4th consecutive loss in a GSL final :-(
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-11-16 18:57:50
November 16 2014 18:57 GMT
#2306
On November 17 2014 03:56 Daralii wrote:
Show nested quote +
On November 17 2014 03:54 HellHound wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.

I never understood why zergs hate on protoss stuff so much, for me hellbats (and swarm hosts but not as much) are more stupid then all the protoss BS put together :D

It's been going on since WoL beta. IdrA really got the ball rolling, but if he didn't then I'm sure someone else would have. It's part of the culture at this point.


Because the inherent design of Forcefield is neither good "esport design" nor good "game design". It is a frustrating anti-micro ability that puts the lever completely to ONE player and further encourages the "picking engagements is more important than the engagement itself" mentality so many players complain about.

Of course players can win against forcefields, nobody in his right mind would argue about that. This kind of balance whine is stupid, but that doesn't mean Forcefields are good design.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
November 16 2014 18:57 GMT
#2307
Parting is gonna go full Firebathero. Finally.
Writerhttps://twitter.com/FionnOnFire
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 16 2014 18:57 GMT
#2308
On November 17 2014 03:56 Faruko wrote:
Show nested quote +
On November 17 2014 03:51 Musicus wrote:
Seriously, Flash vs Parting in the HSCX final at this sick new venue and a nice viewer count. If not Jaedong vs Flash, this is almost as good and the games might acutally be better. This is so hype, can't wait.


Why would any want a 1 hour 4-0 stomp on HSCX finals ?

Mainly legacy reasons. I doubt that the two of them could actually provide a good finals.
kiss kiss fall in love
Doublemint
Profile Joined July 2011
Austria8760 Posts
November 16 2014 18:57 GMT
#2309
Parting champion of hearts. Jumps into the pool if you cheer for him. Best deal ever.
Pride goeth before destruction, and an haughty spirit before the fall.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 16 2014 18:57 GMT
#2310
On November 17 2014 03:54 SetGuitarsToKill wrote:
Show nested quote +
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.


That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 16 2014 18:57 GMT
#2311
I wonder who will get to carry the chair home today.
Neosteel Enthusiast
KtJ
Profile Joined October 2014
United States3514 Posts
November 16 2014 18:57 GMT
#2312
On November 17 2014 03:57 djraphi23 wrote:
He convinced me. I will cheer for him.

me too
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
illsick
Profile Joined March 2011
United States1770 Posts
November 16 2014 18:57 GMT
#2313
this guy has too much soul :D
you live and you learn
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
November 16 2014 18:57 GMT
#2314
Partying vs Meching should be a good final.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
November 16 2014 18:58 GMT
#2315
On November 17 2014 03:57 pigmanbear wrote:
Show nested quote +
On November 17 2014 03:56 Yorkie wrote:
On November 17 2014 03:55 pigmanbear wrote:
On November 17 2014 03:54 Yorkie wrote:
On November 17 2014 03:52 pigmanbear wrote:
On November 17 2014 03:52 Yorkie wrote:
On November 17 2014 03:50 SnakeDoctor wrote:
And as per usual. Z or T winning is a display of pure genius decision making and brilliant micro. P wins and it's balance whine.

Come on, Parting lost 6 sentries for a few spellings then walked across the map and steamrolled with pure gateway units/forcefields. I don't complain every time toss wins, but when that happens I get a bit salty, it happens

Zerg shouldn't win when they open like Losira did and don't do much damage.

Parting gave him a way back in. Protoss shouldn't win when they lose 6 sentries essentially for free but they do.

Even after Parting's attack failed, he was on a much better economy. It's nice Losira was able to hold but he was never in better than an even position.

It was 3 bases to 2 60 drones to 40 probes. Not ideal for zerg, but I wouldn't put protoss at an advantage

At the time of the final attack, but that's why Losira had no army. After the first attack they were on equal economy and Parting had better tech.

Losira was up in army supply. Not by enough because in gateway units vs roach ling zerg needs like double army supply but still
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Kyyuna
Profile Joined October 2010
United States1222 Posts
November 16 2014 18:58 GMT
#2316
See Parting do a FBH ceremony, or have God win....dammit Parting T_T
Daralii
Profile Joined March 2010
United States16991 Posts
November 16 2014 18:58 GMT
#2317
On November 17 2014 03:57 KeksX wrote:
Show nested quote +
On November 17 2014 03:56 Daralii wrote:
On November 17 2014 03:54 HellHound wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.

I never understood why zergs hate on protoss stuff so much, for me hellbats (and swarm hosts but not as much) are more stupid then all the protoss BS put together :D

It's been going on since WoL beta. IdrA really got the ball rolling, but if he didn't then I'm sure someone else would have. It's part of the culture at this point.


Because the inherent design of Forcefield is neither good "esport design" nor good "game design". It is a frustrating anti-micro ability that puts the lever completely to ONE player and further encourages the "picking engagements is more important than the engagement itself" mentality so many players complain about.

Of course players can win against forcefields, nobody in his right mind would argue about that. This kind of balance whine is stupid, but that doesn't mean Forcefields are good design.

There's a difference between "FFs are part of the fundamental design issues stemming from warp gate" and "ALL TOSS PLAYERS ARE GARBAGE IMBAIMBAIMBA," and the latter is a lot more prominent.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
November 16 2014 18:58 GMT
#2318
Gangnam style is still a thing in Germany?
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Paljas
Profile Joined October 2011
Germany6926 Posts
November 16 2014 18:58 GMT
#2319
a code s level player beats some code a/b zerg and people start fighting about forcefields for like 10 pages

god bless parting
[image loading]
TL+ Member
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-11-16 18:59:08
November 16 2014 18:59 GMT
#2320
On November 17 2014 03:58 Daralii wrote:
Show nested quote +
On November 17 2014 03:57 KeksX wrote:
On November 17 2014 03:56 Daralii wrote:
On November 17 2014 03:54 HellHound wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
On November 17 2014 03:45 sharkie wrote:
Whoever decided to create the sentry unit back in the development of SC2 should apologize to every nonprotoss player...

Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.

I never understood why zergs hate on protoss stuff so much, for me hellbats (and swarm hosts but not as much) are more stupid then all the protoss BS put together :D

It's been going on since WoL beta. IdrA really got the ball rolling, but if he didn't then I'm sure someone else would have. It's part of the culture at this point.


Because the inherent design of Forcefield is neither good "esport design" nor good "game design". It is a frustrating anti-micro ability that puts the lever completely to ONE player and further encourages the "picking engagements is more important than the engagement itself" mentality so many players complain about.

Of course players can win against forcefields, nobody in his right mind would argue about that. This kind of balance whine is stupid, but that doesn't mean Forcefields are good design.

There's a difference between "FFs are part of the fundamental design issues stemming from warp gate" and "ALL TOSS PLAYERS ARE GARBAGE IMBAIMBAIMBA," and the latter is a lot more prominent.


We have multiple players in this thread, including me, that always focus in the design part and yet we are mostly ignored. If you guys just answer the latter, thats what you gonna get.
Prev 1 114 115 116 117 118 212 Next
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