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On September 13 2014 18:03 Caihead wrote:Show nested quote +On September 13 2014 17:59 architecture wrote: Can someone explain why TvP meta has gone back to SCV pulls? There was like 1-2 week of widow mine play after the patch, and then its disappeared again. I thought you could force drops onto colo player before too far into midgame and just trade bio+mine drop vs gateway.
Now the meta is really boring again wtf. Before widow mine buff it was any protoss opening into Terran not being able to react After widow mine buff Terrans learned to shut down early templar / immortal all ins and block oracles. In response to that Protoss go Robo forge or Robo phoenix every game. In response to that Terrans go Vikings every game. Collosus still beat viking builds most of the time with out scv pull, Templar collosus is always hard to play against unless you are top 5 terran in the world. Terrans pull the boys every game. Thanks David Kim.
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On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there.
How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place)
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It is not about balance. It's about whether it is fun to watch or not.
Lets everybody just calm down now, and go watch some Dreamhack Moscow instead.
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your Country52797 Posts
On September 13 2014 18:06 Packawana wrote:Show nested quote +On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) Die4ever's site has a placeholder tournament in case something is announced.
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On September 13 2014 18:06 jonich0n wrote:Show nested quote +On September 13 2014 18:03 Caihead wrote:On September 13 2014 17:59 architecture wrote: Can someone explain why TvP meta has gone back to SCV pulls? There was like 1-2 week of widow mine play after the patch, and then its disappeared again. I thought you could force drops onto colo player before too far into midgame and just trade bio+mine drop vs gateway.
Now the meta is really boring again wtf. Before widow mine buff it was any protoss opening into Terran not being able to react After widow mine buff Terrans learned to shut down early templar / immortal all ins and block oracles. In response to that Protoss go Robo forge or Robo phoenix every game. In response to that Terrans go Vikings every game. Collosus still beat viking builds most of the time with out scv pull, Templar collosus is always hard to play against unless you are top 5 terran in the world. Terrans pull the boys every game. Thanks David Kim. If you are top player you can always break the meta and get an advantage, sOs and herO are trying to do their own immortal + blink into templar builds that don't rely on robo bay timing to defend against drops and render the mass viking meta useless. Some terrans skip vikings and try to deny the 3rd or mass drop (mixed results).
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On September 13 2014 18:06 Packawana wrote:Show nested quote +On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) There is the very minimal chance of another tourney getting announced and take place between now and Blizzcon, which also gives WCS points. I wouldn't bet on that, though.
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Wow flash
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On September 13 2014 18:00 Drake wrote:Show nested quote +On September 13 2014 17:58 Undead1993 wrote:On September 13 2014 17:57 graNite wrote:On September 13 2014 17:49 Ctesias wrote:On September 13 2014 17:48 Going4Gold wrote: They made Zerg unbeatable before HotS and now Protoss before LotV. What's the point? The game is more balanced now than ever, I'd say. The last patch was great. But I guess you're just looking for a ban. there is a difference in balanced winrates and balanced game. lets say a storm whipes all terran units on the map and terran wins with 50% with 2 rax in tvp we would only see 2rax in tvp every game, have 50% in winrates. would you call in balanced? the missing diversity is really hurting the game! dude really? after flash won the probably most stacked IEM in history and taeja rekt zest you are coming up with that? terrans LOVE to cry about protoss all day long, and because its not banworthy on this forum, they will continue and make every good protoss win a "luckwin" and every terran bs to a "skillwin" ... nothing we can change about that hmm that is because terran needs more micro to win, so it si considered to win with more skills. Maybe protoss needs more thought process, whereas terran more mechanic. What do you see on screen? And that is why the viewers say terran requires more skill
Btw 2 of the 3 victories of hero, i really don't understand the blizzard logic here (like pointed out, in G1 Flash had ~12 marines, 1 marauder vs 1 zealot, 1 sentry, 1 stalker, Photon overcharge, and not only did Flash NOTHING, he also lost 7 marines 1 marauder. Great handling by her0, but it shouldn't be possible to completely deflect it that way. Game 2 4-5 Widow Mines explode on the protoss "deathball" (if you call it that way in that state of the game), still they only get 1 kill, deathball marches over terran. Of course herO just had the better army here, a great planned attack, this game was more logic to me. Flash scouted mass phoenix too late and didn't react in time (the 2nd and 3rd starport were too late). Game 3: Hero goes 2 gas expand, skips units UNTIL he sees 3 marines already in his main base. Still wins. Flash made the mistake of making the bunker too far in the main and also he could have prevented the units from being seen, still a player, not even herO should win without a unit being made. Sorry, i don't call it imba, but the early game safety of protoss is just stupid and needs a redesign. If a protoss can skip making units and just tech the first couple of minutes (and be save), that is just something that could be added to the protoss bullsh*t thread.... just kidding.
No its anticlimatic and boring to watch, so they should give the players the option to select a build order before the game starts and both jump in at minute 5 or so, would safe some time and players as well as viewers would jump right into the action.
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On September 13 2014 18:09 Xoronius wrote:Show nested quote +On September 13 2014 18:06 Packawana wrote:On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) There is the very minimal chance of another tourney getting announced and take place between now and Blizzcon, which also gives WCS points. I wouldn't bet on that, though.
It will called "lets make Flash goto Blizzcon" tournament, and it will award exactly enough points to allow Flash to qualify .
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On September 13 2014 18:06 Packawana wrote:Show nested quote +On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) Food poisoning during a korean barbecue force other players to forfeit
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Lorning
Belgica34432 Posts
On September 13 2014 18:09 Xoronius wrote:Show nested quote +On September 13 2014 18:06 Packawana wrote:On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) There is the very minimal chance of another tourney getting announced and take place between now and Blizzcon, which also gives WCS points. I wouldn't bet on that, though. Maybe if they give this WCS points http://www.wecg.com/knf/knf.php
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On September 13 2014 18:11 Loccstana wrote:Show nested quote +On September 13 2014 18:09 Xoronius wrote:On September 13 2014 18:06 Packawana wrote:On September 13 2014 18:03 Loccstana wrote: Flash still has a 0.02 chance of going to Blizzcon. He will be there. How exactly is that possible? Assuming he even wins DreamHack Stockholm, Flash is stuck with like 2470. That's less than Snute's 2550 (at 16th place) There is the very minimal chance of another tourney getting announced and take place between now and Blizzcon, which also gives WCS points. I wouldn't bet on that, though. It will called "lets make Flash goto Blizzcon" tournament, and it will award exactly enough points to allow Flash to qualify  . I you are a millionare, feel free to set it up. But don't be disappointed, if someone else wins (soO for example really needs it as well).
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?????? are vods not up yet?
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They started out with 9 Protoss, 4 Terran and 3 Zerg. No surprise the final is a PvP. All the PvP has made me a bit meh to the whole tournament.
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Woot her0 is back with force after slumping so hard since losing to sos.
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On September 13 2014 18:04 GumBa wrote:Show nested quote +On September 13 2014 18:03 The_Templar wrote:On September 13 2014 18:02 GumBa wrote: Flash blizzcon is dead. My blizzcon dreams still survive though. I think INnoVation still has a chance Dream lives on Sorry mate, drg's gonna crush that dream
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On September 13 2014 18:04 boxerfred wrote:Show nested quote +On September 13 2014 17:59 Superbanana wrote: Sorry guys, toss is not OP anymore, and Flash was outplayed hard Absolutely true. herO stomped his push in game 1 and extended his advantage via upgrades and map control. In game 2, Flash looked like he had no idea how to play vs. colossus/phoenix - and wow did he let his army get caught, I think that was probably the worst position on the map to ever fight vs. 5 colossi. Also during that engagement, he did not target down a single colossus, a-moving his vikings. Game 3 - why would you ever proxy a protoss on a 2player map? Any tactic that includes a gateway and a gas shuts that down. I don't doubt herO, problem here is, that it is possible to "stomb" without units. Like I said: 1 zealot, 1 sentry, 1 stalker are enough to preventing 12 marines and a marauder from killing a single probe, let alone that the army of flash died, and this game was already over at that point. Or game 3, where not making a unit, expanding, still not making a unit until you see 3 opponents unit on your ramp and instawin, there is just something strange right here. I imagine what the game would look like the other way around: protoss double proxy gate, terran goes no units for 5 minutes - and then out of one production building. Ok the races are completely different, but shouldn't a balanced game have similar chances for each race in every minute of the game? Because that is right now not the case, even after the patch, where midgame seems balanced now.
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On September 13 2014 18:11 Rollora wrote:Show nested quote +On September 13 2014 18:00 Drake wrote:On September 13 2014 17:58 Undead1993 wrote:On September 13 2014 17:57 graNite wrote:On September 13 2014 17:49 Ctesias wrote:On September 13 2014 17:48 Going4Gold wrote: They made Zerg unbeatable before HotS and now Protoss before LotV. What's the point? The game is more balanced now than ever, I'd say. The last patch was great. But I guess you're just looking for a ban. there is a difference in balanced winrates and balanced game. lets say a storm whipes all terran units on the map and terran wins with 50% with 2 rax in tvp we would only see 2rax in tvp every game, have 50% in winrates. would you call in balanced? the missing diversity is really hurting the game! dude really? after flash won the probably most stacked IEM in history and taeja rekt zest you are coming up with that? terrans LOVE to cry about protoss all day long, and because its not banworthy on this forum, they will continue and make every good protoss win a "luckwin" and every terran bs to a "skillwin" ... nothing we can change about that Btw 2 of the 3 victories of hero, i really don't understand the blizzard logic here (like pointed out, in G1 Flash had ~12 marines, 1 marauder vs 1 zealot, 1 sentry, 1 stalker, Photon overcharge, and not only did Flash NOTHING, he also lost 7 marines 1 marauder. Great handling by her0, but it shouldn't be possible to completely deflect it that way. he had two sentries by the time the force of flash arrived, now let's see 1zealot 2 sentries 1 stalker one msc = 425/350 in terms of ressources
7 marines 1 marauder = 450/25 in terms of ressources.
now could you explain to me why herO shouldn't be able to deflect this attack "that way" with his defender's advantage?
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Really sad that Flash and Maru, possbily Rain, Bogus and even soO won't make to Blizzcon. Damn that's tough.
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