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[WCS EU] Premier Ro32 Group B Season 3 2014 - Page 33

Forum Index > StarCraft 2 Tournaments
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Prev 1 31 32 33 34 35 42 Next All
DarkPlasmaBall
Profile Blog Joined March 2010
United States45206 Posts
August 20 2014 18:54 GMT
#641
On August 21 2014 03:53 Lorning wrote:
Suddenly they're distracted by the background


ADD Apollo? Addollo?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 20 2014 18:54 GMT
#642
PvT's have gotten a lot more boring
Neosteel Enthusiast
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 20 2014 18:55 GMT
#643
come on bunny!!!!!!!!! hnnnnnnnnnnnnnnnnnnnnnnnnnng!!!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45206 Posts
August 20 2014 18:55 GMT
#644
On August 21 2014 03:54 chipmonklord17 wrote:
Show nested quote +
On August 21 2014 03:52 DarkPlasmaBall wrote:
On August 21 2014 03:50 chipmonklord17 wrote:
Anyone else find it silly that a protoss with no upgrades vs a 2-2 terran still ends well for the toss (ala hero) AND a protoss on 2-2 vs a 2-0 terran also ends well for the toss?

I feel like something is just wrong with that picture


Um well that's actually consistent (if a Protoss can win with less upgrades, he can certainly win the more upgrades), but herO's upgrade-less set was unique and had such fast research and a high unit count that the splash damage and general unit composition trumped the upgrade problem.


I guess the idea is more of even if you reverse the situation it still ends well for the protoss (when in theory the idea SHOULD be that the results are also flipped). And I understand WHY it worked, I just don't like it


Ah okay. Yeah you're also comparing herO to Morrow lol...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
thebigrobo
Profile Joined September 2012
United States16 Posts
August 20 2014 18:56 GMT
#645
On August 21 2014 03:54 [PkF] Wire wrote:
Show nested quote +
On August 21 2014 03:52 DarkPlasmaBall wrote:
On August 21 2014 03:50 chipmonklord17 wrote:
Anyone else find it silly that a protoss with no upgrades vs a 2-2 terran still ends well for the toss (ala hero) AND a protoss on 2-2 vs a 2-0 terran also ends well for the toss?

I feel like something is just wrong with that picture


Um well that's actually consistent (if a Protoss can win with less upgrades, he can certainly win the more upgrades), but herO's upgrade-less set was unique and had such fast research and a high unit count that the splash damage and general unit composition trumped the upgrade problem. His opponent just wasn't prepared for the odd build.


Yeah, this herO - Bbyong game was probably a one-time oddity between two teammates.


OR PROTOSS OP #halflife3confirmed (jk jk)
I am Incontrol, he is Ret, we are both @LiquidRet on twitter.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 20 2014 18:56 GMT
#646
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


I think it will take a while for protoss to figure out how to beat scv pulls. As seen in the last game, they are easily beatable, if the colossi shots land in the bio. But if they engage the scvs instead, the protoss dies horribly.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
August 20 2014 18:57 GMT
#647
On August 21 2014 03:55 DarkPlasmaBall wrote:
Show nested quote +
On August 21 2014 03:54 chipmonklord17 wrote:
On August 21 2014 03:52 DarkPlasmaBall wrote:
On August 21 2014 03:50 chipmonklord17 wrote:
Anyone else find it silly that a protoss with no upgrades vs a 2-2 terran still ends well for the toss (ala hero) AND a protoss on 2-2 vs a 2-0 terran also ends well for the toss?

I feel like something is just wrong with that picture


Um well that's actually consistent (if a Protoss can win with less upgrades, he can certainly win the more upgrades), but herO's upgrade-less set was unique and had such fast research and a high unit count that the splash damage and general unit composition trumped the upgrade problem.


I guess the idea is more of even if you reverse the situation it still ends well for the protoss (when in theory the idea SHOULD be that the results are also flipped). And I understand WHY it worked, I just don't like it


Ah okay. Yeah you're also comparing herO to Morrow lol...


To a point if you scale down both players skill level the same ideas should hold true. Obviously not the case if youre comparing say herO vs bbyong and two plat players.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 20 2014 18:57 GMT
#648
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
August 20 2014 18:57 GMT
#649
On August 21 2014 03:57 Fanatic-Templar wrote:
Show nested quote +
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.



Well if san wasn't so good with warping in templar than the amulet would still be here
[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2014-08-20 18:58:58
August 20 2014 18:57 GMT
#650
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


I guess you enjoyed the blink all-ins times more ? I prefer that, at least sometimes the game normalizes after the scv pull and it can get fun. (and I must admit I find those scv trains quite hilarious, but that's undoubtedly a not widespread personal taste)
sharkie
Profile Blog Joined April 2012
Austria18558 Posts
August 20 2014 18:58 GMT
#651
On August 21 2014 03:54 [PkF] Wire wrote:
Show nested quote +
On August 21 2014 03:52 DarkPlasmaBall wrote:
On August 21 2014 03:50 chipmonklord17 wrote:
Anyone else find it silly that a protoss with no upgrades vs a 2-2 terran still ends well for the toss (ala hero) AND a protoss on 2-2 vs a 2-0 terran also ends well for the toss?

I feel like something is just wrong with that picture


Um well that's actually consistent (if a Protoss can win with less upgrades, he can certainly win the more upgrades), but herO's upgrade-less set was unique and had such fast research and a high unit count that the splash damage and general unit composition trumped the upgrade problem. His opponent just wasn't prepared for the odd build.


Yeah, this herO - Bbyong game was probably a one-time oddity between two teammates.


Nope. herO beat even Cure with that build.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 20 2014 18:58 GMT
#652
On August 21 2014 03:57 Fanatic-Templar wrote:
Show nested quote +
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.


San was literally the only Protoss who used it. I'm pretty certain no other Protosses even realized HTs were good in PvT.
Moderator
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2014-08-20 18:58:39
August 20 2014 18:58 GMT
#653
Bunny only scouted the twilight, but not the blink, right? isn't it a bit careless to not start an engineering bay?
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
August 20 2014 18:58 GMT
#654
Poll: Will Bunny pull the boys again?

(Vote): Yeah
(Vote): Nah

Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
chipmonklord17
Profile Joined February 2011
United States11944 Posts
August 20 2014 18:58 GMT
#655
On August 21 2014 03:58 stuchiu wrote:
Show nested quote +
On August 21 2014 03:57 Fanatic-Templar wrote:
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.


San was literally the only Protoss who used it. I'm pretty certain no other Protosses even realized HTs were good in PvT.



Artosis still owes us a sword
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 20 2014 18:58 GMT
#656
On August 21 2014 03:58 stuchiu wrote:
Show nested quote +
On August 21 2014 03:57 Fanatic-Templar wrote:
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.


San was literally the only Protoss who used it. I'm pretty certain no other Protosses even realized HTs were good in PvT.

That's because every protoss all inned before they got to HT tech
Community News
TL+ Member
Pino
Profile Joined June 2013
1032 Posts
August 20 2014 18:58 GMT
#657
On August 21 2014 03:57 [PkF] Wire wrote:
Show nested quote +
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


I guess you enjoyed the blink all-ins times more ? I prefer that, at least sometimes the game normalizes after the scv pull and it can get fun.


Zealot archon was also quite imba on some maps
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
August 20 2014 18:59 GMT
#658
On August 21 2014 03:58 stuchiu wrote:
Show nested quote +
On August 21 2014 03:57 Fanatic-Templar wrote:
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.


San was literally the only Protoss who used it. I'm pretty certain no other Protosses even realized HTs were good in PvT.

It was painful as hell in ZvP though, especially without self healing Mutas.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
August 20 2014 19:00 GMT
#659
On August 21 2014 03:58 sharkie wrote:
Show nested quote +
On August 21 2014 03:54 [PkF] Wire wrote:
On August 21 2014 03:52 DarkPlasmaBall wrote:
On August 21 2014 03:50 chipmonklord17 wrote:
Anyone else find it silly that a protoss with no upgrades vs a 2-2 terran still ends well for the toss (ala hero) AND a protoss on 2-2 vs a 2-0 terran also ends well for the toss?

I feel like something is just wrong with that picture


Um well that's actually consistent (if a Protoss can win with less upgrades, he can certainly win the more upgrades), but herO's upgrade-less set was unique and had such fast research and a high unit count that the splash damage and general unit composition trumped the upgrade problem. His opponent just wasn't prepared for the odd build.


Yeah, this herO - Bbyong game was probably a one-time oddity between two teammates.


Nope. herO beat even Cure with that build.


During redbull ? I remember him winning quite decisively with phoenix colossi on KSS, not doing the no forges style.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 20 2014 19:00 GMT
#660
On August 21 2014 03:58 stuchiu wrote:
Show nested quote +
On August 21 2014 03:57 Fanatic-Templar wrote:
On August 21 2014 03:54 FueledUpAndReadyToGo wrote:
PvT's have gotten a lot more boring


Legacy of the Khaydarin Amulet nerf.


San was literally the only Protoss who used it. I'm pretty certain no other Protosses even realized HTs were good in PvT.


It's an ongoing thing. Khaydarin Amulet nerf was the beginning, the Widow Mine buffs are the most recent. Patching has strongly favoured Colossus over Templar.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
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