[Code S] Ro32 Group C Season 3 2014 - Page 45
Forum Index > StarCraft 2 Tournaments |
marvellosity
United Kingdom36158 Posts
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`sawyer
210 Posts
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Heinsenzerg
Argentina2279 Posts
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PepsiMaxxxx
Sweden5452 Posts
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polpot
3002 Posts
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Lorning
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Belgica34432 Posts
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Lorning
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Belgica34432 Posts
Poll: Recommend Final Match Game 3? ★- Do not see this game no matter what (4) ★★- Not recommended unless you have nothing better to do (0) ★★★- Good game (2) ★★★★- Highly recommended game (7) ★★★★★- One of the best games this season (0) 13 total votes Your vote: Recommend Final Match Game 3? (Vote): ★- Do not see this game no matter what | ||
Heinsenzerg
Argentina2279 Posts
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Foreverkul
United States1649 Posts
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JustPassingBy
10776 Posts
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DJHelium
Sweden13480 Posts
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lolfail9001
Russian Federation40186 Posts
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deacon.frost
Czech Republic12129 Posts
On August 08 2014 21:49 [PkF] Wire wrote: What can be said is that templar styles are definitely viable at very high level (some GMs only play templars, Pigbaby, Stardust or Sjaak have used them with some success) but they're definitely less stable than colossus play. I'd be curious to see again those 2 ranged colossi into templar builds that were so trendy at some time and are very adaptative. At the very least Protoss stylistic variety potential is real, realer than people think it would be after the WM buff. The problem of mines is that they are so random even on a pro level. Colossus play is more stable. Though the drop defense is way easier with templar opening ![]() This game - why the hell would you take the base which is farer from your nat? Damn, you cannot play colossus with such 3rd, even diamond terran can drop you to death >< | ||
PepsiMaxxxx
Sweden5452 Posts
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[PkF] Wire
France24192 Posts
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neoghaleon55
United States7435 Posts
Welcome to the patch, yo! | ||
Motlu
Australia884 Posts
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TheDwf
France19747 Posts
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movac
Canada494 Posts
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vhapter
Brazil677 Posts
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