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On April 27 2014 21:30 Shellshock wrote:Show nested quote +On April 27 2014 21:29 GumBa wrote:On April 27 2014 21:28 KristofferAG wrote: So is Life or Leenock the better ZvZ player these days? Accordining to Zealously. Life Life is the better overall player atm imo. Probably favored in ZvZ as well
Life being a better player overall atm isn't just iyo. It's kind of an objective, irrefutable, factual fact.
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On April 27 2014 21:30 GumBa wrote:Show nested quote +On April 27 2014 21:30 Shellshock wrote:On April 27 2014 21:29 GumBa wrote:On April 27 2014 21:28 KristofferAG wrote: So is Life or Leenock the better ZvZ player these days? Accordining to Zealously. Life Life is the better overall player atm imo. Probably favored in ZvZ as well Oh Life is definetly better The mass ling plays of life will probably win him vs leenock, he also transitioning better from it.
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On April 27 2014 21:27 TheDwf wrote:Show nested quote +On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.
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Lorning
Belgica34432 Posts
On April 27 2014 21:31 Shellshock wrote:contrary to popular belief game 2 of Zanster vs Jaedong did actually end and it was a Jaedong victory Oh it did? good god, finally
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Anyone else think Snute is favored vs Jaedong in ZvZ?
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United States97276 Posts
On April 27 2014 21:31 pure.Wasted wrote:Show nested quote +On April 27 2014 21:30 Shellshock wrote:On April 27 2014 21:29 GumBa wrote:On April 27 2014 21:28 KristofferAG wrote: So is Life or Leenock the better ZvZ player these days? Accordining to Zealously. Life Life is the better overall player atm imo. Probably favored in ZvZ as well Life being a better player overall atm isn't just iyo. It's kind of an objective, irrefutable, factual fact. that's true but I didn't want to speak for everyone else because there's always someone that wants to disagree
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On April 27 2014 21:31 TheDwf wrote:Show nested quote +On April 27 2014 21:30 Chaggi wrote:On April 27 2014 21:29 TheDwf wrote:On April 27 2014 21:28 Chaggi wrote:On April 27 2014 21:25 Varroth wrote:On April 27 2014 21:20 SlixSC wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Innovation was up roughly 20-30 army supply when he attacked Welmu's third, because Welmu lost his entire army with his attack. If anything you should make a case that Protoss holding off an army 2x the supply for 10 mins is kind of ridiculous. I fail to see what mules have to do with any of this. What it has to do with it is that Innovation had about 20 scvs after the fight thats nowhere near enough to produce army 24/7 but since hes terran and terran has mules he manages to do just that which i find ridiculous cause what justifies mules anyways protoss always needs to be at like 60-65 probes zerg like 70-85 drones while a terran only needs 60 ish in the early--midgame after that they can have practically none and still have a just as good/better economy even though terran units are pretty effing cheap I forgot MULEs win fights. Terrans need to MULE hammer more in fights. Never understood why people call them manner MULEs. Everyone should know they're here for the killing blow. I know when I drop MULEs on my enemies, I always try to land them on the head of my enemies. Insta-kill I once killed a Colossus that had narrowly escaped death with 2 manner MULEs. True story.
They do have very giant heads. I'd be disappointed in any Terran that has not!
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I hope that build works out well for Jjajkji :O
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On April 27 2014 21:32 Maniak_ wrote:Show nested quote +On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.
That's what happens when you have 3 mules and twice the army value.
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Fiddler's Green42661 Posts
On April 27 2014 21:32 Maniak_ wrote:Show nested quote +On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.
ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS.
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On April 27 2014 21:33 Niko_Thien wrote: I hope that build works out well for Jjajkji :O i hope not :D
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On April 27 2014 21:32 Maniak_ wrote:Show nested quote +On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything. With 3 MULEs, yes.
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On April 27 2014 21:32 Maniak_ wrote:Show nested quote +On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.
He was already up 20-30 army supply when he got to Welmu's third with his counter-attack, why do people so conveniently ignore this fact? As if Innovation just popped out a 50 supply army out of nowhere.
Think again, most of his army that he attacked with was what survived Welmu's attack on his natural.
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TLo saids bunny can beat innovation. wtf is he smoking?
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On April 27 2014 21:32 Chaggi wrote:Show nested quote +On April 27 2014 21:31 TheDwf wrote:On April 27 2014 21:30 Chaggi wrote:On April 27 2014 21:29 TheDwf wrote:On April 27 2014 21:28 Chaggi wrote:On April 27 2014 21:25 Varroth wrote:On April 27 2014 21:20 SlixSC wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Innovation was up roughly 20-30 army supply when he attacked Welmu's third, because Welmu lost his entire army with his attack. If anything you should make a case that Protoss holding off an army 2x the supply for 10 mins is kind of ridiculous. I fail to see what mules have to do with any of this. What it has to do with it is that Innovation had about 20 scvs after the fight thats nowhere near enough to produce army 24/7 but since hes terran and terran has mules he manages to do just that which i find ridiculous cause what justifies mules anyways protoss always needs to be at like 60-65 probes zerg like 70-85 drones while a terran only needs 60 ish in the early--midgame after that they can have practically none and still have a just as good/better economy even though terran units are pretty effing cheap I forgot MULEs win fights. Terrans need to MULE hammer more in fights. Never understood why people call them manner MULEs. Everyone should know they're here for the killing blow. I know when I drop MULEs on my enemies, I always try to land them on the head of my enemies. Insta-kill I once killed a Colossus that had narrowly escaped death with 2 manner MULEs. True story. They do have very giant heads. I'd be disappointed in any Terran that has not! I remember that game when MMA was punching StarDust all game long and eventually finished him with mule call down blocking the retreat path of the Protoss units.
it was beautiful
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On April 27 2014 21:33 stuchiu wrote:Show nested quote +On April 27 2014 21:32 Maniak_ wrote:On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything. ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS.
stuchiu going beserk
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On April 27 2014 21:33 Xinzoe wrote: TLo saids bunny can beat innovation. wtf is he smoking? It's not completely impossible in a bo3, but the odds are low.
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Yes Stardust found the hidden base ^_^
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On April 27 2014 21:26 Aeromi wrote:Show nested quote +On April 27 2014 21:25 shid0x wrote: ahah only 2k people watching proleague :D And Lorning is doing this LR and the PL one.
retirement looming next week, so probably it's the last hurrah
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United Kingdom31935 Posts
On April 27 2014 21:33 stuchiu wrote:Show nested quote +On April 27 2014 21:32 Maniak_ wrote:On April 27 2014 21:27 TheDwf wrote:On April 27 2014 21:26 Maniak_ wrote:On April 27 2014 21:24 mderg wrote:On April 27 2014 21:20 TheDwf wrote:On April 27 2014 21:18 Varroth wrote:On April 27 2014 21:16 TheDwf wrote:On April 27 2014 21:15 Varroth wrote: Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing You realize Welmu didn't have a fully working economy either? His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3. he wasn´t close in worker count at all 20 scvs to 50 probes is close with Terran maths. At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields. He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer. But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything. ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS. Atuchiu getting mad? O.o I am scared
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