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[DreamHack] Bucharest Day 2 Bracket Stages 2014 - Page 86

Forum Index > StarCraft 2 Tournaments
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pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
April 27 2014 12:31 GMT
#1701
On April 27 2014 21:30 Shellshock wrote:
Show nested quote +
On April 27 2014 21:29 GumBa wrote:
On April 27 2014 21:28 KristofferAG wrote:
So is Life or Leenock the better ZvZ player these days?

Accordining to Zealously. Life

Life is the better overall player atm imo. Probably favored in ZvZ as well


Life being a better player overall atm isn't just iyo. It's kind of an objective, irrefutable, factual fact.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
TheFlexN
Profile Joined March 2012
Israel472 Posts
April 27 2014 12:31 GMT
#1702
On April 27 2014 21:30 GumBa wrote:
Show nested quote +
On April 27 2014 21:30 Shellshock wrote:
On April 27 2014 21:29 GumBa wrote:
On April 27 2014 21:28 KristofferAG wrote:
So is Life or Leenock the better ZvZ player these days?

Accordining to Zealously. Life

Life is the better overall player atm imo. Probably favored in ZvZ as well

Oh Life is definetly better

The mass ling plays of life will probably win him vs leenock, he also transitioning better from it.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Maniak_
Profile Joined October 2010
France305 Posts
April 27 2014 12:32 GMT
#1703
On April 27 2014 21:27 TheDwf wrote:
Show nested quote +
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.
"They make psychiatrists get psychoanalyzed before they can get certified, but they don't make a surgeon get cut on. Does that seem right to you?" -- Jubal Early - Firefly
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 27 2014 12:32 GMT
#1704
On April 27 2014 21:31 Shellshock wrote:
Show nested quote +
On April 27 2014 21:29 Lorning wrote:
uk DreamHackSC2                                uk Nathanias
(T)TY 1 - 2 (P)MC                                (T)Ryung 1 - 2 (Z)Impact
(Z)Zanster 0 - 1 (Z)Jaedong                   (Z)HyuN 0 - 2 (Z)Snute
(T)INnoVation 2 - 1 (P)Welmu                   (P)ToD 0 - 2 (T)Bunny
(Z)Leenock 0 - 0 (Z)Life LIVE                   (T)jjakji 0 - 1 (P)StarDust LIVE

contrary to popular belief game 2 of Zanster vs Jaedong did actually end and it was a Jaedong victory

Oh it did? good god, finally
Community News
TL+ Member
ThePlagueJG
Profile Joined May 2013
Sweden1010 Posts
April 27 2014 12:32 GMT
#1705
Anyone else think Snute is favored vs Jaedong in ZvZ?
ThorZaIN | NaNiwa | SaSe | PartinG | sOs | Jaedong | sOs restored passion!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 27 2014 12:32 GMT
#1706
On April 27 2014 21:31 pure.Wasted wrote:
Show nested quote +
On April 27 2014 21:30 Shellshock wrote:
On April 27 2014 21:29 GumBa wrote:
On April 27 2014 21:28 KristofferAG wrote:
So is Life or Leenock the better ZvZ player these days?

Accordining to Zealously. Life

Life is the better overall player atm imo. Probably favored in ZvZ as well


Life being a better player overall atm isn't just iyo. It's kind of an objective, irrefutable, factual fact.

that's true but I didn't want to speak for everyone else because there's always someone that wants to disagree
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
April 27 2014 12:32 GMT
#1707
On April 27 2014 21:31 TheDwf wrote:
Show nested quote +
On April 27 2014 21:30 Chaggi wrote:
On April 27 2014 21:29 TheDwf wrote:
On April 27 2014 21:28 Chaggi wrote:
On April 27 2014 21:25 Varroth wrote:
On April 27 2014 21:20 SlixSC wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules


Innovation was up roughly 20-30 army supply when he attacked Welmu's third, because Welmu lost his entire army with his attack. If anything you should make a case that Protoss holding off an army 2x the supply for 10 mins is kind of ridiculous.

I fail to see what mules have to do with any of this.


What it has to do with it is that Innovation had about 20 scvs after the fight thats nowhere near enough to produce army 24/7 but since hes terran and terran has mules he manages to do just that which i find ridiculous cause what justifies mules anyways protoss always needs to be at like 60-65 probes zerg like 70-85 drones while a terran only needs 60 ish in the early--midgame after that they can have practically none and still have a just as good/better economy even though terran units are pretty effing cheap


I forgot MULEs win fights. Terrans need to MULE hammer more in fights.

Never understood why people call them manner MULEs. Everyone should know they're here for the killing blow.


I know when I drop MULEs on my enemies, I always try to land them on the head of my enemies. Insta-kill

I once killed a Colossus that had narrowly escaped death with 2 manner MULEs. True story.


They do have very giant heads. I'd be disappointed in any Terran that has not!
Niko_Thien
Profile Joined September 2011
Germany2671 Posts
April 27 2014 12:33 GMT
#1708
I hope that build works out well for Jjajkji :O
@Niko_Thien on twitter!
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
April 27 2014 12:33 GMT
#1709
On April 27 2014 21:32 Maniak_ wrote:
Show nested quote +
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.



That's what happens when you have 3 mules and twice the army value.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-04-27 12:33:24
April 27 2014 12:33 GMT
#1710
On April 27 2014 21:32 Maniak_ wrote:
Show nested quote +
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.


ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS.
Moderator
Undead1993
Profile Joined January 2012
Germany17651 Posts
April 27 2014 12:33 GMT
#1711
On April 27 2014 21:33 Niko_Thien wrote:
I hope that build works out well for Jjajkji :O

i hope not :D
SEKO SEKO SEKO SEKO SEKO
TheDwf
Profile Joined November 2011
France19747 Posts
April 27 2014 12:33 GMT
#1712
On April 27 2014 21:32 Maniak_ wrote:
Show nested quote +
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.

With 3 MULEs, yes.
SlixSC
Profile Joined October 2012
666 Posts
April 27 2014 12:33 GMT
#1713
On April 27 2014 21:32 Maniak_ wrote:
Show nested quote +
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.


He was already up 20-30 army supply when he got to Welmu's third with his counter-attack, why do people so conveniently ignore this fact? As if Innovation just popped out a 50 supply army out of nowhere.

Think again, most of his army that he attacked with was what survived Welmu's attack on his natural.
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
April 27 2014 12:33 GMT
#1714
TLo saids bunny can beat innovation.
wtf is he smoking?
Ej_
Profile Blog Joined January 2013
47656 Posts
April 27 2014 12:34 GMT
#1715
On April 27 2014 21:32 Chaggi wrote:
Show nested quote +
On April 27 2014 21:31 TheDwf wrote:
On April 27 2014 21:30 Chaggi wrote:
On April 27 2014 21:29 TheDwf wrote:
On April 27 2014 21:28 Chaggi wrote:
On April 27 2014 21:25 Varroth wrote:
On April 27 2014 21:20 SlixSC wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules


Innovation was up roughly 20-30 army supply when he attacked Welmu's third, because Welmu lost his entire army with his attack. If anything you should make a case that Protoss holding off an army 2x the supply for 10 mins is kind of ridiculous.

I fail to see what mules have to do with any of this.


What it has to do with it is that Innovation had about 20 scvs after the fight thats nowhere near enough to produce army 24/7 but since hes terran and terran has mules he manages to do just that which i find ridiculous cause what justifies mules anyways protoss always needs to be at like 60-65 probes zerg like 70-85 drones while a terran only needs 60 ish in the early--midgame after that they can have practically none and still have a just as good/better economy even though terran units are pretty effing cheap


I forgot MULEs win fights. Terrans need to MULE hammer more in fights.

Never understood why people call them manner MULEs. Everyone should know they're here for the killing blow.


I know when I drop MULEs on my enemies, I always try to land them on the head of my enemies. Insta-kill

I once killed a Colossus that had narrowly escaped death with 2 manner MULEs. True story.


They do have very giant heads. I'd be disappointed in any Terran that has not!

I remember that game when MMA was punching StarDust all game long and eventually finished him with mule call down blocking the retreat path of the Protoss units.


it was beautiful
"Technically the dictionary has zero authority on the meaning or words" - Rodya
VmY
Profile Joined August 2011
Netherlands1286 Posts
April 27 2014 12:34 GMT
#1716
On April 27 2014 21:33 stuchiu wrote:
Show nested quote +
On April 27 2014 21:32 Maniak_ wrote:
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.


ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS.


stuchiu going beserk
Why can't I quit you, siege tank? FanTaSy, Mvp.
TheDwf
Profile Joined November 2011
France19747 Posts
April 27 2014 12:34 GMT
#1717
On April 27 2014 21:33 Xinzoe wrote:
TLo saids bunny can beat innovation.
wtf is he smoking?

It's not completely impossible in a bo3, but the odds are low.
Undead1993
Profile Joined January 2012
Germany17651 Posts
April 27 2014 12:34 GMT
#1718
Yes Stardust found the hidden base ^_^
SEKO SEKO SEKO SEKO SEKO
Noonius
Profile Joined April 2012
Estonia17413 Posts
April 27 2014 12:34 GMT
#1719
On April 27 2014 21:26 Aeromi wrote:
Show nested quote +
On April 27 2014 21:25 shid0x wrote:
ahah only 2k people watching proleague :D

And Lorning is doing this LR and the PL one.


retirement looming next week, so probably it's the last hurrah
Terran forever | Maru hater forever
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
April 27 2014 12:34 GMT
#1720
On April 27 2014 21:33 stuchiu wrote:
Show nested quote +
On April 27 2014 21:32 Maniak_ wrote:
On April 27 2014 21:27 TheDwf wrote:
On April 27 2014 21:26 Maniak_ wrote:
On April 27 2014 21:24 mderg wrote:
On April 27 2014 21:20 TheDwf wrote:
On April 27 2014 21:18 Varroth wrote:
On April 27 2014 21:16 TheDwf wrote:
On April 27 2014 21:15 Varroth wrote:
Protoss units are so fking slow i mean they probably put turtles in those suits also mules are dumb.. only terran can have 30 scvs and continue playing

You realize Welmu didn't have a fully working economy either?


His economy was x100 times better than that of Innovations after the big fight though but my point about mules is its not that rare to see terrans lose 30 out of 60 scvs but since they have 3 orbital commands they stay in the game and sometimes win purely cause of mules

Too bad they played with no match history, but I remember Bogus was close in worker count, and he was remaking SCVs 3 by 3.

he wasn´t close in worker count at all

20 scvs to 50 probes is close with Terran maths.

At some moment, when Bogus was attacking Welmu's third, he had 35 vs 45 from memory. Unsure. But you also have to factor the fact the main and the natural had probably already lost some mineral fields.

He was building scvs 3 at a time and killed some probes with his attack, so yes it got closer.
But after Welmu's attack, it was 20 vs 50. And apparently, that's enough to build marauders non-stop (and 3 SCVs at a time), counter attack and kill everything.


ALRIGHT THATS IT. LISTEN UP HE WAS DOWN 30 SCVS, BUT THEY WERE AT THE SAME SUPPLY AFTER THE FIGHT BEFORE THE ECONOMY HIT IN. THUS INNOVATION WAS 30 SUPPLY UP ON ARMY AND DID SOMETHING WITH IT. GET THAT INTO YOUR HEADS.

Atuchiu getting mad? O.o I am scared
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
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