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On April 18 2014 19:00 GumBa wrote: Fanta needed like 12 barracks
Doesn't really matter since it takes time for the units to produce, the Protoss had enough army left over + 15/20 chargelots warp in to attack Fantasy's bases. Protoss lategame is crazy powerful.
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Sick game. I enjoyed that. Very well played, Myungsik.
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United States97275 Posts
I know he was way behind but damn those lack of splits from Fantasy...
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that game just singlehandedly revived my passion for sc2. and i don't even play Protoss.
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On April 18 2014 19:01 Yello wrote: I think Fanta needed to go full basetrade. No way to beat that army except for the Toss failing his micro
How can he base trade against so much anti air....
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On April 18 2014 18:59 Vindicare605 wrote:Show nested quote +On April 18 2014 18:58 Calthrash wrote:On April 18 2014 18:56 GumBa wrote: How do you beat that toss comp? I think you get some ravens to make the tempests useless, maybe like 20ish ghosts to EMP, maybe a,little bit of left over bio but most of the supply just in raven/viking/ghost. At least in theory, dunno if that actually works. Artosis is right, the Phoenixes eat up the PDDs so fast.
Dunno, if you have a ton of ghosts and vikings the protoss cant force the engagement in the same way since the tempest shots dont do damage. With enough PDDs it can be enough to turn the tide to the terran player, assuming that the EMPs hit. Trying to kill the observers help too with a lot of ghosts. Of course this is just theorycrafting though and next to impossible to execute in a real game
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United Kingdom31935 Posts
On April 18 2014 19:03 GumBa wrote:Poll: Fantasy vs Myungsik G35-Star game (12) 41% 4-Star game (11) 38% 3-Star game (4) 14% 1-Star game (2) 7% 2-Star game (0) 0% 29 total votes Your vote: Fantasy vs Myungsik G3 (Vote): 1-Star game (Vote): 2-Star game (Vote): 3-Star game (Vote): 4-Star game (Vote): 5-Star game
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Fanta really missed his timing early-game. His EMPs were just not good enough to beat that composition head-on.
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That was fun, to be honest. A Tempest into Late Game build isn't something you see often. And wonderful zoning with the Tempests too.
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On April 18 2014 19:03 Morphage wrote:Doesn't really matter since it takes time for the units to produce, the Protoss had enough army left over + 15/20 chargelots warp in to attack Fantasy's bases. Protoss lategame is crazy powerful.
No, he meant that Fanta needed more barracks throughout the game. He was floating 1k-2k for extended periods of time.
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They broke so hard the stream died.
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United Kingdom31935 Posts
On April 18 2014 19:03 Calthrash wrote:Show nested quote +On April 18 2014 18:59 Vindicare605 wrote:On April 18 2014 18:58 Calthrash wrote:On April 18 2014 18:56 GumBa wrote: How do you beat that toss comp? I think you get some ravens to make the tempests useless, maybe like 20ish ghosts to EMP, maybe a,little bit of left over bio but most of the supply just in raven/viking/ghost. At least in theory, dunno if that actually works. Artosis is right, the Phoenixes eat up the PDDs so fast. Dunno, if you have a ton of ghosts and vikings the protoss cant force the engagement in the same way since the tempest shots dont do damage. With enough PDDs it can be enough to turn the tide to the terran player, assuming that the EMPs hit. Trying to kill the observers help too with a lot of ghosts. Of course this is just theorycrafting though and next to impossible to execute in a real game  Phoenix use it up
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On April 18 2014 19:03 Calthrash wrote:Show nested quote +On April 18 2014 18:59 Vindicare605 wrote:On April 18 2014 18:58 Calthrash wrote:On April 18 2014 18:56 GumBa wrote: How do you beat that toss comp? I think you get some ravens to make the tempests useless, maybe like 20ish ghosts to EMP, maybe a,little bit of left over bio but most of the supply just in raven/viking/ghost. At least in theory, dunno if that actually works. Artosis is right, the Phoenixes eat up the PDDs so fast. Dunno, if you have a ton of ghosts and vikings the protoss cant force the engagement in the same way since the tempest shots dont do damage. With enough PDDs it can be enough to turn the tide to the terran player, assuming that the EMPs hit. Trying to kill the observers help too with a lot of ghosts. Of course this is just theorycrafting though and next to impossible to execute in a real game  Mass phoenix does lots of damage tho.
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If Fanta had that raven a bit earlier, I think he could have had a shot in those big engagements. Wp Myungsik nonetheless!
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Fantasy couldn't use his (at times) far superior economy because he didn't have enough production. I wouldn't be surprised if he had 3-4 units queued in his barracks, so it might have been even more minerals which went unused.
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I just realized that Hot 6ix is the same thing as Hot 69. ;o
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On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss.
You like bl infestor then, because tempest templars aren't much different from that.
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I guess that protoss composition is pretty much unbeatable for terran... It's sad
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United States97275 Posts
On April 18 2014 18:08 GumBa wrote:O crap shellbot is lring though I would have an easy day of adding things  GumBa please. the LR OP needs your loving touch in order to grow
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