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On April 18 2014 19:10 Random_0 wrote: So theoretically, how is Terran supposed to beat that? A composition of tempest/colossus/phoenix/high templar just annihilated everything!
I know the answer is supposed to be: don't let the protoss get that far, but Myungsik played smart and defensive and even gave up expansions to build up that crazy deathball. EMP the templars. Yes - easier said than done with that colossi count but doable. Unstormed vikings deal with that composition.
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On April 18 2014 19:10 pure.Wasted wrote:Show nested quote +On April 18 2014 19:08 Schelim wrote:On April 18 2014 19:06 imrusty269 wrote:On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that. i did, until everybody did it and it became repetitive. but generally speaking i do enjoy long drawn-out macro games. What's the appeal in multitask-less macro? strategic positioning, big battle micro and fancy graphics. i'm simple minded like that.
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On April 18 2014 19:12 Schelim wrote:Show nested quote +On April 18 2014 19:10 pure.Wasted wrote:On April 18 2014 19:08 Schelim wrote:On April 18 2014 19:06 imrusty269 wrote:On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that. i did, until everybody did it and it became repetitive. but generally speaking i do enjoy long drawn-out macro games. What's the appeal in multitask-less macro? strategic positioning, big battle micro and fancy graphics. i'm simple minded like that.
And lasers. Glorious lasers.
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On April 18 2014 19:11 Big J wrote:Show nested quote +On April 18 2014 19:10 pure.Wasted wrote:On April 18 2014 19:08 Schelim wrote:On April 18 2014 19:06 imrusty269 wrote:On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that. i did, until everybody did it and it became repetitive. but generally speaking i do enjoy long drawn-out macro games. What's the appeal in multitask-less macro? What's the appeal of strawmaning?
Catharsis.
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On April 18 2014 19:12 Schelim wrote:Show nested quote +On April 18 2014 19:10 pure.Wasted wrote:On April 18 2014 19:08 Schelim wrote:On April 18 2014 19:06 imrusty269 wrote:On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that. i did, until everybody did it and it became repetitive. but generally speaking i do enjoy long drawn-out macro games. What's the appeal in multitask-less macro? strategic positioning, big battle micro and fancy graphics. i'm simple minded like that.
Indeed. That was a cool game. Quite map specific too which made it even better.
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On April 18 2014 19:10 Random_0 wrote: So theoretically, how is Terran supposed to beat that? A composition of tempest/colossus/phoenix/high templar just annihilated everything!
I know the answer is supposed to be: don't let the protoss get that far, but Myungsik played smart and defensive and even gave up expansions to build up that crazy deathball.
Well don't hand over Ghosts for free is a good start, better macro would help too.
Widow Mines and Thors would be a good answer I bet.
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On April 18 2014 19:06 imrusty269 wrote:Show nested quote +On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that.
I agree.
I hope that comp doesn't become the norm.
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United States97275 Posts
On April 18 2014 19:11 Lorning wrote:Show nested quote +On April 18 2014 19:10 GumBa wrote: Wtf why isn't it bolding in the op D: this is so annoying on a tablet Put the [b] around the entire TLPD name lol I had updated the OP because I thought he forgot or something but I guess he overrode my edits because he's just going slower
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On April 18 2014 19:09 Big J wrote:Show nested quote +On April 18 2014 19:07 Orcasgt24 wrote: PDD isn't the answer, at least not for a period of time longer than 2 volleys (which could be long enough)
Phoenix do 2 rounds each, so every phoenix requires the PDD to use energy twice per phoenix attack. Times 20 phoenix and that fast attack even 15 PDD's would be drained ultra quick. That could buy enough time for Vikings to win the air fight though. Maybe. Hard to say because I don't know how many shots a PDD can absorb. well, since the Vikings would be shooting at the phoenixes all the time and EMPs would take all their shields, it would still just be energy traded against units. I think you just need a lot of Ravens for that to be worthwhile, kind of like you need a lot of SHs.
The thing is I don't think the tempests are that big of a problem in the actual fight, its just that they start slowly picking up your army from afar and force you to run away/engage when you don't want to. This is where PDD shines and phoenixes wont engaging at that point anyway so it wont matter that they use them fast. Then when you get an engagement in the spot you want, you need to EMP basically everything, fire up all the rest of the energy your ravens might have, kill observers, cloak your ghosts and hope you win/trade well enough. At least this is what I think but I don't have too much experience against this.
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United States97275 Posts
On April 18 2014 19:12 Shellshock wrote:[Code A] Group L Season 2 2014 Leenock vs. eMotionGame 1 Map: Overgrowth 0:00  Leenock spawns in the top right  Emotion spawns in the bottom left 1:40 gateway first for Emotion
2:00 gas for Emotion drone scout from Leenock hatch first for Leenock pool for Leenock
3:00 cybernetics core for Emotion gas for Leenock
4:00 nexus for Emotion ling speed for Leenock zealot for Emotion
5:00 Stargate for Emotion in the natural wall Leenock scouts the stargate forge for Emotion 3rd base for Leenock
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On April 18 2014 19:14 Vindicare605 wrote:Show nested quote +On April 18 2014 19:06 imrusty269 wrote:On April 18 2014 19:03 Schelim wrote: that game just singlehandedly revived my passion for sc2. and i don't even play Protoss. You like bl infestor then, because tempest templars aren't much different from that. I agree. I hope that comp doesn't become the norm. well, ideally, no comp would be "the norm" that we see almost every game. that's really what makes builds unappealing more than the builds themselves imo.
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On April 18 2014 19:14 Shellshock wrote:Show nested quote +On April 18 2014 19:11 Lorning wrote:On April 18 2014 19:10 GumBa wrote: Wtf why isn't it bolding in the op D: this is so annoying on a tablet Put the [b] around the entire TLPD name lol I had updated the OP because I thought he forgot or something but I guess he overrode my edits because he's just going slower
ouch. Dude, stop messing with the ops when you didn't even think of making the TL-Stream featured on the sidebar :p
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Leenock been playing in many televised tournaments, lately? I can't remember having seen or heard of him playing in anything recent.
Edit/ Emotion's fast third is like waving a red rag in front of a bull.
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On April 18 2014 19:11 ClueClueClue wrote:Show nested quote +On April 18 2014 19:10 Random_0 wrote: So theoretically, how is Terran supposed to beat that? A composition of tempest/colossus/phoenix/high templar just annihilated everything!
I know the answer is supposed to be: don't let the protoss get that far, but Myungsik played smart and defensive and even gave up expansions to build up that crazy deathball. Fantasy did a-move his ghosts into Myungsiks army and basically throw away his huge lead at one point though... you can't judge the composition entirely based on that game, because Fantasy made some fatal blunders.
Yes, I remember this.
Fantasy sat under several psi-storms for a wincingly long time, and did that horrible mid-game attack up Myungsik's ramp.
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We've seen some interesting shit today.
I still think the Nexus Worm was the best, shame Billowy got billowed.
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United States97275 Posts
On April 18 2014 19:15 Yello wrote:Show nested quote +On April 18 2014 19:14 Shellshock wrote:On April 18 2014 19:11 Lorning wrote:On April 18 2014 19:10 GumBa wrote: Wtf why isn't it bolding in the op D: this is so annoying on a tablet Put the [b] around the entire TLPD name lol I had updated the OP because I thought he forgot or something but I guess he overrode my edits because he's just going slower ouch. Dude, stop messing with the ops when you didn't even think of making the TL-Stream featured on the sidebar :p apparently I might have the ability to do that but I'm not really sure how
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Actually now that I think about it, I'm worried about Tempest/Collosus/Templar becoming Broodlord Infestor.
It's already THE go to unit composition in 2/3 match ups. PvT was the only place we weren't already seeing it and Myungsik just showed how powerful it can be.
The only thing holding it back is just like Broodlord/Infestor Protoss players haven't figured out all the ways to reliably macro up to it. If the meta ever allows them to we could be repeating what happened at the end of WoL.
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On April 18 2014 19:14 Calthrash wrote:Show nested quote +On April 18 2014 19:09 Big J wrote:On April 18 2014 19:07 Orcasgt24 wrote: PDD isn't the answer, at least not for a period of time longer than 2 volleys (which could be long enough)
Phoenix do 2 rounds each, so every phoenix requires the PDD to use energy twice per phoenix attack. Times 20 phoenix and that fast attack even 15 PDD's would be drained ultra quick. That could buy enough time for Vikings to win the air fight though. Maybe. Hard to say because I don't know how many shots a PDD can absorb. well, since the Vikings would be shooting at the phoenixes all the time and EMPs would take all their shields, it would still just be energy traded against units. I think you just need a lot of Ravens for that to be worthwhile, kind of like you need a lot of SHs. The thing is I don't think the tempests are that big of a problem in the actual fight, its just that they start slowly picking up your army from afar and force you to run away/engage when you don't want to. This is where PDD shines and phoenixes wont engaging at that point anyway so it wont matter that they use them fast. Then when you get an engagement in the spot you want, you need to EMP basically everything, fire up all the rest of the energy your ravens might have, kill observers, cloak your ghosts and hope you win/trade well enough. At least this is what I think but I don't have too much experience against this.
I don't think anybody has  It's just a theorycraft. But I think there is two ways to go about it: kill the 4th/5th with pure bio, no vikings. Or, build the sickest turtle composition yourself with mass raven/viking/ghost and start nuking and PDDing to gain ground.
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United Kingdom31935 Posts
Sry for being slow guys if I was on a PC it would be easier
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