[Code S] Ro32 Group D Season 1 2014 - Page 23
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Loccstana
United States833 Posts
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bo1b
Australia12814 Posts
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SetGuitarsToKill
Canada28396 Posts
On February 14 2014 19:51 Devolved wrote: What are you supposed to do against Swarm Hosts + Corruptors + Spore Forest? The Swarm Hosts just outrange everything by a mile. They're range actually allows them to be protected by static defense to the point where it's highly inefficient to engage that army. Assuming the balance patch goes through as is, tempest are a good counter | ||
aZealot
New Zealand5447 Posts
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sparklyresidue
United States5522 Posts
On February 14 2014 19:51 MrLightning wrote: His apm must be really high right now. No one can do this like soulkey. SH are really hard to control. Best zerg in the world | ||
forsooth
United States3648 Posts
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Scarecrow
Korea (South)9172 Posts
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Meerel
Germany713 Posts
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ZAiNs
United Kingdom6525 Posts
On February 14 2014 19:52 Loccstana wrote: dont understand by squirtle keeps on making archons. They are completely useless in this situation. If Soulkey pokes too far forward with his Corruptors they can all lose a ton of HP or die to the Archons. | ||
OopsOopsBaby
Singapore3425 Posts
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Shellshock
United States97274 Posts
On February 14 2014 19:49 Shellshock wrote: 16:00 ![]() ![]() 4th base of Squirtle is killed Squirtle's main army is pushed back by locusts blink research started for Squirtle forge is killed right before +2 finishes for Squirtle +2 air attack for Soulkey Swarmhosts push forward and Squirtle is forced to recall to his gold base 17 corruptors and 16 swarmhosts for Soulkey now 17:00 ![]() ![]() 8 more corruptors and another infestor for Soulkey queens brought forward to transfuse 4th base restarted for Squirtle Soulkey building a ton of spores near his swarmhosts 18:00 ![]() ![]() locusts kill a colossus 2nd spire done for Soulkey locusts trying to attack the gold base +1 air carapace for soulkey vipers for Soulkey +3 range attack for soulkey +2 carapace for Soulkey zealot runby to the 4th of Soulkey before spines finish 19:00 ![]() ![]() +2 attack restarted for Squirtle storm research for Squirtle mothership for Squirtle Tempest production started for Squirtle 20:00 ![]() ![]() another colossus falls to locusts 27 corruptors out for Soulkey vipers abduct some void rays and Soulkey kills them +3 air attack for Soulkey 5th base for Soulkey 4 more gates for Squirtle fungal on the army of Squirtle 21:00 ![]() ![]() +1 plasma shields for Squirtle locusts are damaging the gold base 22:00 ![]() ![]() gold base of Squirtle is destroyed overlord speed for Soulkey +2 air carapace for Soulkey another viper zealot runby to the 5th of soulkey kills it swarmhosts redirect their siege to Squirtle's 4th 23:00 ![]() ![]() Squirtle starting another base in the bottom right feedback kills a viper trying to move in to abduct the mothership bottom right base finishes for Squirtle 24;00 ![]() ![]() tempests kill 2 infestors fungal on some HTs zealot runby to the gold base of Soulkey abduct on the mothership and is killed by corruptors 25:00 ![]() ![]() Greater spire for Soulkey zealot runby is cleaned up +2 air attack for Squirtle mothership restarted for Squirtle oracle for Squirtle another colossus is killed off some more infestors are killed by feedback | ||
sagi
Finland346 Posts
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Aerisky
United States12128 Posts
On February 14 2014 19:49 sparklyresidue wrote: If you have an open schedule, check out some IEM later today, there are some Terrans there. Pray they don't mech. Sounds promising, might check it out c: | ||
Qwerty85
Croatia5536 Posts
On February 14 2014 19:51 Nomzter wrote: Patience from Soulkey After that game against Reality, this must feel like they are still in the early game stage. | ||
KrazyTrumpet
United States2520 Posts
On February 14 2014 19:52 Loccstana wrote: dont understand by squirtle keeps on making archons. They are completely useless in this situation. I guess he has some vain hope that he'll get good shots off on the corruptors | ||
Undead1993
Germany17651 Posts
On February 14 2014 19:52 SetGuitarsToKill wrote: Assuming the balance patch goes through as is, tempest are a good counter you are kidding right? i mean abduct still just instakills the tempests | ||
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Pandemona
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Charlie Sheens House51449 Posts
On February 14 2014 19:52 forsooth wrote: Holy shit this is even more boring than brood lord/infestor, what the fuck Yeah at least with BL/Infestor protoss could go mass air and it looks fun. And the odd archon toilet that worked. This....this is worst than watching paint dry.... | ||
sparklyresidue
United States5522 Posts
On February 14 2014 19:53 sagi wrote: Waiting for that mothership pull brings back memories of waiting for the archon toilet in WoL. i just had so many cloud kingdom flashbacks. sometimes i wonder why i still watch this game. | ||
bo1b
Australia12814 Posts
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vult
United States9399 Posts
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