• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:37
CEST 14:37
KST 21:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14444 users

[SPL] MVP vs KT - Round 1 2014 - Page 38

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 36 37 38 39 40 42 Next All
elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 19 2014 15:03 GMT
#741
I want to see how Soulkey and Jaedong gonna react to Flash's Mech TvZ.We'll we ever see JD in PL?
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
Tyrhanius
Profile Joined April 2011
France947 Posts
January 19 2014 15:10 GMT
#742
On January 19 2014 23:22 Green_25 wrote:
Show nested quote +
On January 19 2014 23:16 Tyrhanius wrote:
The things is also both DRG and Sniper were starved out cause tank can take abusive position on some zerg bases.
Sniper can't take more than 3-4 bases, and vs DRG the tank have denied two mining base.
Flash on the other hand can PF, take air base, make tone of CC, sacrify worker. If zerg had a similar eco, zerg would have built tone of spore/spine/more infestor and defend better.

Honestly in these siege positions, there is nothing Zerg can have done to defend (except prevent Terran from reaching it). All ground army is countered by tank, and the position is a narrow choke where locust are clumbing, and viper and BL would have being destroy by vikings.

Ofc good job to flash to manage to take this spot and play agressive instead of playing passive, but the map cleary favored him.

Why can't DRG split up his swarmhosts to defend in the same way Flash split up his tanks? The locusts could travel half the map before dieing, so I don't think it was necessarily favored for Flash.

DRG just got outplayed here imo, he didn't play badly but made a few mistakes and was out-multitasked.


You have seen the whole locust army + infested terran don't even kill a PF repair with 3-4 tank. Flash save his base nearly just whith repear (you maybe haven"t noticed DRG has been mobile with his SH, attacking different base at each wave). So i don't think spitting SH is a good move while all have done no dmg.

Also SH are not a real range unit, you can't place a few of them at some good spot and kill a free expand. On the other hand, the map allow 3-4 tank to shoot hatch + worker, completly deny this. And the ground distance to reach the tank over the cliff is so huge that the time you manage to get them, the domage is done.
forsooth
Profile Joined February 2011
United States3648 Posts
January 19 2014 15:14 GMT
#743
On January 19 2014 23:44 Pandemona wrote:
VODs up

Youtube says it's still processing them.
Green_25
Profile Joined June 2013
Great Britain696 Posts
January 19 2014 15:15 GMT
#744
On January 19 2014 23:30 Big J wrote:
Show nested quote +
On January 19 2014 23:25 Green_25 wrote:
On January 19 2014 23:23 Destructicon wrote:
On January 19 2014 23:22 Green_25 wrote:
On January 19 2014 23:16 Tyrhanius wrote:
The things is also both DRG and Sniper were starved out cause tank can take abusive position on some zerg bases.
Sniper can't take more than 3-4 bases, and vs DRG the tank have denied two mining base.
Flash on the other hand can PF, take air base, make tone of CC, sacrify worker. If zerg had a similar eco, zerg would have built tone of spore/spine/more infestor and defend better.

Honestly in these siege positions, there is nothing Zerg can have done to defend (except prevent Terran from reaching it). All ground army is countered by tank, and the position is a narrow choke where locust are clumbing, and viper and BL would have being destroy by vikings.

Ofc good job to flash to manage to take this spot and play agressive instead of playing passive, but the map cleary favored him.

Why can't DRG split up his swarmhosts to defend in the same way Flash split up his tanks? The locusts could travel half the map before dieing, so I don't think it was necessarily favored for Flash.

DRG just got outplayed here imo, he didn't play badly but made a few mistakes and was out-multitasked.


SH are way stronger in mass, splitting them up makes both groups weaker.

So are tanks though.

On that map, the locusts can get everywhere, if you split your swarmhosts perfectly you would be immune to back attacks.

It would obviously be very hard to do, but definitely possible on that map.


If he splits his SHs flash counterrepairs the PF while amoving the other group of SHs with an unsieged army - or even worse - just moves his army to DRGs bases and it's checkmate.

The whole point of Swarm Hosts is that you pin down the Mech army in a sieged position and avoid combats while wearing him down, since you cannot win a real battle.

I get what you are saying, but DRG had so many swarm hosts it would've been possible imo. Repairing PFs won't work against someone of DRG's skill, just target scvs/mules, constantly switching from one side of the map to the other, eventually the terran will get worn down being less cost efficient.

You can't amove swarm hosts successfully unless the zerg isn't paying attention, the style relies on creep spread and map vision. Just spawn locusts, retreat, regroup etc.
Swisslink
Profile Joined March 2011
2954 Posts
January 19 2014 15:18 GMT
#745
On January 19 2014 23:13 Green_25 wrote:
Show nested quote +
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P

Green_25
Profile Joined June 2013
Great Britain696 Posts
Last Edited: 2014-01-19 15:20:42
January 19 2014 15:19 GMT
#746
On January 20 2014 00:10 Tyrhanius wrote:
Show nested quote +
On January 19 2014 23:22 Green_25 wrote:
On January 19 2014 23:16 Tyrhanius wrote:
The things is also both DRG and Sniper were starved out cause tank can take abusive position on some zerg bases.
Sniper can't take more than 3-4 bases, and vs DRG the tank have denied two mining base.
Flash on the other hand can PF, take air base, make tone of CC, sacrify worker. If zerg had a similar eco, zerg would have built tone of spore/spine/more infestor and defend better.

Honestly in these siege positions, there is nothing Zerg can have done to defend (except prevent Terran from reaching it). All ground army is countered by tank, and the position is a narrow choke where locust are clumbing, and viper and BL would have being destroy by vikings.

Ofc good job to flash to manage to take this spot and play agressive instead of playing passive, but the map cleary favored him.

Why can't DRG split up his swarmhosts to defend in the same way Flash split up his tanks? The locusts could travel half the map before dieing, so I don't think it was necessarily favored for Flash.

DRG just got outplayed here imo, he didn't play badly but made a few mistakes and was out-multitasked.


You have seen the whole locust army + infested terran don't even kill a PF repair with 3-4 tank. Flash save his base nearly just whith repear (you maybe haven"t noticed DRG has been mobile with his SH, attacking different base at each wave). So i don't think spitting SH is a good move while all have done no dmg.

Also SH are not a real range unit, you can't place a few of them at some good spot and kill a free expand. On the other hand, the map allow 3-4 tank to shoot hatch + worker, completly deny this. And the ground distance to reach the tank over the cliff is so huge that the time you manage to get them, the domage is done.

The point of swarm hosts is that if used correctly they are free damage no matter what, unless the terran has PDD free damage is going to occur. Even if they don't kill the PF, repair costs money, you target scvs, etc. Terran loses units here and there always.

I get what you are saying about splitting them up, but when you get 30+ as DRG had its certainly possible. No offense, but I think a lot of zergs lack creativity with swarm hosts, they are potentially way more powerful. Most terrans would say that the way Flash used his tanks this game was suicide, but it worked here, I think zerg can do the same with swarm hosts. Its just really apm intensive.
Tanzklaue
Profile Joined January 2012
Germany1416 Posts
January 19 2014 15:22 GMT
#747
On January 19 2014 23:47 Tchado wrote:
I think zergs need batriders from warcraft 3

some kind of baneling-mutalisk hybird

"THE END....JUSTIFIES THE MEANS !!!!"

you mean scourge?
Green_25
Profile Joined June 2013
Great Britain696 Posts
January 19 2014 15:22 GMT
#748
On January 20 2014 00:18 Swisslink wrote:
Show nested quote +
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
January 19 2014 15:32 GMT
#749
On January 20 2014 00:22 Tanzklaue wrote:
Show nested quote +
On January 19 2014 23:47 Tchado wrote:
I think zergs need batriders from warcraft 3

some kind of baneling-mutalisk hybird

"THE END....JUSTIFIES THE MEANS !!!!"

you mean scourge?


my bad , I didn't play enough BW to remember zerg had that shit
Big J
Profile Joined March 2011
Austria16289 Posts
January 19 2014 15:35 GMT
#750
On January 20 2014 00:22 Green_25 wrote:
Show nested quote +
On January 20 2014 00:18 Swisslink wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.


you mean sentry/immortal balance?
SunflowerSeeds
Profile Joined December 2013
90 Posts
January 19 2014 15:38 GMT
#751
Nicely done, KT, as a Baby fan, never expected KT to take first place before this season starts.
Green_25
Profile Joined June 2013
Great Britain696 Posts
January 19 2014 15:43 GMT
#752
On January 20 2014 00:35 Big J wrote:
Show nested quote +
On January 20 2014 00:22 Green_25 wrote:
On January 20 2014 00:18 Swisslink wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.


you mean sentry/immortal balance?

I mean if the meching terran becomes secure on 4 base with 200/200 he should have an advantage, but not an unbeatable one. And it should be very hard to get there.
Big J
Profile Joined March 2011
Austria16289 Posts
January 19 2014 15:50 GMT
#753
On January 20 2014 00:43 Green_25 wrote:
Show nested quote +
On January 20 2014 00:35 Big J wrote:
On January 20 2014 00:22 Green_25 wrote:
On January 20 2014 00:18 Swisslink wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.


you mean sentry/immortal balance?

I mean if the meching terran becomes secure on 4 base with 200/200 he should have an advantage, but not an unbeatable one. And it should be very hard to get there.


yeah, that's sentry/immortal balance.
BL/Infestor was hard to reach because of it, but if you reached it you'd win 7-8/10 times. But Protoss still could win with a vortex.
Swisslink
Profile Joined March 2011
2954 Posts
Last Edited: 2014-01-19 16:05:07
January 19 2014 15:57 GMT
#754
On January 20 2014 00:43 Green_25 wrote:
Show nested quote +
On January 20 2014 00:35 Big J wrote:
On January 20 2014 00:22 Green_25 wrote:
On January 20 2014 00:18 Swisslink wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.


you mean sentry/immortal balance?

I mean if the meching terran becomes secure on 4 base with 200/200 he should have an advantage, but not an unbeatable one. And it should be very hard to get there.


Well, I think here we got the problem. It's not too hard to get there. I mean, of course the Zerg might be able to punish the meching Terran at some stage of the game, but I think most of these timings rely on the assumption that the Zerg knows from the very beginning that the Terran's going for mech. Which is a coinflip and a HUGE risk many players aren't willing to take.
I'd agree if it was very hard to reach this 200/200 mech ball on 4 bases, but right now I don't think it is. And therefore: Right now the Zerg are forced to go for Swarmhosts ;-)
I have to admit, I have barely ever seen a meching Terran NOT reaching a 200/200 army lately.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
Last Edited: 2014-01-19 16:45:13
January 19 2014 16:45 GMT
#755
Just watched the VoD of the final game and OMG it was so close!

DongRaeGu spammed like 6 fungals on those clumped up vikings, and later on is missing a single one to put the game in his favor. A bit sloppy, but well.

I feel Flash taking his 4th that early shouldn't be unpunished, and with just a small pack of ling-muta it could be denied.

Cool to see Flash do well, sad that DongRaeGu isn't in final boss mode yet. GG.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Green_25
Profile Joined June 2013
Great Britain696 Posts
January 19 2014 16:48 GMT
#756
On January 20 2014 00:50 Big J wrote:
Show nested quote +
On January 20 2014 00:43 Green_25 wrote:
On January 20 2014 00:35 Big J wrote:
On January 20 2014 00:22 Green_25 wrote:
On January 20 2014 00:18 Swisslink wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.



... which exists as a reaction to the Terran going mech. The Terran starts it all by going mech, that's just a fact :-P


The true reaction to mech should always be to kill them during the midgame, as it was in BW. However, mech shoudn't be AS strong as it is late game TvZ, I admit. Ravens are pretty dumb.


you mean sentry/immortal balance?

I mean if the meching terran becomes secure on 4 base with 200/200 he should have an advantage, but not an unbeatable one. And it should be very hard to get there.


yeah, that's sentry/immortal balance.
BL/Infestor was hard to reach because of it, but if you reached it you'd win 7-8/10 times. But Protoss still could win with a vortex.

It wouldn't be as extreme as that, BL/Infestor was winning more than 7-8/10 times too. Anyway in principle I don't have anything wrong with this kind of balance, as long as the way you break them in the midgame doesn't rely on silly cheese, weird build orders, and forcefields, which it wouldn't because its TvZ. There should also be more ways for zerg to win in the late game, rather than just the lucky vortex in wings.

T.O.P
Profile Joined December 2012
469 Posts
January 19 2014 16:52 GMT
#757
Flash Fighting!!!!!
I'm not the real T.O.P just a fan!
GWdeathscythe
Profile Joined November 2012
Brazil1091 Posts
January 19 2014 17:15 GMT
#758
Flash is the new Bisu: Confirmed!! Great at PL, fail in individual tournaments.
JD is BONJWA!
sharkie
Profile Blog Joined April 2012
Austria18619 Posts
January 19 2014 17:26 GMT
#759
On January 20 2014 02:15 GWdeathscythe wrote:
Flash is the new Bisu: Confirmed!! Great at PL, fail in individual tournaments.


its more about the matchups, not the tournament

Flash has become a one matchup guy
zimms
Profile Joined November 2009
Austria561 Posts
January 19 2014 17:41 GMT
#760
On January 19 2014 23:24 Green_25 wrote:
Show nested quote +
On January 19 2014 23:20 orvinreyes wrote:
On January 19 2014 23:13 Green_25 wrote:
On January 19 2014 23:10 anatase wrote:
On January 19 2014 23:05 Caihead wrote:
On January 19 2014 22:57 Zheryn wrote:
On January 19 2014 22:53 grapedog wrote:
anytime someone uses swarm hosts and loses, i laugh. it's like karma.


lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts.


He was doing tank run-bys and using the map to his full potential with great positioning, with the most ballsy base snipes I've ever seen. Completely playing against the established style of mech, attacking before max, sacking his whole ground army to kill bases, multi-proned tank attacks, not waiting to battle cruisers, and he won against swarm host corrupter infestor on a map where DRG can just move his swarmhosts slightly and attack 3 different bases with locusts.

Just no.



Well yes, as you said Flash used a completely different make, and it was beautiful, amazing entertaining w/e

While the Established style of mech is 10times crappier to watch and play than SH.


Raven turtle sucks to watch, but usually exists as a reaction to the zerg going swarmhost. Without PDD you eventually get worn down by locusts, unless you play like flash did here its impossible to win as the terran.

Lets just say both sides are problematic.


Therefore, TvZ is balanced!

No, sky terran is imbalanced, noone is arguing against that. I'd like to see zerg get a late-game anti-air buff, and I'm terran.


Well, DRG would have won if he didn't miss the first chain fungal.
Prev 1 36 37 38 39 40 42 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#80
WardiTV810
OGKoka 333
IntoTheiNu 63
Liquipedia
Replay Cast
09:00
SC:Evo Showmatches
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko380
OGKoka 333
SortOf 136
Rex 119
ProTech118
StarCraft: Brood War
Horang2 7593
Bisu 3953
GuemChi 1383
EffOrt 1235
BeSt 799
Mini 637
actioN 417
Hyuk 353
Larva 272
Zeus 249
[ Show more ]
Snow 182
Killer 176
ggaemo 162
Soulkey 135
Backho 119
ToSsGirL 100
Sharp 93
Hyun 82
JYJ 76
Sea.KH 49
Shine 40
[sc1f]eonzerg 35
Bale 35
Hm[arnc] 32
Sacsri 27
scan(afreeca) 17
GoRush 15
soO 12
SilentControl 11
yabsab 8
Icarus 5
Terrorterran 4
eros_byul 1
Dota 2
XcaliburYe472
qojqva67
Counter-Strike
olofmeister2362
zeus496
x6flipin407
allub211
edward95
Other Games
singsing2297
B2W.Neo1303
Livibee338
crisheroes300
hiko227
Fuzer 221
Sick133
ArmadaUGS105
Mew2King54
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Monday Night Weeklies
3h 23m
Replay Cast
11h 23m
Sparkling Tuna Cup
21h 23m
Afreeca Starleague
21h 23m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 11h
Replay Cast
1d 20h
Afreeca Starleague
1d 21h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
[ Show More ]
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.