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(so glad I took Reality of my antiteam ^^)
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Ammanas
Slovakia2166 Posts
![]() (so glad I took Reality of my antiteam ^^) | ||
GreenFate
France289 Posts
On January 05 2014 22:32 Woizit wrote: I thought Reality was absolutely dead from the mid-game. Terrans just seem invincible today I guess. Well Hydra made many mistakes. He never splitted corrupters against HSM, he didn't split BL to press on the north front at the same time, he never made vipers (well that may not have been a good idea, but he could have tried). | ||
tshi
United States2495 Posts
On January 05 2014 22:33 Nerchio wrote: Show nested quote + On January 05 2014 22:32 stuchiu wrote: On January 05 2014 22:30 Nerchio wrote: On January 05 2014 22:28 scares wrote: On January 05 2014 22:28 Nerchio wrote: On January 05 2014 22:26 scares wrote: On January 05 2014 22:24 Nerchio wrote: Can someome explain to me how is zerg supposed to beat this I fear this might be one of those " don't let it get that far" solutions, at least until someone innovative comes along that breaks everyones minds I know it is like that and it was always like that for Zerg, basically there is a death timer for Zerg where if you don't kill your opponent or cripple him a lot before a certain time, you pretty much lost. However, it's not like it's easy to get there, we don't see it very often To be honest with all the mech buffs it's very easy to get to this point as meching player, you just need to play very defensive and there is not many points where Zerg will be able to break you and when you start sacing scv's it's already too late If we let Terran beat Zerg with mech this boring for a few months, next expansion we can get a MSC, think about it!!!!!!! Be right back few months just practice with avilo! both of you are proplayers, right? | ||
samurai80
Japan4225 Posts
On January 05 2014 22:32 Ctesias wrote: Don't worry, we got a ZvZ coming up. What if they go mass bl / swarmhost / infestors :O | ||
Ctesias
4595 Posts
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Keeemy
Finland7855 Posts
On January 05 2014 22:34 DarkLordOlli wrote: I hope Shine 6 pools Oh god yes. Shine the master of cheese | ||
usopsama
6502 Posts
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Squat
Sweden7978 Posts
If there was a way to buff ground mech and nerf late game mass raven/viking, I think mech could be pretty good. | ||
Ammanas
Slovakia2166 Posts
On January 05 2014 22:33 AstrOtoss wrote: God dammit that game was so dumb why is turtling so good in this game Because the design of economy doesn't allow to punish turtling players by outexpanding them ![]() | ||
ChoDing
United States740 Posts
On January 05 2014 22:35 Keeemy wrote: Oh god yes. Shine the master of cheese thats kwanro... shine is master of all in there is difference llol | ||
Elite_
United States4259 Posts
On January 05 2014 22:34 DarkLordOlli wrote: I hope Shine 6 pools Remember the Up & Down match between these two? Shine 10pool Baneling'd EffOrt and EffOrt refused to leave because he was madbro. | ||
PVJ
Hungary5221 Posts
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jekku
Canada1640 Posts
On January 05 2014 22:34 raga4ka wrote: Should have just made a fuckton of swarmhosts ,vipers and spores corrupters , no neutral . No nudys no drop tech , that was a bad display of lategame by Hydra , but it was to be expected he isn't much of a lategame zerg , not very creative ... Yup hydra definetly had the game in the bag but just didnt adjust his composition at all. Just fighting late game mech/air with corruptor brood lord and fungal is never gonna end well. | ||
AxionSteel
United States7754 Posts
On January 05 2014 22:35 Squat wrote: I think ground mech is interesting and potentially highly entertaining. Mass air play late game is probably a bit broken. Once this many ravens and vikings are out, the only recourse for zerg is to have complete map control and creep spread and play the most mind-numbingly stupid style ever. If there was a way to buff ground mech and nerf late game mass raven/viking, I think mech could be pretty good. If you remove the swarmhost, then fine ![]() | ||
zyce
United States649 Posts
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GreenFate
France289 Posts
On January 05 2014 22:33 AstrOtoss wrote: God dammit that game was so dumb why is turtling so good in this game Because zerg is not used to super late game TvZ, and makes wrong choice :o | ||
Bagi
Germany6799 Posts
On January 05 2014 22:35 Squat wrote: I think ground mech is interesting and potentially highly entertaining. Mass air play late game is probably a bit broken. Once this many ravens and vikings are out, the only recourse for zerg is to have complete map control and creep spread and play the most mind-numbingly stupid style ever. If there was a way to buff ground mech and nerf late game mass raven/viking, I think mech could be pretty good. Swarm hosts lead to mass static def into ravens lead to mass air turtling. Nerf (redesign?) to swarm host accompanied by a raven nerf should go a long way. | ||
SiroKO
France721 Posts
Hydra had no clue how to play high eco super-lategame ZvT (swarmhosts/vipers/corruptors/mass spores). This looked like reminescent WOL play... | ||
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Zealously
East Gorteau22261 Posts
On January 05 2014 22:36 ChoDing wrote: Show nested quote + On January 05 2014 22:35 Keeemy wrote: On January 05 2014 22:34 DarkLordOlli wrote: I hope Shine 6 pools Oh god yes. Shine the master of cheese thats kwanro... shine is master of all in there is difference llol Kwanro is the master of the forgotten art of "make zergling" | ||
hansonslee
United States2027 Posts
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