• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:40
CET 11:40
KST 19:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Korean players' earnings Hit New All-Time High! SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim
Tourneys
[BSL23] Ro16 Group A - Saturday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11787 users

APM League Host by Golden - Page 5

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 25 2013 08:13 GMT
#81
On December 25 2013 15:00 Fuchsteufelswild wrote:
So the idea of this is that if you raise it high enough (200 might not be enough then, as others have said), you may need to focus on spamming a lot if you have trouble naturally keeping your APM that high naturally, which could also affect how the games are played.
It does seem like the better players will have no trouble getting to 200 without additional spam as many of them would be used to it.
GoOdy, Sjow, Elfi etc. can compete so long as they add mindless spam to their game.
Perhaps we'd see a few "unsieged" tanks dancing on the spot from right-click spamming to keep the APM high at times.


This is based on the in-game APM measurement then, I take it?


I think their wrists would give out with all that speed .
When I think of something else, something will go here
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
December 25 2013 08:53 GMT
#82
:p Their wrists are more easily damaged than other players' wrists, you mean? (I'm sure you're just making a joke though)
I think they're just not used to that speed and it doesn't come naturally to them, but have any of them specifically stated that it hurts them when they try?
I thought they just didn't feel the need and can't unless they force themselves to (but don't see the point in forcing themselves).

Maybe Sjow's next challenge should be get to rank 1 Master only with games of 200+ APM, but any time he wins a game without ending the game on over 200 APM, he has to forfeit the next game, thus punishing for not adhering to the strict spamming regimen! + Show Spoiler +
Not that the APM couldn't be put to useful tasks...
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 25 2013 09:21 GMT
#83
On December 25 2013 16:53 TheBloodyDwarf wrote:
Show nested quote +
On December 25 2013 00:06 ThePlagueJG wrote:
On December 25 2013 00:03 StarVe wrote:
The Anti Elfi League


No problem Elfi, SjoW and GoOdy will create their own league with blakcjack and etc... :D

Anyway fun idea Golden I like it :D

If you have higher apm than 100 you lose.


Make it 60, so we can have turn-based Starcraft!
Qwyn
Profile Blog Joined December 2010
United States2781 Posts
December 25 2013 09:45 GMT
#84
I would like to see this challenge upped to 300, please! xO. 200 is really quite too easy - any GM player worth any salt will be able to achieve that in a game.

Now 200 epm - that would be sick! God I'm going to go watch some Bisu FPVoDs...gives me nerdgasms. Or better yet, some Jaedong.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
prOpSnuffe
Profile Joined September 2010
Sweden241 Posts
December 25 2013 09:54 GMT
#85
Should be raised to atleast 250
Best starcraft 2 player of all time? INnoVation
phoenixfeather95
Profile Blog Joined January 2011
665 Posts
December 25 2013 09:55 GMT
#86
This such an awesome concept
Good luck with this!
@dbrisingr
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 25 2013 10:06 GMT
#87
OH i'm gonna watch this. This is silly but fun Good initiative.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
December 25 2013 10:33 GMT
#88
How about changing the goal to keeping your APM below 50? That should force you to consider every click or press of the button!
jackslater
Profile Joined November 2012
Russian Federation604 Posts
December 25 2013 10:44 GMT
#89
Wow nice!
ScoutWBF
Profile Joined April 2005
Germany641 Posts
December 25 2013 11:16 GMT
#90
Can you still hold CTRL+1 to get a lot of actions? Then you could just play at 100APM and hold CTRL+1 to not fall below 200APM. :D
Matiz_pl
Profile Joined August 2008
Poland163 Posts
December 25 2013 13:43 GMT
#91
It should be at least 250
"Competitive gaming consists of one and only one rule. You use what wins. " - FuumaMonou
t0ssboy
Profile Joined August 2011
Bulgaria681 Posts
December 25 2013 14:05 GMT
#92
Atleast we know Elfi ain't gonna win this tourney.
Courage is doing what you are afraid to do.There can be no courage if there is no fear.
Ellibereth
Profile Joined August 2010
United States66 Posts
December 25 2013 14:44 GMT
#93
On December 25 2013 15:44 Fuchsteufelswild wrote:
Show nested quote +
On December 25 2013 15:27 Ellibereth wrote:
Clearly the optimal strategy is to practice hitting 200 apm at the very start of the game as fast possible and then instantly leaving.

If they have 200 APM or higher as their average at the end of that short period, you'd have thrown the game!
You're counting on them failing to have 200APM before you leave, which would be a fatal mistake!


Not really.
If you have reasonable equipment and practiced nothing but instantly leaving upon reaching 200 asap for a bit you could probably be reasonably sure you're opponent is still at <200 at that point. (As they most likely haven't drilled that at all).

Let's put it this way: A consistent "world record" holder for reaching 200 then leaving would NEVER lose so its a practicable skill for a guaranteed win.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
Last Edited: 2013-12-25 15:12:19
December 25 2013 15:11 GMT
#94
signed up

real time apm or blizzard apm?
The harder it becomes, the more you should focus on the basics.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2013-12-25 15:36:17
December 25 2013 15:34 GMT
#95
On December 25 2013 23:44 Ellibereth wrote:
Show nested quote +
On December 25 2013 15:44 Fuchsteufelswild wrote:
On December 25 2013 15:27 Ellibereth wrote:
Clearly the optimal strategy is to practice hitting 200 apm at the very start of the game as fast possible and then instantly leaving.

If they have 200 APM or higher as their average at the end of that short period, you'd have thrown the game!
You're counting on them failing to have 200APM before you leave, which would be a fatal mistake!


Not really.
If you have reasonable equipment and practiced nothing but instantly leaving upon reaching 200 asap for a bit you could probably be reasonably sure you're opponent is still at <200 at that point. (As they most likely haven't drilled that at all).


You really couldn't be sure of that at all. In fact, it's rather unlikely to catch the opponent under 200 in a tournament where they know they have to keep it up or above that level.

You're also dropping APM for the time it takes you to actually quit the game - you need to take two actions and wait for the game to respond before the APM counter is stopped.

It might be possible to catch someone out if you're lucky, but it's basically gambling on milliseconds and no amount of practice will give you a very reliable advantage.

On December 25 2013 23:05 t0ssboy wrote:
Atleast we know Elfi ain't gonna win this tourney.


Depending on who signs up, I'm pretty sure elfi could still beat random Masters players by mindlessly spamming while he plays.

It would be kind of awesome if he did sign up to be honest. Just to rub it in. :D
WhizPower
Profile Joined June 2013
Netherlands33 Posts
December 25 2013 16:06 GMT
#96
Great idea!
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
December 25 2013 19:15 GMT
#97
On December 25 2013 23:05 t0ssboy wrote:
Atleast we know Elfi ain't gonna win this tourney.


Eh, elfi could do it if he just felt like like it. In the start when everyone box and spam in order to get warmed up and ready? Yeah elfi just makes that one action to produce a probe. Then pick his nose. And produce another probe. Click. Click. Then holy shit it's fighting time and clickclickclick 250 no problem top-notch unit control I'm the motherfucking elfi suck my dick. And so he won. Again.
Mark Munoz looks like Gretorp
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2013-12-26 08:20:03
December 26 2013 08:14 GMT
#98
On December 25 2013 23:44 Ellibereth wrote:
Show nested quote +
On December 25 2013 15:44 Fuchsteufelswild wrote:
On December 25 2013 15:27 Ellibereth wrote:
Clearly the optimal strategy is to practice hitting 200 apm at the very start of the game as fast possible and then instantly leaving.

If they have 200 APM or higher as their average at the end of that short period, you'd have thrown the game!
You're counting on them failing to have 200APM before you leave, which would be a fatal mistake!


Not really.
If you have reasonable equipment and practiced nothing but instantly leaving upon reaching 200 asap for a bit you could probably be reasonably sure you're opponent is still at <200 at that point. (As they most likely haven't drilled that at all).

Let's put it this way: A consistent "world record" holder for reaching 200 then leaving would NEVER lose so its a practicable skill for a guaranteed win.

I don't know why you're so sure that if you or some other single person decided to practise specifically for that task, no one else in the game would either.
There could easily be a large number of people trying to compete in this who make sure that they spike their APM up to 200+ as soon as possible, specifically to avoid that, then continue the game while trying to maintain that. Many fast players will naturally spam enough to get at least near that but probably higher, so it's not hard for them to spike to 200 as quickly as possible.
Perhaps the slower players that try to do this will manage to get up to that but then fail to maintain the speed if they keep playing without specifically trying to spam, but I think it's quite reasonable to suspect that many players would want to keep playing rather than quit like you recommend, and would relish their opponent diving out of the game (apart from getting less satisfaction from winning) because they know that they CAN maintain over 200 while playing well, so an opponent who leaves immediately after getting 200 loses, because both players have already reached 200.

Perhaps you're assuming that your example person could get to 200 as soon as possible and leave the split second after it reaches that speed.
Even if possible, I think you're getting into the sort of territory that would either require programs to make you leave in the instance that you get to 200APM (i.e. you'd get disqualified as such things are likely "unwritten rules" in this tournament), or you'd run a strong risk of being disqualified for the same reason even without having used a program to help you.
The tournament is meant to be fun, not pay people who want to find the most lame and abusive ways to win the tournament prize money, so I think at least some measures or concept of fairness will be in place.

On December 26 2013 00:34 Talin wrote:
It would be kind of awesome if he [Elfi] did sign up to be honest. Just to rub it in. :D

I have to agree with this. :D
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
vaderseven
Profile Joined September 2008
United States2556 Posts
Last Edited: 2013-12-27 02:12:02
December 27 2013 02:11 GMT
#99
How is apm being calculated?

Actions per game minute or
Actions per real life minute?

If its actions per game minute are you just using the apm counter at the score screen under the performance tab?
Golden
Profile Joined July 2011
Korea (South)42 Posts
December 27 2013 13:18 GMT
#100
On December 27 2013 11:11 vaderseven wrote:
How is apm being calculated?

Actions per game minute or
Actions per real life minute?

If its actions per game minute are you just using the apm counter at the score screen under the performance tab?


In Score board!
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #155 (PatchesSC Mod)
CranKy Ducklings98
CranKy Ducklings SOOP11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 225
Codebar 46
Rex 35
StarCraft: Brood War
Calm 3775
Rain 2071
Shuttle 938
FanTaSy 646
Hyuk 402
Larva 338
hero 295
firebathero 262
BeSt 217
Light 215
[ Show more ]
Soulkey 191
Killer 152
actioN 140
Mini 110
Mind 103
Zeus 84
Last 83
Pusan 81
ggaemo 76
ToSsGirL 35
ZerO 31
Creator 29
Barracks 25
Aegong 24
Free 22
910 21
NaDa 21
ajuk12(nOOB) 20
Sharp 19
sorry 19
yabsab 15
HiyA 12
soO 8
Dota 2
Gorgc996
monkeys_forever58
Counter-Strike
fl0m5900
SPUNJ456
kennyS361
Other Games
singsing820
Fuzer 173
ViBE37
ZerO(Twitch)4
Organizations
StarCraft: Brood War
UltimateBattle 14
[ Show 10 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Invitational
1h 20m
SHIN vs Rogue
ByuN vs Solar
MaxPax vs TBD
herO vs TBD
Clem vs TBD
IPSL
6h 20m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
9h 20m
Artosis vs Dewalt
Ret vs Tech
SOOP
23h 20m
soO vs FanTaSy
WardiTV Weekly
1d 1h
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
2 days
GSL
4 days
Replay Cast
4 days
[ Show More ]
KCM Race Survival
4 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.