• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:54
CET 19:54
KST 03:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
How to stay on top of macro? Current Meta PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1776 users

[IEM] Singapore Day 4 - Ro8, Ro4, and Grand Finals - Page 40

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 38 39 40 41 42 55 Next
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 01 2013 08:51 GMT
#781
On December 01 2013 17:50 BigFan wrote:
YES! herO!

Show nested quote +
On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.
Moderator
Samba
Profile Joined May 2010
Germany452 Posts
Last Edited: 2013-12-01 08:55:13
December 01 2013 08:52 GMT
#782
Hehe, the poor translator, Redeye´s questions are a huge clusterfuck.*sometimes
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
Enhancer_
Profile Joined May 2011
Canada320 Posts
December 01 2013 08:52 GMT
#783
On December 01 2013 17:30 blinken wrote:
Show nested quote +
On December 01 2013 17:26 Enhancer_ wrote:
Who is this guy casting with Tod. Needs to calm down and stop losing his voice over nothing. Calls the battles incredibly poorly at the same time too.


Does your extreme negativity ever make you sick? It's almost making me sick, so it must have an effect on you.

Does it annoy you that other people have opinions? The guy just seems like he's trying quite hard to do play by play and shut out everything Tod says, but it's just not effective when it's just loud and difficult to listen to. He'd be fine if he could tone it down a bit.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2013-12-01 08:53:44
December 01 2013 08:53 GMT
#784
On December 01 2013 17:50 BigFan wrote:
YES! herO!

Show nested quote +
On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


That is why there is a balance issue. It was obvious that herO had godlike micro there. BUT there must be a way for Zerg to counteract that with godlike micro of their own.

Or maps need to be a lot more wide open because the days where P needed chokes to help them defend is long over.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 01 2013 08:53 GMT
#785
On December 01 2013 17:51 stuchiu wrote:
Show nested quote +
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 01 2013 08:54 GMT
#786
On December 01 2013 17:53 BigFan wrote:
Show nested quote +
On December 01 2013 17:51 stuchiu wrote:
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?


You mean break him?
Moderator
Mintie
Profile Joined December 2012
Australia563 Posts
December 01 2013 08:54 GMT
#787
On December 01 2013 17:52 Samba wrote:
Hehe, the poor translator, Redeye´s questions are a huge clusterfuck.

I was thinking the exact same thing. So long, and laced with dry jokes as well!
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 01 2013 08:55 GMT
#788
On December 01 2013 17:51 stuchiu wrote:
Show nested quote +
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.


He needed Queens and spores to target down the warp prism but immortals kill them so fast.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 01 2013 08:56 GMT
#789
On December 01 2013 17:53 vthree wrote:
Show nested quote +
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


That is why there is a balance issue. It was obvious that herO had godlike micro there. BUT there must be a way for Zerg to counteract that with godlike micro of their own.

Or maps need to be a lot more wide open because the days where P needed chokes to help them defend is long over.

I think this is an underlying issue with ff tbh. It's an interesting ability for sure but being able to create a ton of chokes with some sentries is pretty powerful.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2013-12-01 08:59:07
December 01 2013 08:56 GMT
#790
On December 01 2013 17:53 BigFan wrote:
Show nested quote +
On December 01 2013 17:51 stuchiu wrote:
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?


Wall, forcefields, cannon overcharge, time warp? You cannot break a 2 base Protoss in the early/mid game.

The size of chokes at the natural is still designed with WoL Protoss in mind (fragile early mid game).
Yhamm
Profile Blog Joined December 2012
France7248 Posts
December 01 2013 08:57 GMT
#791
well it's really nice to see someone who smiles so much
LiquipediaWe will have only each other at the last
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 01 2013 08:57 GMT
#792
On December 01 2013 17:53 BigFan wrote:
Show nested quote +
On December 01 2013 17:51 stuchiu wrote:
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
On December 01 2013 17:28 TommyP wrote:
im done with this shit

that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?


Here's the math then. He was about 40 roaches. Minerals aren't the problem, it's gas. Hydras cost 50 gas. You also need range and speed,a nother 300 gas. And you need say 14-15 hydras so you need about 750+300 gas. That is 1050. The 40 roaches cost about 1000 gas. So you see, after he committed to raches early, it was too late to switch because if he switches mid way, he doesn't have enough of either unit to stop. He has to go hard one way into hydra or hard into roaches to stop it.
Moderator
mongoose22
Profile Joined July 2012
174 Posts
December 01 2013 08:57 GMT
#793
On December 01 2013 17:49 Sabu113 wrote:
Is it me or does DRG look way less handsome than he did like a year ago.


Maybe he lost that winning glow? I'll bet that herO is looking pretty cute right now. (Actually, herO is a good looking guy.)
Brutaxilos
Profile Blog Joined July 2010
United States2630 Posts
December 01 2013 08:57 GMT
#794
herO is such a sweet heart. My heart is getting confused. <3
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Hier
Profile Blog Joined November 2009
2391 Posts
December 01 2013 08:58 GMT
#795
herO is extremely likeable.
"But on a more serious note..." -everyone on this forum at some point.
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
December 01 2013 08:58 GMT
#796
He would've been fine with Queens targeting the Prism.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 01 2013 08:59 GMT
#797
On December 01 2013 17:58 Heartland wrote:
He would've been fine with Queens targeting the Prism.


Hero does have good micro. Give him some credit.
Moderator
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
December 01 2013 08:59 GMT
#798
On December 01 2013 17:54 stuchiu wrote:
Show nested quote +
On December 01 2013 17:53 BigFan wrote:
On December 01 2013 17:51 stuchiu wrote:
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
[quote]
that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?


You mean break him?

yes, break him. He looked like he had the advantage early on.


On December 01 2013 17:56 vthree wrote:
Show nested quote +
On December 01 2013 17:53 BigFan wrote:
On December 01 2013 17:51 stuchiu wrote:
On December 01 2013 17:50 BigFan wrote:
YES! herO!

On December 01 2013 17:48 stuchiu wrote:
On December 01 2013 17:47 BigFan wrote:
wow those 2 colossi, so close for that last one. Made the difference imo

On December 01 2013 17:43 vthree wrote:
On December 01 2013 17:39 BigFan wrote:
I leave for 5-10 mins and game 2 is over? Someone please tell me what happened.

On December 01 2013 17:30 vthree wrote:
On December 01 2013 17:29 BigFan wrote:
[quote]
that was amazing to see. It's DRG's fault for pumping so many roaches against mass immortals!


Yeah, because lings are great vs sentries...

hydras.



Hydras don't come out in time if herO goes for an earlier timing. And it is hard to tell which timing the Protoss will hit because they just throw down gates last minute and they warp in their units.

I missed the beginning of the game but saw DRG up 50 supply or so and looked like he had it. He needed to engage in a wide area.



He had a 360 degree surround.

true but the zealots were tanking the shots at that point as well. Infact, he wrapped in 5-6 zealots right as that fight was going on. I mean, the roaches ate full damage from the zealots and the immortals were left relatively unharmed until the zealots melted at which point 4-5 immortals with full hardened shields can chew that many roaches.


Yes so not much else DRG could have done here besides revamp his entire gameplan to fight an immortal all-in.

hmm but he had a hydra den there. Also, why didn't he use his earlier supply advantage and prevent herO from getting to that point?


Wall, forcefields, cannon overcharge, time warp? You cannot break a 2 base Protoss in the early/mid game.

hmm well, that map isn't exactly zerg friendly so I'll give you that. It just seemed like DRG's decision making played a role as well. He took out the exp then came back while herO's probes in the main were still there. If he left 1-2 roaches there, he could've cripped eco and forced him to wrap units back home.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
tns
Profile Joined June 2011
1054 Posts
December 01 2013 08:59 GMT
#799
Smilling assassin it's cute x)
firebathero miss u♥! http://youtu.be/AXkoG9GnpcM - 1998/11/30 to 2001/05/18 BW stabilized! - WoL v.alpha HotS v.beta LotD v.gamma... summer 2017 SC3 (sc1remastered)
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
December 01 2013 08:59 GMT
#800
On December 01 2013 17:59 stuchiu wrote:
Show nested quote +
On December 01 2013 17:58 Heartland wrote:
He would've been fine with Queens targeting the Prism.


Hero does have good micro. Give him some credit.


Sure. Just responding to some of the whining
Prev 1 38 39 40 41 42 55 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#30
RotterdaM1048
TKL 421
IndyStarCraft 214
SteadfastSC173
BRAT_OK 140
ZombieGrub61
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1048
TKL 421
Reynor 320
IndyStarCraft 214
SteadfastSC 173
BRAT_OK 140
ProTech125
ZombieGrub61
UpATreeSC 58
JuggernautJason41
MindelVK 24
Vindicta 20
StarCraft: Brood War
Britney 27950
Calm 2921
Horang2 1315
firebathero 190
Dewaltoss 80
Killer 49
Rock 40
scan(afreeca) 37
yabsab 13
Dota 2
qojqva3479
resolut1ontv 220
BananaSlamJamma176
Counter-Strike
fl0m368
Other Games
Beastyqt899
ceh9540
Liquid`VortiX158
Hui .134
Trikslyr50
QueenE45
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 128
• Adnapsc2 11
• Reevou 4
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• HerbMon 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV596
• lizZardDota247
• Noizen32
League of Legends
• Nemesis3885
Other Games
• imaqtpie900
• Shiphtur257
Upcoming Events
Replay Cast
4h 7m
ChoboTeamLeague
6h 7m
WardiTV Korean Royale
17h 7m
BSL: GosuLeague
1d 2h
PiGosaur Cup
1d 6h
The PondCast
1d 15h
Replay Cast
2 days
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Korean Royale
3 days
RSL Revival
4 days
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.