[HSC VIII] Day 1 - Page 47
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FueledUpAndReadyToGo
Netherlands30547 Posts
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Dingodile
4132 Posts
90% of all ZvT: 3-3 is basically like a "win-button" for T. Zerg has no time for going 3-3, sometimes not even possible to go Hive tech. | ||
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Darkhorse
United States23455 Posts
On November 15 2013 03:27 BlackCompany wrote: Haha, yeah i'm totally doing that aswell :D never been a fan of mines in my own games, i cant target them anyways because i have a million other things to do. Tanks just fire on their own^^ Yeah for sure! Plus it is easier to target fire tanks onto banelings than mines for me ![]() | ||
Undead1993
Germany17651 Posts
On November 15 2013 03:27 Darkhoarse wrote: Because he is just that handsome. EDIT: UNDEAD SNIPED earlier today a triple kill now a double kill, i am so on fire need to start practicing LOL | ||
PhoenixVoid
Canada32737 Posts
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Leviance
Germany4079 Posts
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Darkhorse
United States23455 Posts
On November 15 2013 03:28 Undead1993 wrote: earlier today a triple kill now a double kill, i am so on fire need to start practicing LOL Speaking of which, I will take you down next LRSL | ||
Qwerty85
Croatia5536 Posts
On November 15 2013 03:27 Dingodile wrote: 90% of all ZvT: 3-3 is basically like a "win-button" for T. Zerg has no time for going 3-3, sometimes not even possible to go Hive tech. 67% of all statistics on the Internet are made up ![]() | ||
Larkin
United Kingdom7161 Posts
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BlackCompany
Germany8388 Posts
On November 15 2013 03:26 Qwerty85 wrote: I may be biased terran but those mines looked pretty much worthless for the most part. I didn't think it would make such difference. The strenght of mines is that they are forcing so much mirco from the Zerg in my view. You cant just run all your banes in because then they will kill you. But the small packs that run in due to mines allow the marines to do much more damage On November 15 2013 03:28 Darkhoarse wrote: Yeah for sure! Plus it is easier to target fire tanks onto banelings than mines for me ![]() Ye^^ i always select all my tanks and spam right click on banes, when i hit a volley right in the middle i start splitting my marines | ||
Ludwigvan
Germany2364 Posts
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JustPassingBy
10776 Posts
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Darkhorse
United States23455 Posts
On November 15 2013 03:27 Dingodile wrote: 90% of all ZvT: 3-3 is basically like a "win-button" for T. Zerg has no time for going 3-3, sometimes not even possible to go Hive tech. Man I was hoping it wasn't a balance whine thing... dang. | ||
Boucot
France15997 Posts
On November 15 2013 03:25 SmoKim wrote: That guy is really good, his name was Penguin right? mYi.PengWin yes ! | ||
Noonius
Estonia17413 Posts
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Zenbrez
Canada5973 Posts
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Weavel
Finland9221 Posts
On November 15 2013 03:30 Zenbrez wrote: Not a very good one Wth kind of map pool is this? O.o ![]() | ||
Squat
Sweden7978 Posts
Once 3-3 finishes it's academic, but killing the fourth is where Taeja won the game | ||
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Darkhorse
United States23455 Posts
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Darkhorse
United States23455 Posts
On November 15 2013 03:30 Squat wrote: Taeja killed the fourth at a super critical time, she was stymied in gas intake for a long time. Once that happens the upgrade advantage will snowball as the Hive will be even later as the zerg has to produce a ton of units to compensate. Once 3-3 finishes it's academic, but killing the fourth is where Taeja won the game Nicely done sir. | ||
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