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On September 27 2013 22:36 Fusilero wrote:Show nested quote +On September 27 2013 22:35 Keeemy wrote:On September 27 2013 22:33 robson1 wrote:On September 27 2013 22:31 hipo wrote:On September 27 2013 22:19 myminerals wrote:On September 27 2013 22:15 boxerfred wrote: okay, I'll stop rooting for individual players. there's no consistency at all (that means, that a pro is at least a year top notch, god dammit!), except for symbol. no wait..
i'll just quit watching sc2. not having fun anymore, and since fun and entertainment is the only real reason for me to watch the game instead of playing it, that should be enough as a justification. There is no a single consistent player in SC2 these days. There are many good players, but noone truly dominates. I'd say Taeja, but he got really good only recently and who knows for how long. Soulkey... He truly dominates? he didn't win anything since GSL 1, which was 6 month ago. Since then he got to a good, but not dominating Ro4 at the first WCS global finals, crashed and burn as the ace in PL, didn't get to the World finals the second time and overall played very well, but far from dominating. Yeah Soulkey isn't dominating, but he's one of the most consistent Code S ro8 players atleast. Violet would probably be just as consistent if he didn't screw his visa. Ever since Sao Paulo violet is probably the single most consistent player in SC2 he's always a high finisher and threat but he's quiet this year due to fumbling his visa three times in a row.
Just no.
http://www.aligulac.com/players/8/results/?after=&before=&race=ptzr&country=KR&bestof=all&offline=offline&game=all&op=Filter
http://www.aligulac.com/players/8/results/?after=&before=&race=ptzr&country=KR&bestof=all&offline=both&game=HotS&op=Filter
Violet has never been anything more than an pretty alright zerg when compared to other koreans. He's decent, but his fame is build on the skulls of slaughtered foreigners.
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On September 27 2013 22:30 Douillos wrote: I can understand the disappointment but still... Innovation has been doing the same fuckin' thing for weeks. He is the main reason I almost no longer watch sc2. Fast 3 base into 4M rally point EVERY... FUCKIN.. TIME!
So people are beating the most PREDICTABLE player ever? Well it's about fuckin' time.
Like he has a choice? Tier 3 Terran is still a huge joke. Tanks are a joke with fast mutas. Mech is counter by swarm hosts and vipers.
I guess he can try more 11-11s?
Hellbat pushes were viable prenerf but in order to balance TvT, they took alway that as well.
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On September 27 2013 22:38 TeeTS wrote:Show nested quote +On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary.
INnoVation actually manually boosts medivacs from time to time behind the army while he is still splitting below. Ofcourse he can't always do it, but priority would be the option to evacuate as late as possible if needed. His control is insanely good, can't see how anyone would bother trying to discredit INnoVation for his control, when he is clearly one of the best controlling players
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United Kingdom38255 Posts
Soo beating Innovation just helps demonstrate how superior J-God was to the rest of the group.
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On September 27 2013 22:15 KelsierSC wrote:Show nested quote +On September 27 2013 22:14 ne0lith wrote:On September 27 2013 22:07 KelsierSC wrote:On September 27 2013 22:00 Squat wrote:On September 27 2013 21:45 KelsierSC wrote:On September 27 2013 21:39 robson1 wrote:On September 27 2013 21:31 KelsierSC wrote:On September 27 2013 21:27 robson1 wrote:On September 27 2013 21:26 KelsierSC wrote:On September 27 2013 21:21 ZenithM wrote: [quote] And so far the discussion has been fairly reasonable. We're not "shitting" on anyone. ill informed criticism is not reasonable imo. Point to the "ill informed criticism" The only thing I'd say was unreasonable was the guy who just said: "fire the guy, right now" Pretty much everyone saying he doesn't watch, doesn't play, doesn't know about strategies. Unless you live in his house you don't know how much he plays. He does watch SC2 as he is a god damn caster, unless he casts with his eyes closed. He does know about strategies, he references them many times in the cast. however his role in the casting duo is for entertainment,play-by-play and to ask Artosis to talk about strategies in more depth. People calling for him to be fired or replaced by wolf when they don't really understand anything is not reasonable Well obviously you cannot know for sure how much he plays and watches, but you can look at the result, which is his casting, conclude that it declined and is subpar knowledge wise and look for a reason. Since he's a talented smart guy, it the reason seems to be, that he does not invest the necessary time. that's just basic logic. Well he does watch SC2. But if he only watches his casted games, he watches less SC than the average TL member, which is not enough to impress. He does not know about any strategies that are somewhat new, he cannot contribute anything relevant from a strategical standpoint, in fact, he often tries to make jokes and tell stories(which is generally fine, and the corner stone of his appeal as a caster) when some big decisions are made, because he outright misses it. I know that his role in the casting duo is to give play by play and entertainment, but he should also know basic stuff. Also he does not know enough about the players. Sometimes he just cannot say anything regarding some of the more unknown players. He called TvT innovations best matchup TODAY..... while Everybody and their grandmother are harping about post hellbat Innovation TvT for months now. Well all of your argument is based on his casting having declined which I don't think it has but that is just an opinion so this is a rather pointless discussion. I think you want tasteless to be a strategical mastermind that discusses in depth strategies, I just don't think that is his role, if you listen properly he prompts artosis to talk about strategy in depth. I agree with you about the unknown player argument. You know I think it is hard for anyone to give in depth discussion of an unknown player...because they are an unknown player. His knowledge of the game and current meta is quantifiably worse. It's not a vague statement, it's not just saying "he lost his passion". His casting has declined in quality, regardless of what his role is. Your commendably stalwart defense of him seems emotional and not quite objective. Even if he is just a play by play guy, maintaining a high level of technical knowledge and staying up to date on trends and the meta should be prerequisites for casting the highest level of competitive starcraft there is. I don't hate Tasteless at all but I do expect a certain level of quality when watching content of this caliber. How would you quantify it, is there a new metric like strategies discussed per minute? Again it just seems people say, his casting has declined in quality because he makes one slip up. I have enjoyed this cast j because of the discussion and the chemistry between Tastosis. At the beginning Tasteless saying innovation has good TvT really doesn't phase me. I am emotional about it for sure because I think he is a great caster and I think the criticism is unfair , but I don't think I have said anything that isn't defend-able in an objective way. The problem is that you are defending him against of the accusations of lacking game knowledge by saying that he's entertaining anyway. Good for you that you aren't bothered by him not knowing what he's talking about on numerous occasions, that doesn't apply to everyone. Yeh you didn't read what I said, I was saying you can't gauge his game knowledge from the game because his role isn't to supply in depth game knowledge it is to be entertaining. Like I said i'm done discussing it. See you all the day after tomorrow to watch Tastosis again.
A good caster has to have at least decent knowledge about the subject, regardless whether his job is to entertain or not. You're acting as if providing false information and displaying severe lack of knowledge on a regular basis shouldn't put viewers off because his job is not to know what he's talking about but to be Artosis' friend on camera. He's not a host that doesn't have to know much besides being entertaining in front of a camera, he's a freaking caster for a complex strategy game that he doesn't seem to care or know much about anymore. Based on your logic, Artosis shouldn't be doing entertaining stuff like joking or talking about off topic stuff either, since his job is to be an analytical caster, right? Is it that hard to see how a good caster needs a decent amount of both knowledge and entertainment value, without being absolutely terrible at one of these aspects compared to the other? Focusing on one thing does not mean ignoring the other will not bring the cast quality down.
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On September 27 2013 22:38 TeeTS wrote:Show nested quote +On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary. Plus you don't even need Medivacs on their own groups to micro them away from Marines; what I do, when I want to hit & run without Medivacs dancing awkwardly with Marines, is simply ctrl-click Medivacs, boost them away behind my Marines, and ctrl-click Marines to hit & run. I'm sure I'm not the only one doing that.
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On September 27 2013 22:23 boxerfred wrote:Show nested quote +On September 27 2013 22:19 myminerals wrote:On September 27 2013 22:15 boxerfred wrote: okay, I'll stop rooting for individual players. there's no consistency at all (that means, that a pro is at least a year top notch, god dammit!), except for symbol. no wait..
i'll just quit watching sc2. not having fun anymore, and since fun and entertainment is the only real reason for me to watch the game instead of playing it, that should be enough as a justification. There is no a single consistent player in SC2 these days. There are many good players, but noone truly dominates. I'd say Taeja, but he got really good only recently and who knows for how long. Yep, that's the point! I mean, you can either love a guy for his personality, or for his playstyle, or for his pure skill. Maybe I forgot another criteria, so remind me of it if it comes to your mind. so, where in korea do you find a player with personality apart from MC and two or three more? And with personality, I do not mean failing a champagne pull at dreamhack, or saying "cheer for me" in bad english. I am sure those korean players do have a personality of course, but since they're not showing it, I can't choose any of them. So, let's now go for playstyle - I loved Life's ling micro (beginning of HotS, MLG Life vs Flash...aaaawww, I loved that series), and I enjoy his aggressive style. That's why I am a Life fan. But I do not get to see much of him lately.. or let's say, nothing motivating. For Protoss, I went for LiquidHerO, because HerOvZ is just fun. Storm drops all the way, I remember matches on Entombed Valley vs, I think, Curious? Not sure. But hey, he's at least kind-of consistent in reaching WCS AM ro8's - no, wait. So my last pick of favs was Innovation, I completely jumped on the hype train and was stunned by his TvZ performance. Okay, it seems to be over now. So what to do, repick? Lolno. It's been difficult for me to pick a player judging only by his playstyle in SC2 as well. A lot of really good BW players had their own ways of doing things and that's why BW was so entertaining. Mediocre BW players were all the same, their playstyle was inexpressive, two-dimensional and you could barely expect something onorthodox from the likes of soO. I'd say that in SC2 Innovation, Stephano, Life, HerO, sOs, Rain play a bit differently than the others, maybe Leenock. But that's it.
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On September 27 2013 22:33 robson1 wrote:Show nested quote +On September 27 2013 22:31 hipo wrote:On September 27 2013 22:19 myminerals wrote:On September 27 2013 22:15 boxerfred wrote: okay, I'll stop rooting for individual players. there's no consistency at all (that means, that a pro is at least a year top notch, god dammit!), except for symbol. no wait..
i'll just quit watching sc2. not having fun anymore, and since fun and entertainment is the only real reason for me to watch the game instead of playing it, that should be enough as a justification. There is no a single consistent player in SC2 these days. There are many good players, but noone truly dominates. I'd say Taeja, but he got really good only recently and who knows for how long. Soulkey... He truly dominates? he didn't win anything since GSL 1, which was 6 month ago. Since then he got to a good, but not dominating Ro4 at the first WCS global finals, crashed and burn as the ace in PL, didn't get to the World finals the second time and overall played very well, but far from dominating. I was answering to your first sentence. Soulkey doesn't dominate but he is so damn consistent with five RO8 in a row in GSL/OSL, RO4 in WCG Korea and a very good record in PL.
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On September 27 2013 22:42 TheDwf wrote:Show nested quote +On September 27 2013 22:38 TeeTS wrote:On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary. Plus you don't even need Medivacs on their own groups to micro them away from Marines; what I do, when I want to hit & run without Medivacs dancing awkwardly with Marines, is simply ctrl-click Medivacs, boost them away behind my Marines, and ctrl-click Marines to hit & run. I'm sure I'm not the only one doing that. Then why are you saying that its so hard to have medivacs not in your army control group? Just bizarre.
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On September 27 2013 22:41 ne0lith wrote:Show nested quote +On September 27 2013 22:15 KelsierSC wrote:On September 27 2013 22:14 ne0lith wrote:On September 27 2013 22:07 KelsierSC wrote:On September 27 2013 22:00 Squat wrote:On September 27 2013 21:45 KelsierSC wrote:On September 27 2013 21:39 robson1 wrote:On September 27 2013 21:31 KelsierSC wrote:On September 27 2013 21:27 robson1 wrote:On September 27 2013 21:26 KelsierSC wrote: [quote]
ill informed criticism is not reasonable imo. Point to the "ill informed criticism" The only thing I'd say was unreasonable was the guy who just said: "fire the guy, right now" Pretty much everyone saying he doesn't watch, doesn't play, doesn't know about strategies. Unless you live in his house you don't know how much he plays. He does watch SC2 as he is a god damn caster, unless he casts with his eyes closed. He does know about strategies, he references them many times in the cast. however his role in the casting duo is for entertainment,play-by-play and to ask Artosis to talk about strategies in more depth. People calling for him to be fired or replaced by wolf when they don't really understand anything is not reasonable Well obviously you cannot know for sure how much he plays and watches, but you can look at the result, which is his casting, conclude that it declined and is subpar knowledge wise and look for a reason. Since he's a talented smart guy, it the reason seems to be, that he does not invest the necessary time. that's just basic logic. Well he does watch SC2. But if he only watches his casted games, he watches less SC than the average TL member, which is not enough to impress. He does not know about any strategies that are somewhat new, he cannot contribute anything relevant from a strategical standpoint, in fact, he often tries to make jokes and tell stories(which is generally fine, and the corner stone of his appeal as a caster) when some big decisions are made, because he outright misses it. I know that his role in the casting duo is to give play by play and entertainment, but he should also know basic stuff. Also he does not know enough about the players. Sometimes he just cannot say anything regarding some of the more unknown players. He called TvT innovations best matchup TODAY..... while Everybody and their grandmother are harping about post hellbat Innovation TvT for months now. Well all of your argument is based on his casting having declined which I don't think it has but that is just an opinion so this is a rather pointless discussion. I think you want tasteless to be a strategical mastermind that discusses in depth strategies, I just don't think that is his role, if you listen properly he prompts artosis to talk about strategy in depth. I agree with you about the unknown player argument. You know I think it is hard for anyone to give in depth discussion of an unknown player...because they are an unknown player. His knowledge of the game and current meta is quantifiably worse. It's not a vague statement, it's not just saying "he lost his passion". His casting has declined in quality, regardless of what his role is. Your commendably stalwart defense of him seems emotional and not quite objective. Even if he is just a play by play guy, maintaining a high level of technical knowledge and staying up to date on trends and the meta should be prerequisites for casting the highest level of competitive starcraft there is. I don't hate Tasteless at all but I do expect a certain level of quality when watching content of this caliber. How would you quantify it, is there a new metric like strategies discussed per minute? Again it just seems people say, his casting has declined in quality because he makes one slip up. I have enjoyed this cast j because of the discussion and the chemistry between Tastosis. At the beginning Tasteless saying innovation has good TvT really doesn't phase me. I am emotional about it for sure because I think he is a great caster and I think the criticism is unfair , but I don't think I have said anything that isn't defend-able in an objective way. The problem is that you are defending him against of the accusations of lacking game knowledge by saying that he's entertaining anyway. Good for you that you aren't bothered by him not knowing what he's talking about on numerous occasions, that doesn't apply to everyone. Yeh you didn't read what I said, I was saying you can't gauge his game knowledge from the game because his role isn't to supply in depth game knowledge it is to be entertaining. Like I said i'm done discussing it. See you all the day after tomorrow to watch Tastosis again. A good caster has to have at least decent knowledge about the subject, regardless whether his job is to entertain or not. You're acting as if providing false information and displaying severe lack of knowledge on a regular basis shouldn't put viewers off because his job is not to know what he's talking about but to be Artosis' friend on camera. He's not a host that doesn't have to know much besides being entertaining in front of a camera, he's a freaking caster for a complex strategy game that he doesn't seem to care or know much about anymore. Based on your logic, Artosis shouldn't be doing entertaining stuff like joking or talking about off topic stuff either, since his job is to be an analytical caster, right? Is it that hard to see how a good caster needs a decent amount of both knowledge and entertainment value, without being absolutely terrible at one of these aspects compared to the other?
Artosis is analysis, tasteless is play by play. As a critical listener I haven't heard many mistakes by tasteless (play by play calling is mostly situational observation so not sure what else you want from the style), and it's nice to have a noob friendly guy on the team with arty going very deep strategically all the time.
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I hope Jjakji can go far this season. It would prove he wasn't a fluke, he just had a very unstable team environment and all in my opinion. And he's a very cool dude, I mean, look at that ID.
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On September 27 2013 22:41 Asha` wrote: Soo beating Innovation just helps demonstrate how superior J-God was to the rest of the group. Amen. jjakji's return to glory also commands all other Terran heathens to be sent in Code A, where they belong, so He can show Terrans the true path.
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yada yada yada. Terran imba weak.
2013: Premier tournament wins Terran: 10 Second places in premier tournaments: 3 final appearances: 13
Premier Tournament wins Protoss: 3 Second places in premier tournaments: 7 final appearances: 10
Premier tournament wins Zerg: 5 Second places in premier tournaments: 6 Final appearances: 11
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On September 27 2013 22:40 vthree wrote:Show nested quote +On September 27 2013 22:30 Douillos wrote: I can understand the disappointment but still... Innovation has been doing the same fuckin' thing for weeks. He is the main reason I almost no longer watch sc2. Fast 3 base into 4M rally point EVERY... FUCKIN.. TIME!
So people are beating the most PREDICTABLE player ever? Well it's about fuckin' time. Like he has a choice? Tier 3 Terran is still a huge joke. Tanks are a joke with fast mutas. Mech is counter by swarm hosts and vipers. I guess he can try more 11-11s?
Just putting together a tight mid game build that he occasionally deviates to would make him scary as shit. More raxes instead of a 3rd CC, 2 factory helions or even banshee builds.
How can you expect to play against people who know your build off by heart.
Upgrades, expansion timing, the reaper and hellion timing and the 2 medivac push timing is going to be expected against him every game, because he does it every game.
Seriously, if the guy did this build 75% of the time instead of 100% he doesn't 2 rax, people would actually have to do something other than being able to blind counter him.
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On September 27 2013 22:44 bo1b wrote:Show nested quote +On September 27 2013 22:42 TheDwf wrote:On September 27 2013 22:38 TeeTS wrote:On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary. Plus you don't even need Medivacs on their own groups to micro them away from Marines; what I do, when I want to hit & run without Medivacs dancing awkwardly with Marines, is simply ctrl-click Medivacs, boost them away behind my Marines, and ctrl-click Marines to hit & run. I'm sure I'm not the only one doing that. Then why are you saying that its so hard to have medivacs not in your army control group? Just bizarre. Double click on sc2.exe, F2, 1v1 Terran and you'll figure it out why by yourself once you're familiar with Terran micro in TvZ engagements.
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On September 27 2013 22:47 robson1 wrote: yada yada yada. Terran imba weak.
2013: Premier tournament wins Terran: 10 Second places in premier tournaments: 3 final appearances: 13
Premier Tournament wins Protoss: 3 Second places in premier tournaments: 7 final appearances: 10
Premier tournament wins Zerg: 5 Second places in premier tournaments: 6 Final appearances: 11
BW Terran was so imba 4 of the 5 bonjwas are terran.
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On September 27 2013 22:47 robson1 wrote: yada yada yada. Terran imba weak.
2013: Premier tournament wins Terran: 10 Second places in premier tournaments: 3 final appearances: 13
Premier Tournament wins Protoss: 3 Second places in premier tournaments: 7 final appearances: 10
Premier tournament wins Zerg: 5 Second places in premier tournaments: 6 Final appearances: 11
u have to realize , there were some terran nerf inbetween and more nerfs incoming soon, terran was rlly strong before the hellbat nerf
cant compare whole 2013 to what it is now -.-
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great to see jjakji giving korea a final forwell before going to europe in 2014. I kind of wish that plan changed and he'd stay though :/
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On September 27 2013 22:49 TheDwf wrote:Show nested quote +On September 27 2013 22:44 bo1b wrote:On September 27 2013 22:42 TheDwf wrote:On September 27 2013 22:38 TeeTS wrote:On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary. Plus you don't even need Medivacs on their own groups to micro them away from Marines; what I do, when I want to hit & run without Medivacs dancing awkwardly with Marines, is simply ctrl-click Medivacs, boost them away behind my Marines, and ctrl-click Marines to hit & run. I'm sure I'm not the only one doing that. Then why are you saying that its so hard to have medivacs not in your army control group? Just bizarre. Double click on sc2.exe, F2, 1v1 Terran and you'll figure it out why by yourself once you're familiar with Terran micro in TvZ engagements.
I actually have them seperated, but I guess I am not on INnoVations level ^_-
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On September 27 2013 22:49 TheDwf wrote:Show nested quote +On September 27 2013 22:44 bo1b wrote:On September 27 2013 22:42 TheDwf wrote:On September 27 2013 22:38 TeeTS wrote:On September 27 2013 22:33 TheDwf wrote:On September 27 2013 22:18 bo1b wrote: This is the same person who thinks having a separate hotkey for marines/marauders in order to stutter step without losing medivac healing is too hard.
He might be the most amazing player in the universe, but his bias is insane. Oh, hadn't seen this one. How about you go laddering a bit with Terran, and experiment by yourself what happens when you try to manage 3 control groups in a fight lasting 3-4 seconds on average—all while splitting Marines and apparently targetting with Mines, something not even the Code S Terrans manage to do at once despite having 500-550 apm at peaks during engagements? I'm sure you'll do all of this so much better. the thing is, there are several reasons you normally want your medivacs right above the bio. If you put them on a different control group you might get more healing, but they are exposed if you kite back, you lose the option to insta pick up. I rather lose a bit of healing than lose a couple of medivacs or are unable to pick up and leave if nessecary. Plus you don't even need Medivacs on their own groups to micro them away from Marines; what I do, when I want to hit & run without Medivacs dancing awkwardly with Marines, is simply ctrl-click Medivacs, boost them away behind my Marines, and ctrl-click Marines to hit & run. I'm sure I'm not the only one doing that. Then why are you saying that its so hard to have medivacs not in your army control group? Just bizarre. Double click on sc2.exe, F2, 1v1 Terran and you'll figure it out why by yourself once you're familiar with Terran micro in TvZ engagements.
I don't know why you even bother, pretty sure he's just staying stuff like that hopeing to annoy you. Atleast I can't imagine someone serious suggesting that you should add another hotkey to the terran army for bio army without medivacs.
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