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[Code S]Ro32 Group H WCS KR GSL Season 3 2013 - Page 26

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 53 Next
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
Last Edited: 2013-09-12 11:25:55
September 12 2013 11:25 GMT
#501
On September 12 2013 20:24 paradoxOO9 wrote:
Show nested quote +
On September 12 2013 20:14 gedatsu wrote:
On September 12 2013 20:09 paradoxOO9 wrote:
I'm confused at how progamers make almost simple mistakes when it comes to controlling during engagements. They have the apm to spare surely?

The sad truth is that a lot of them would rather lose a chunk of their army than go above 1000 minerals.

But them keeping hold of their important units saves them so many resources that it seems absurd not to. Imagine if Zergs didnt have to remake corrupters after each fight because they targeted the colossi then flew away

They have good hp and armor and P isnt required (edit: a better word?) to produce these colossi again.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
mikedebo
Profile Joined December 2010
Canada4341 Posts
September 12 2013 11:25 GMT
#502
I am going to twitch tv headquarters to murder them all with a fucking squeegee THIS AD OMG
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Noocta
Profile Joined June 2010
France12578 Posts
September 12 2013 11:27 GMT
#503
On September 12 2013 20:24 paradoxOO9 wrote:
Show nested quote +
On September 12 2013 20:14 gedatsu wrote:
On September 12 2013 20:09 paradoxOO9 wrote:
I'm confused at how progamers make almost simple mistakes when it comes to controlling during engagements. They have the apm to spare surely?

The sad truth is that a lot of them would rather lose a chunk of their army than go above 1000 minerals.

But them keeping hold of their important units saves them so many resources that it seems absurd not to. Imagine if Zergs didnt have to remake corrupters after each fight because they targeted the colossi then flew away


So far, the better zerg at doing that has always been Life, who actually control zergling like they matter and aren't free units.
Terran players are the best at it tho. Perhaps because you can macro quickly without leaving eye sight of your army, perhaps because their production speed is slower than the other races, perhaps because Mules can be stocked unlike injects, perhaps because controling well a terran army just net more visible results.

" I'm not gonna fight you. I'm gonna kick your ass ! "
Big J
Profile Joined March 2011
Austria16289 Posts
September 12 2013 11:28 GMT
#504
On September 12 2013 20:24 lolfail9001 wrote:
Show nested quote +
On September 12 2013 20:20 Big J wrote:
why is it a surprise? Ace player of the GSTL winner? Hell yeah this guy is a contender for 1st in any group.

MVP did not win this GSTL, stahp!


Oh fuck, sorry. Forgot that IM stepped it up in the playoffs.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 12 2013 11:29 GMT
#505
On September 12 2013 20:24 paradoxOO9 wrote:
Show nested quote +
On September 12 2013 20:14 gedatsu wrote:
On September 12 2013 20:09 paradoxOO9 wrote:
I'm confused at how progamers make almost simple mistakes when it comes to controlling during engagements. They have the apm to spare surely?

The sad truth is that a lot of them would rather lose a chunk of their army than go above 1000 minerals.

But them keeping hold of their important units saves them so many resources that it seems absurd not to. Imagine if Zergs didnt have to remake corrupters after each fight because they targeted the colossi then flew away

Keeping corruptors is putting a restraint on your army supply too though, since new collosi won't appear in battle any time soon, if toss has enough army left on ground, though if toss has enough army left on the ground and you do not keep most of yours alive, it will just snowball i guess... Just trading corruptors for DEAD collosi is good thing i believe.
P. S. In first game soO should not have taken that close-to-enemy fourth IMO, granted he did not have the most mobile composition to deal with counter-attacks.
DeMoN pulls off a Miracle and Flies to the Moon
DJHelium
Profile Joined December 2010
Sweden13480 Posts
September 12 2013 11:29 GMT
#506
On September 12 2013 20:24 lolfail9001 wrote:
Show nested quote +
On September 12 2013 20:20 juvenal wrote:
On September 12 2013 20:18 lolfail9001 wrote:
On September 12 2013 20:17 DJHelium wrote:
On September 12 2013 20:14 lolfail9001 wrote:
On September 12 2013 20:11 Brian333 wrote:
Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.

All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.


[image loading]

+ Show Spoiler +
I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.

DRG has his weak aspect of play too, not so fast.

could you just try not to be ignorant? It's better to stay calm sometimes you know? Go watch wol drg.

WoL DRG? The one, that got reverse swept in finals of Iron Squid II? Or the one, that got picked apart by Ryung in that epic Whirlwind game, that made me love WoL TvZ, even though it was accepted OP for Z. And yes, i am calm, i just say that each korean zerg has at least 1 weak aspect of play: In DRG's case it is somehow ends up being mirror match-up (i seriously do not know what matters in ZvZ other than game sense, decision making, scouting and ability to macro well enough).


DongRaeGu has some strange games/throws, and seems a bit weak in ZvZ atm. I'd say he is one of the most well rounded players there is though.

Actually I think every player has one poor aspect of his play. The ones I think had no weakness during a period in SC2 history are Mvp (early/late 2011), Taeja (summer 2012) and Life (late 2012/early 2013).
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
vrok
Profile Joined August 2009
Sweden2541 Posts
September 12 2013 11:30 GMT
#507
MVP fighting!
"Starcraft 2 very easy game" - White-Ra
Glubschauge
Profile Joined April 2012
Austria1216 Posts
September 12 2013 11:31 GMT
#508
Bomber fighting!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2013-09-12 11:31:40
September 12 2013 11:31 GMT
#509
On September 12 2013 20:29 DJHelium wrote:
Show nested quote +
On September 12 2013 20:24 lolfail9001 wrote:
On September 12 2013 20:20 juvenal wrote:
On September 12 2013 20:18 lolfail9001 wrote:
On September 12 2013 20:17 DJHelium wrote:
On September 12 2013 20:14 lolfail9001 wrote:
On September 12 2013 20:11 Brian333 wrote:
Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.

All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.


[image loading]

+ Show Spoiler +
I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.

DRG has his weak aspect of play too, not so fast.

could you just try not to be ignorant? It's better to stay calm sometimes you know? Go watch wol drg.

WoL DRG? The one, that got reverse swept in finals of Iron Squid II? Or the one, that got picked apart by Ryung in that epic Whirlwind game, that made me love WoL TvZ, even though it was accepted OP for Z. And yes, i am calm, i just say that each korean zerg has at least 1 weak aspect of play: In DRG's case it is somehow ends up being mirror match-up (i seriously do not know what matters in ZvZ other than game sense, decision making, scouting and ability to macro well enough).


DongRaeGu has some strange games/throws, and seems a bit weak in ZvZ atm. I'd say he is one of the most well rounded players there is though.

Actually I think every player has one poor aspect of his play. The ones I think had no weakness during a period in SC2 history are Mvp (early/late 2011), Taeja (summer 2012) and Life (late 2012/early 2013).

Simply with zergs it shows the most for some strange reason. Also, i dare to say that Mvp had weakness called MMA, TaeJa had a weakness called his greed in TvZ (well, can't blame him for being greedy in back-then-Z-favored match-up) and Life... Soulkey.
DeMoN pulls off a Miracle and Flies to the Moon
Latto
Profile Joined April 2011
235 Posts
September 12 2013 11:32 GMT
#510
On September 12 2013 20:20 juvenal wrote:
Show nested quote +
On September 12 2013 20:18 lolfail9001 wrote:
On September 12 2013 20:17 DJHelium wrote:
On September 12 2013 20:14 lolfail9001 wrote:
On September 12 2013 20:11 Brian333 wrote:
Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.

All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.


[image loading]

+ Show Spoiler +
I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.

DRG has his weak aspect of play too, not so fast.

could you just try not to be ignorant? It's better to stay calm sometimes you know? Go watch wol drg.

Woah now, no need to get your panties in a twist lol It's not like he attacked DRG just made a logical point.
ignorance? lol

Now lets see if Bomber actually tries to win instead of banking on scv pulls. So tired of scv pulls ~_~
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
September 12 2013 11:32 GMT
#511
qq

two players I wanted out must now kill each other
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Noocta
Profile Joined June 2010
France12578 Posts
September 12 2013 11:32 GMT
#512
On September 12 2013 20:31 lolfail9001 wrote:
Show nested quote +
On September 12 2013 20:29 DJHelium wrote:
On September 12 2013 20:24 lolfail9001 wrote:
On September 12 2013 20:20 juvenal wrote:
On September 12 2013 20:18 lolfail9001 wrote:
On September 12 2013 20:17 DJHelium wrote:
On September 12 2013 20:14 lolfail9001 wrote:
On September 12 2013 20:11 Brian333 wrote:
Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.

All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.


[image loading]

+ Show Spoiler +
I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.

DRG has his weak aspect of play too, not so fast.

could you just try not to be ignorant? It's better to stay calm sometimes you know? Go watch wol drg.

WoL DRG? The one, that got reverse swept in finals of Iron Squid II? Or the one, that got picked apart by Ryung in that epic Whirlwind game, that made me love WoL TvZ, even though it was accepted OP for Z. And yes, i am calm, i just say that each korean zerg has at least 1 weak aspect of play: In DRG's case it is somehow ends up being mirror match-up (i seriously do not know what matters in ZvZ other than game sense, decision making, scouting and ability to macro well enough).


DongRaeGu has some strange games/throws, and seems a bit weak in ZvZ atm. I'd say he is one of the most well rounded players there is though.

Actually I think every player has one poor aspect of his play. The ones I think had no weakness during a period in SC2 history are Mvp (early/late 2011), Taeja (summer 2012) and Life (late 2012/early 2013).

Simply with zergs it shows the most for some strange reason. Also, i dare to say that Mvp had weakness called MMA, TaeJa had a weakness called his greed in TvZ (well, can't blame him for being greedy in back-then-Z-favored match-up) and Life... Soulkey.


Hey, in TaeJa's eyes, 4 OC before factory was perfectly fine ! :p
" I'm not gonna fight you. I'm gonna kick your ass ! "
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 12 2013 11:33 GMT
#513
Bomber's law from his Season 2 Finals win dictates that he will go 0-2 in this group and then lose in the 1st round of Code A
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2013-09-12 11:34:39
September 12 2013 11:33 GMT
#514
On September 12 2013 20:32 Latto wrote:
Show nested quote +
On September 12 2013 20:20 juvenal wrote:
On September 12 2013 20:18 lolfail9001 wrote:
On September 12 2013 20:17 DJHelium wrote:
On September 12 2013 20:14 lolfail9001 wrote:
On September 12 2013 20:11 Brian333 wrote:
Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.

All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.


[image loading]

+ Show Spoiler +
I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.

DRG has his weak aspect of play too, not so fast.

could you just try not to be ignorant? It's better to stay calm sometimes you know? Go watch wol drg.

Woah now, no need to get your panties in a twist lol It's not like he attacked DRG just made a logical point.
ignorance? lol

Now lets see if Bomber actually tries to win instead of banking on scv pulls. So tired of scv pulls ~_~

Bomber actually said when they asked him about scv pulls, that he thinks that after scv pull timing goes away, PvT becomes too hard for terran, hence he tries to end it before.
On September 12 2013 20:33 Shellshock wrote:
Bomber's law from his Season 2 Finals win dictates that he will go 0-2 in this group and then lose in the 1st round of Code A

Bomber's Law never dies T_T_T_T_T_T_
DeMoN pulls off a Miracle and Flies to the Moon
NovaMB
Profile Joined February 2013
Germany9534 Posts
September 12 2013 11:34 GMT
#515
Looks like Squirtles build he keeps losing with.
Sated
Profile Blog Joined March 2011
England4983 Posts
September 12 2013 11:36 GMT
#516
--- Nuked ---
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
September 12 2013 11:36 GMT
#517
Bomber's play so beautiful
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
September 12 2013 11:37 GMT
#518
fail dt pickup. haha
Countdown to victory: 1 200!
artrea
Profile Joined March 2011
Latvia3560 Posts
September 12 2013 11:37 GMT
#519
On September 12 2013 20:37 Hryul wrote:
fail dt pickup. haha


I think that was on purpose
NovaMB
Profile Joined February 2013
Germany9534 Posts
September 12 2013 11:38 GMT
#520
Recall from his main to his natural?
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