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Russian Federation40190 Posts
On September 12 2013 20:09 paradoxOO9 wrote: I'm confused at how progamers make almost simple mistakes when it comes to controlling during engagements. They have the apm to spare surely? + Show Spoiler + Played so much BW, can't get used to simplicity of SC2's mechanics /sarcasm , Just kidding, i am not serious ofc
Probably injects :D
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On September 12 2013 20:08 Noocta wrote:Show nested quote +On September 12 2013 20:06 gingerfluffmuff wrote:On September 12 2013 20:05 Noocta wrote:On September 12 2013 20:03 Vorenius wrote:two collisi lives with 10 hp  pro gamer targeting FTW... Yeah, it's crazy how sloppy can battle control be for some of the pro players. The game was already over even if all colossi had died. Yeah, still true tho. A shit ton of proplayers like to macro during battle when microing more would give better results. I guess not been able to macro while looking at the battle for P and Z doesn't help. I just think that soo had known that it was over and so he slowed down and maybe switched to the next map in his head.
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Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control.
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Russian Federation40190 Posts
On September 12 2013 20:11 Brian333 wrote: Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control. All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.
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On September 12 2013 20:09 paradoxOO9 wrote: I'm confused at how progamers make almost simple mistakes when it comes to controlling during engagements. They have the apm to spare surely? The sad truth is that a lot of them would rather lose a chunk of their army than go above 1000 minerals.
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Bit boring so many game on this map.
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Canada16217 Posts
holy crap super is impressive
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I don't get why he doesn't wait for vipers.
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o.O why is he suiciding all his units into 3 colossi? T.T he kind of looks like me when i'm pushing into a protoss :D
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Russian Federation40190 Posts
On September 12 2013 20:16 Koshi wrote: Bit boring so many game on this map. Whirlwind is one of the best maps IMO. At least because it produced so many sick games :3
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On September 12 2013 20:14 lolfail9001 wrote:Show nested quote +On September 12 2013 20:11 Brian333 wrote: Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control. All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not.
![[image loading]](http://wiki.teamliquid.net/starcraft/images2/thumb/8/8c/DRG_MLGSpAr1.jpg/220px-DRG_MLGSpAr1.jpg)
+ Show Spoiler +I'm so psyched to see the Dong in Ro16, hope he goes to finals this season.
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Soo is playing awfully. Why dance with roaches between bases when there are colossi? why not just flank?
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Russian Federation40190 Posts
On September 12 2013 20:16 Joxx wrote: I don't get why he doesn't wait for vipers. Because soO plays WoL with swarm hosts and without infestors.
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Russian Federation40190 Posts
On September 12 2013 20:17 DJHelium wrote:Show nested quote +On September 12 2013 20:14 lolfail9001 wrote:On September 12 2013 20:11 Brian333 wrote: Well he plays Zerg and outside of the best few Zergs, most of them have rather poor unit control. All zergs have at least 1 poor aspect of play: Be it keeping up the injects, spreading creep, decision making, unit control and what not. + Show Spoiler +I'm so psyched to see the Dong in Ro16, hope he goes to finals this season. DRG has his weak aspect of play too, not so fast.
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lol awful void targeting :D.
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that was not really a good engagement, but still enough^^
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If he had vipers, he could actually win this game with abducts and clouds agaisnt those stalkers. Maybe he should check what kind of units are in HoTs....
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Well, looks like Soo didn't have a good enough protoss practice partner. His style is just not working today.
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Super might be the new Protoss hope
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