[Up/Down] Group F WCS Korea 2013 Season 3 - Page 15
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Account252508
3454 Posts
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bittman
Australia8759 Posts
On August 15 2013 19:59 KobraKay wrote: Oh come on...fucking regame that one. Why, it's not Goms fault. Everyone has the same map to practice on. I don't think they ever re-gamed on Xelnaga when units got stuck pathfinding through that middle bit. And then players go "Oh I get a regame if I run into rocks?" and then proceed to kamikaze into rocks to get a regame. | ||
Charlie.Sheen
662 Posts
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FrostedMiniWheats
United States30730 Posts
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eTcetRa
Australia822 Posts
On August 15 2013 19:58 Scribble wrote: How is this the map makers messing up and not Effort? Collapsible rocks that can kill units have been in the expansion since launch. Is this the wrong ver. of the map where they aren't supposed to be there? It seems like Effort just wasn't paying attention. Or am I missing something? They are meant to cause damage when they fall on the units, what happened was roaches ran into the rocks a few seconds after they had fallen and still died. Either an unannounced feature or a sad bug ![]() ....but I'm hoping feature :D Edit: and it may be the maker's fault if they custom coded the rocks, if they are default then it is a blizzard problem. | ||
MasterOfPuppets
Romania6942 Posts
On August 15 2013 20:01 Yello wrote: I guess it's a bug where the animation is finished already but the rocks are still falling. Since he a-moved his roaches to the other side of the map and they tried to take the path through the rocks, so for the roach-A.I. those rocks were still not down That makes the most sense imo. | ||
DJHelium
Sweden13480 Posts
On August 15 2013 20:00 DJHelium wrote: Excited for jjakji's TvP, has always been his best mu imo. ![]() | ||
DidYuhim
Ukraine1905 Posts
On August 15 2013 20:01 bittman wrote: Why, it's not Goms fault. Everyone has the same map to practice on. I don't think they ever re-gamed on Xelnaga when units got stuck pathfinding through that middle bit. And then players go "Oh I get a regame if I run into rocks?" and then proceed to kamikaze into rocks to get a regame. Uh, no, it is. They added bugged map into map pool. | ||
Account252508
3454 Posts
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MasterOfPuppets
Romania6942 Posts
On August 15 2013 20:01 bittman wrote: Why, it's not Goms fault. Everyone has the same map to practice on. I don't think they ever re-gamed on Xelnaga when units got stuck pathfinding through that middle bit. And then players go "Oh I get a regame if I run into rocks?" and then proceed to kamikaze into rocks to get a regame. Wouldn't they fix the map before anyone else can replicate this issue? ;p | ||
FrostedMiniWheats
United States30730 Posts
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Cokefreak
Finland8095 Posts
On August 15 2013 20:02 DidYuhim wrote: Uh, no, it is. They added bugged map into map pool. Yeah they obviously knew it was bugged... Also KeSPA made map. | ||
MasterOfPuppets
Romania6942 Posts
On August 15 2013 20:02 DidYuhim wrote: Uh, no, it is. They added bugged map into map pool. How were they supposed to know the rock thingy is bugged? | ||
Kasaraki
Denmark7115 Posts
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KobraKay
Portugal4231 Posts
On August 15 2013 20:01 bittman wrote: Why, it's not Goms fault. Everyone has the same map to practice on. I don't think they ever re-gamed on Xelnaga when units got stuck pathfinding through that middle bit. And then players go "Oh I get a regame if I run into rocks?" and then proceed to kamikaze into rocks to get a regame. Yeah....clearly the same thing. FFS. Bad pathing is a common thing in SC. Units dead for no reason is not. | ||
WigglingSquid
5194 Posts
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FrostedMiniWheats
United States30730 Posts
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Yello
Germany7411 Posts
Poll: Recommend Jjakji vs Hurricane? ★★★ - Good game (10) ★★ - Not recommended unless you have nothing better to do (9) ★★★★★ - One of the best games of the year (4) ★★★★ - Highly recommended game (4) ★ - Do not see this game no matter what (2) 29 total votes Your vote: Recommend Jjakji vs Hurricane? (Vote): ★★★★★ - One of the best games of the year | ||
Account252508
3454 Posts
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AxionSteel
United States7754 Posts
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