
[Up/Down] Group F WCS Korea 2013 Season 3 - Page 14
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AxionSteel
United States7754 Posts
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DJHelium
Sweden13480 Posts
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krooked
376 Posts
On August 15 2013 19:57 Caihead wrote: Next they should have rocks that when destroyed made entire regions fall off the map or made spikes fall from the ceiling or shot lasers every where. There should be rocks that, if you take them down, your opponent just loses his side of the map and therefore loses. | ||
FrostedMiniWheats
United States30730 Posts
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Cokefreak
Finland8095 Posts
Looks like a russian poll | ||
SigmaoctanusIV
United States3313 Posts
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KobraKay
Portugal4231 Posts
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DJHelium
Sweden13480 Posts
On August 15 2013 19:58 Scribble wrote: How is this the map makers messing up and not Effort? Collapsible rocks that can kill units have been in the expansion since launch. Is this the wrong ver. of the map where they aren't supposed to be there? It seems like Effort just wasn't paying attention. The rocks had already fallen. He ran his army into rocks on the ground, proceeded to lose half of it. Either the animation is different and very delayed, or there is a bug. | ||
Serinox
Germany5224 Posts
On August 15 2013 19:58 Scribble wrote: How is this the map makers messing up and not Effort? Collapsible rocks that can kill units have been in the expansion since launch. Is this the wrong ver. of the map where they aren't supposed to be there? It seems like Effort just wasn't paying attention. The rocks don't kill units anymore. Also, the roaches were not dying when the rocks dropped, but when they ran into them afterwards. | ||
Account252508
3454 Posts
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Mr Mauve
United Kingdom386 Posts
On August 15 2013 19:58 Scribble wrote: How is this the map makers messing up and not Effort? Collapsible rocks that can kill units have been in the expansion since launch. Is this the wrong ver. of the map where they aren't supposed to be there? It seems like Effort just wasn't paying attention. It was after the rocks had fallen. He knocked them down, waited, moved through the open space, and got shredded. Or that's how it seemed to me, anyway. | ||
DJHelium
Sweden13480 Posts
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Scribble
2077 Posts
On August 15 2013 19:59 DJHelium wrote: The rocks had already fallen. He ran his army into rocks on the ground, proceeded to lose half of it. Either the animation is different and very delayed, or there is a bug. Ahh, I was too hasty to react if that's the case. That is a messed up way to lose. | ||
WigglingSquid
5194 Posts
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sudete
Singapore3054 Posts
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Glorfindel!
Sweden1815 Posts
Seriously, why on earth no resume from replay?! They ought to have a protocol for when bugs occur on maps? | ||
Mr Mauve
United Kingdom386 Posts
On August 15 2013 19:59 krooked wrote: There should be rocks that, if you take them down, your opponent just loses his side of the map and therefore loses. you unlock a secret map and after exploring it for 5 minutes you come back with hybrid burninators | ||
DidYuhim
Ukraine1905 Posts
On August 15 2013 20:00 monkybone wrote: nope, but GOM will definitely do a statement, just like when byun bunker-blocked nesteas (i think) ramp on atlantis when the neutral depot somehow wasn't there. Yea, like MAKING A STATEMENT matters. Gonna give some random appologetic shit and let it go. | ||
Cokefreak
Finland8095 Posts
On August 15 2013 20:00 Glorfindel! wrote: Rock Paper Roach! Seriously, why on earth no resume from replay?! They ought to have a protocol for when bugs occur on maps? They have and it was followed. | ||
Yello
Germany7411 Posts
On August 15 2013 19:59 DJHelium wrote: The rocks had already fallen. He ran his army into rocks on the ground, proceeded to lose half of it. Either the animation is different and very delayed, or there is a bug. I guess it's a bug where the animation is finished already but the rocks are still falling. Since he a-moved his roaches to the other side of the map and they tried to take the path through the rocks, so for the roach-A.I. those rocks were still not down | ||
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