[ASUS ROG] Day 3 Summer 2013 - Page 56
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maartendq
Belgium3115 Posts
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ohampatu
United States1448 Posts
not to mention, protoss only defends harrass with supply as well i dont get the compaint if i spend 10 supply on harrass, itd be nice if you have to spend 10 supply to defend, when in all actuality a planetary with a bunker wiith a few marines in it and repair will work against most zealot runby's. i hate leaving HT's all over the map, we all got things that peeve us | ||
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NarutO
Germany18839 Posts
On August 04 2013 02:21 maartendq wrote: That last game looked insanely one-sided, especially after the previous one. Guess why :X | ||
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Olli
Austria24422 Posts
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robson1
3632 Posts
On August 04 2013 02:21 maartendq wrote: That last game looked insanely one-sided, especially after the previous one. quick third base off templar tech only is a gamble. period. | ||
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xyzz
567 Posts
Similar to PvZ then? 2 base all in or bust. | ||
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Qwerty85
Croatia5536 Posts
On August 04 2013 02:21 maartendq wrote: That last game looked insanely one-sided, especially after the previous one. He just hit a good timing and the distance between main and third makes it hard to defend | ||
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Bagration
United States18282 Posts
On August 04 2013 02:21 maartendq wrote: That last game looked insanely one-sided, especially after the previous one. Fast 3rd CC went unpunished, then Taeja hit a good timing | ||
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stuchiu
Fiddler's Green42661 Posts
I feel the problem has been exacerbated by MSC. | ||
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WigglingSquid
5194 Posts
On August 04 2013 02:21 DarkLordOlli wrote: Or you know, control your terran lategame army well and don't run through every storm. And disregard years of honored tradition? Never! | ||
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datouch
Thailand59 Posts
On August 04 2013 02:22 Bagration wrote: Fast 3rd CC went unpunished, then Taeja hit a good timing plus a little more storm dodging and army split after no split for the whole tournament | ||
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robson1
3632 Posts
On August 04 2013 02:22 stuchiu wrote: I feel the problem has been exacerbated by MSC. how so? It does serve the purpose to get to that deathball a bit faster, because you can be more greedy, but that does not change the dynamic overall I feel. | ||
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ohampatu
United States1448 Posts
terrans are starting to show up to bring forth the old 'protoss impossible to beat lategame' argument The MU is tied 2/2, and to be honest, Taeja's victories were far easier to do than Alicias. After the previous game, this game didn't even look like the same players. How can this MU show you terrans that Toss is op. i dont get it | ||
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Bagration
United States18282 Posts
On August 04 2013 02:23 datouch wrote: plus a little more storm dodging and army split after no split for the whole tournament Alicia shouldn't have engaged in the wide open like that either. Not enough forces to cover that much area | ||
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Qwerty85
Croatia5536 Posts
On August 04 2013 02:21 DarkLordOlli wrote: Or you know, control your terran lategame army well and don't run through every storm. The problem is that in the late game, chargelot harass is basically free, just look at the game between him and Happy.. he wasted at least 6-7 waves of chargelots before he actually did damage. Also, they can harass by themselves and don't require a lot of micro because they are incredibly beefy. So in such scenario terran needs to stop the chargelots and carefully control the army at front. | ||
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imre
France9263 Posts
On August 04 2013 02:24 robson1 wrote: how so? It does serve the purpose to get to that deathball a bit faster, because you can be more greedy, but that does not change the dynamic overall I feel. P scales way more than T bio with upgrades and it allows faster upgrades. | ||
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graNite
Germany4434 Posts
On August 04 2013 02:07 Mithriel wrote: tried youtube for first time today with SPL finals (as always twitch was terrible).... and LOVED IT. I hope tournament organizers always use youtube from now on as a second option! i just read here that you need 100 subscribers to get a stream channel, should be easy for the tournament organizers that would be so great!! | ||
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stuchiu
Fiddler's Green42661 Posts
On August 04 2013 02:24 robson1 wrote: how so? It does serve the purpose to get to that deathball a bit faster, because you can be more greedy, but that does not change the dynamic overall I feel. In WoL, Terran had a lot more aggressive options without MSC. Marine run bys, hellion run bys, medivac drops did more damage. Overall, Protoss was forced to get out more basic gateway units to defend. As it is now, they need about hlaf the gateway units and MSC to cover 2 bases, whereas in the pas they would need 2 cannons and double the gateway units to hold. With none of the pre 10 minute aggression doing much anymore, everything comes down to that medivac drop timing or random mass bio timing that Bomber does. But even then, the Time Warp is extremely strong against all mid-game aggression. Of course, I have no hard data. It's just a feeling I have after seeing a lot of PvT's go late game. | ||
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NarutO
Germany18839 Posts
On August 04 2013 02:21 ohampatu wrote: not to mention, protoss only defends harrass with supply as well i dont get the compaint if i spend 10 supply on harrass, itd be nice if you have to spend 10 supply to defend, when in all actuality a planetary with a bunker wiith a few marines in it and repair will work against most zealot runby's. i hate leaving HT's all over the map, we all got things that peeve us Protoss cannot be caught ultimatively out of position if you have a mothershipcore with your army. You could recall, either way if you leave it at home, you'll have a photon overcharge. While I agree that Protoss does defend with supply partly the cost effiecency of their defence is amazing. 1 High templar with 2 cannons can potentially (full energy) feedback 4 medivacs or feedback twice and storm. This is severe damage, not to mention that you can 'summon' units anywhere you got a pylon or warpprism and simply denying all that isn't possible. Also the Terran army needs to be together, as its not as supply-efficient. | ||
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robson1
3632 Posts
On August 04 2013 02:24 ohampatu wrote: lol terrans are starting to show up to bring forth the old 'protoss impossible to beat lategame' argument The MU is tied 2/2, and to be honest, Taeja's victories were far easier to do than Alicias. After the previous game, this game didn't even look like the same players. How can this MU show you terrans that Toss is op. i dont get it Dude. You're the guy who said 1 gate expands are not working against Terran who are agressive. Nobody is crying that toss is op. It's just a bit shitty that the dynamic of the MU is like that. | ||
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