• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:28
CET 23:28
KST 07:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Gypsy to Korea mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 How much money terran looses from gas steal?
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Darkest Dungeon Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1501 users

[OSL] RO8 Day 1 WCS Korea Season 2 2013 - Page 106

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 104 105 106 107 Next
Brian333
Profile Joined August 2010
657 Posts
July 24 2013 02:29 GMT
#2101
On July 24 2013 11:16 Havik_ wrote:
Its annoying to see a Zerg play so well all game only to lose half their army to one Widow Mine and then fall behind/lose the game.


It's also annoying to see posts like this when Terran can play so well all game only to lose half their army to a few banelings or fungal growths and then fall behind / lose the game.

What? Zergs now have to deal with the same thing Terrans have had to deal with since forever?

I guess it's also annoying to see a Terran play a great game and win, then?
sparklyresidue
Profile Joined August 2011
United States5523 Posts
July 24 2013 02:30 GMT
#2102
On July 24 2013 11:29 Brian333 wrote:
Show nested quote +
On July 24 2013 11:16 Havik_ wrote:
Its annoying to see a Zerg play so well all game only to lose half their army to one Widow Mine and then fall behind/lose the game.


It's also annoying to see posts like this when Terran can play so well all game only to lose half their army to a few banelings or fungal growths and then fall behind / lose the game.

What? Zergs now have to deal with the same thing Terrans have had to deal with since forever?

I guess it's also annoying to see a Terran play a great game and win, then?

Somebody is very resentful, can't we all hold hands/claws?
Like Tinkerbelle, I leave behind a sparkly residue.
InvictusRage
Profile Joined August 2011
United States230 Posts
July 24 2013 02:40 GMT
#2103
Maru looked like peak MarineKing come again in that series.
Brian333
Profile Joined August 2010
657 Posts
Last Edited: 2013-07-24 02:54:50
July 24 2013 02:53 GMT
#2104
On July 24 2013 11:19 vesicular wrote:
Show nested quote +
On July 24 2013 09:57 lichter wrote:
On July 24 2013 09:17 Shellshock1122 wrote:
On July 24 2013 09:10 FrostedMiniWheats wrote:
haha I never understood why so many were selling Bogus short against Soulkey becuase hellbats aren't as good anymore

It's not like his macro, micro, and multitasking capabilities aren't phenomenal as well >_>

He wasn't really reliant on hellbats in the matchup either. He was always crushing with bio mine


I don't remember him ever using hellbats in anything but TvT

The "no hellbats bogus is dead" idea probably came from his beatdown from Bomber, which is, you know, a totally unrelated matchup.


The idea came from everyone noticing he used hellbats (like every other Terran). People mistakingly thought he would be worse after hellbats got nerfed. Those same people now think he'd also be worse if mines got nerfed.

What people fail to realize is that Innovation has never *not* been in a ro8 or better in a Code S since he entered Code S. This was during WoL. He made a ro8 and a semi-final in two GSL's in WoL when Terran didn't have hellbats, mines or boosted medivacs and Zerg was considered OP.

And yet people still think he wins because of some Terran imbalance.


Like I said before, occasionally, we get incredible players who dominate a match-up.

iloveoov had like a 90%+ win rate vZ at one point. Jaedong had prolonged dominance vZ despite the recognized truth that ZvZ was coin flippy. Bisu dominated vZ at a 75% win rate for a full year. Savior destroyed the vT match-up despite every other Zerg getting stomped vT. Flash had a 75% win rate in all his match-ups for like a 3 year period.

It happens. It should be a pleasure to watch regardless of what race you play because this type of excellence is a rarity.

Innovation is one of those players. Some people have just not realized it yet. Perhaps they are too new to RTS games because I suppose we haven't seen something like this in SC2, yet.

To be honest, for something like this to be possible shows that SC2 is maturing as a balanced game, not the opposite. It is balanced that the most skilled player in the game can consistently win in a match-up his skill-set caters to.
edgeOut
Profile Joined February 2013
United States945 Posts
July 24 2013 02:55 GMT
#2105
Maru is fast, aggressive, his style is similar to Innovation, basically a younger version of Bogus. Innovation's TvT, meh, Maru should be topdog in the semis.
Fuck you Zealously! For the fuck you give to those players.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
July 24 2013 02:56 GMT
#2106
On July 24 2013 11:30 sparklyresidue wrote:
Show nested quote +
On July 24 2013 11:29 Brian333 wrote:
On July 24 2013 11:16 Havik_ wrote:
Its annoying to see a Zerg play so well all game only to lose half their army to one Widow Mine and then fall behind/lose the game.


It's also annoying to see posts like this when Terran can play so well all game only to lose half their army to a few banelings or fungal growths and then fall behind / lose the game.

What? Zergs now have to deal with the same thing Terrans have had to deal with since forever?

I guess it's also annoying to see a Terran play a great game and win, then?

Somebody is very resentful, can't we all hold hands/claws?


Zergs started it
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
snakeeyez
Profile Joined May 2011
United States1231 Posts
Last Edited: 2013-07-24 03:02:15
July 24 2013 03:01 GMT
#2107
Eh I feel innovation is as good as any other terran in tvt maybe not overwhelming favorite but certainly not the underdog either. I think innovation could win this whole thing he just looks beastly as usual. Maybe innovation actually deserves to be the number one in the July power ranking?
Bagration
Profile Blog Joined October 2011
United States18282 Posts
July 24 2013 03:02 GMT
#2108
On July 24 2013 11:53 Brian333 wrote:
Show nested quote +
On July 24 2013 11:19 vesicular wrote:
On July 24 2013 09:57 lichter wrote:
On July 24 2013 09:17 Shellshock1122 wrote:
On July 24 2013 09:10 FrostedMiniWheats wrote:
haha I never understood why so many were selling Bogus short against Soulkey becuase hellbats aren't as good anymore

It's not like his macro, micro, and multitasking capabilities aren't phenomenal as well >_>

He wasn't really reliant on hellbats in the matchup either. He was always crushing with bio mine


I don't remember him ever using hellbats in anything but TvT

The "no hellbats bogus is dead" idea probably came from his beatdown from Bomber, which is, you know, a totally unrelated matchup.


The idea came from everyone noticing he used hellbats (like every other Terran). People mistakingly thought he would be worse after hellbats got nerfed. Those same people now think he'd also be worse if mines got nerfed.

What people fail to realize is that Innovation has never *not* been in a ro8 or better in a Code S since he entered Code S. This was during WoL. He made a ro8 and a semi-final in two GSL's in WoL when Terran didn't have hellbats, mines or boosted medivacs and Zerg was considered OP.

And yet people still think he wins because of some Terran imbalance.


Like I said before, occasionally, we get incredible players who dominate a match-up.

iloveoov had like a 90%+ win rate vZ at one point. Jaedong had prolonged dominance vZ despite the recognized truth that ZvZ was coin flippy. Bisu dominated vZ at a 75% win rate for a full year. Savior destroyed the vT match-up despite every other Zerg getting stomped vT. Flash had a 75% win rate in all his match-ups for like a 3 year period.

It happens. It should be a pleasure to watch regardless of what race you play because this type of excellence is a rarity.

Innovation is one of those players. Some people have just not realized it yet. Perhaps they are too new to RTS games because I suppose we haven't seen something like this in SC2, yet.

To be honest, for something like this to be possible shows that SC2 is maturing as a balanced game, not the opposite. It is balanced that the most skilled player in the game can consistently win in a match-up his skill-set caters to.


Damn straight, it would be nice to see a player truly rise up and become a titan of the scene. Mvp came close in late 2011. I wonder if Innovation can do the same in 2013 and beyond
Team Slayers, Axiom-Acer and Vile forever
rshawer
Profile Joined December 2012
178 Posts
July 24 2013 03:17 GMT
#2109
Terran wins Zerg QQ
Zerg wins Terran QQ
THe forever QQ of Teamliquid forums.
The cycle of QQiness will continue, zerg will QQ Terran will QQ
some may actually get this reference
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
July 24 2013 05:10 GMT
#2110
I really don't see any balance problems in TvZ right now. It's just Innovation doing bogus stuff.

Zergs are just having the problem transitioning to hive tech without losing bases. New strategies are needed, not balance changes.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
July 24 2013 07:29 GMT
#2111
Props to Maru (the most sick micro I have seen probably, constant splitting and unburrowing widow mines), but that widow mine in game 4 was just dumb. It killed ~14 banelings from what I could tell. That literally turned the game around. Suddenly Symbol had 700 min/350 gas/7 larvae and a long production time (banelings take 44+ seconds to make including ling production) gone. Maybe widow mines should have a multiple stage AE like a siege tanks splash. 14 units from 1 hit from a single unit.... that hurts. Not to take away anything from Maru though, he played awesome. And symbol shouldve gotten his 4th down much earlier. But still.
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
Last Edited: 2013-07-24 07:38:47
July 24 2013 07:37 GMT
#2112
On July 24 2013 16:29 TheRabidDeer wrote:
Props to Maru (the most sick micro I have seen probably, constant splitting and unburrowing widow mines), but that widow mine in game 4 was just dumb. It killed ~14 banelings from what I could tell. That literally turned the game around. Suddenly Symbol had 700 min/350 gas/7 larvae and a long production time (banelings take 44+ seconds to make including ling production) gone. Maybe widow mines should have a multiple stage AE like a siege tanks splash. 14 units from 1 hit from a single unit.... that hurts. Not to take away anything from Maru though, he played awesome. And symbol shouldve gotten his 4th down much earlier. But still.

If you manage to get your widowmine under a perfect clump of banes and target manually the middle one, you can kill up to 35 banes with one shot. You lose the mine though. [edit: source: Unit test map]
Will never happen in a GSL/SPL pro game, but it could in foreign tournaments.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
July 24 2013 12:27 GMT
#2113
On July 24 2013 16:37 gingerfluffmuff wrote:
Show nested quote +
On July 24 2013 16:29 TheRabidDeer wrote:
Props to Maru (the most sick micro I have seen probably, constant splitting and unburrowing widow mines), but that widow mine in game 4 was just dumb. It killed ~14 banelings from what I could tell. That literally turned the game around. Suddenly Symbol had 700 min/350 gas/7 larvae and a long production time (banelings take 44+ seconds to make including ling production) gone. Maybe widow mines should have a multiple stage AE like a siege tanks splash. 14 units from 1 hit from a single unit.... that hurts. Not to take away anything from Maru though, he played awesome. And symbol shouldve gotten his 4th down much earlier. But still.

If you manage to get your widowmine under a perfect clump of banes and target manually the middle one, you can kill up to 35 banes with one shot. You lose the mine though. [edit: source: Unit test map]
Will never happen in a GSL/SPL pro game, but it could in foreign tournaments.

Haha, that is ridiculous. Definitely needs a secondary AE to limit that a bit. HT need 133 in-game seconds to go from 0 energy to 75 energy for 1 storm.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
July 24 2013 12:41 GMT
#2114
On July 24 2013 21:27 TheRabidDeer wrote:
Show nested quote +
On July 24 2013 16:37 gingerfluffmuff wrote:
On July 24 2013 16:29 TheRabidDeer wrote:
Props to Maru (the most sick micro I have seen probably, constant splitting and unburrowing widow mines), but that widow mine in game 4 was just dumb. It killed ~14 banelings from what I could tell. That literally turned the game around. Suddenly Symbol had 700 min/350 gas/7 larvae and a long production time (banelings take 44+ seconds to make including ling production) gone. Maybe widow mines should have a multiple stage AE like a siege tanks splash. 14 units from 1 hit from a single unit.... that hurts. Not to take away anything from Maru though, he played awesome. And symbol shouldve gotten his 4th down much earlier. But still.

If you manage to get your widowmine under a perfect clump of banes and target manually the middle one, you can kill up to 35 banes with one shot. You lose the mine though. [edit: source: Unit test map]
Will never happen in a GSL/SPL pro game, but it could in foreign tournaments.

Haha, that is ridiculous. Definitely needs a secondary AE to limit that a bit. HT need 133 in-game seconds to go from 0 energy to 75 energy for 1 storm.

you'll need to target for that though which requires constant attention and can be hard to do.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
July 24 2013 12:54 GMT
#2115
It seems to me that people forget that moment around 14.20 when Soulkey did a huge blunder for such high level of play. He went up the ramp without detection and high ground vision and lost a ton of banes to widow mine hits. You cant really blame luck or extreme unforgivingness for that mistake. Same thing would happen to terran who would go with bio up the ramp and get chain-fungaled to death, or stormed for that matter.

From that point he lost his 4th base and Innovation established his fourth.

Then, when SK managed to take map control and put pressure on Inno with his mutas, he didn't expand to get ahead in economy and/or tried to go to hive and get 3-3. Innovation was completely on the defensive at that point. SK was always even or behind in bases compared to Innovation.

Finally, in the second big fight, he keeps his mutas at Inno's 4th base and Innovation kills his 4th, almost all his ling-bane and gets a cancel on SK's 5th base and loses only a PF in that trade (and he already has another CC in production). Maybe it would be a better move to kill some workers at Innovation's 4th and then flank the medivacs from behind with mass muta. After that it was maxed Innovation with all his medivacs and 3-3 upgrades vs. 170 supply zerg army on 2-2.

So as I see that game, Soulkey did at least 3 big mistakes and you cant really do that and expect to win against Innovations TvZ.

Only possible problem I see in TvZ is transition from lair to hive for zergs but this game was not a game that could support that because I think Soulkey could keep his 4th or at least stall enough to get a 4th in different location so he can transfer drones as soon as it falls. TvZ these days revolves around terran trying to deny the 4th base of zerg. If he succeeds he will usually win the game. If he fails, zerg will get his hive tech and 3-3 upgrades out and be in advantageous position.

At least that is how I see it, feel free to correct me if you think I am wrong.
Lock0n
Profile Joined December 2012
United Kingdom184 Posts
July 24 2013 13:30 GMT
#2116
The sign of a top player is to single handedly get the hellbat nerfed, and then cause outcries from Zerg everywhere about imbalance, when stats show the matchup is as close to balanced as practically possible.
Luolis
Profile Blog Joined May 2012
Finland7160 Posts
July 24 2013 13:46 GMT
#2117
On July 24 2013 04:23 LighT. wrote:
Show nested quote +
On July 24 2013 04:16 Luolis wrote:
On July 24 2013 04:12 LighT. wrote:
On July 24 2013 03:40 massivez wrote:
On July 24 2013 03:35 Fearest wrote:
Innovation, the most consistent Terran I have EVER seen, dated back from WoL. He is the best and balance should not be balanced around HIM. Look how Blizzard balanced Terran around MVP end of WoL, it was horrible and made ALL terran unable to compete.



I agree, and i disagree about nerfing specific units at this point. They just need to look at maps and vary them up a bit cause most have easy to get thirds.

Nerfing isnt needed from what I see. and the changes I want blizzard to make..will likely be implemented in LotV (aka..get rid of the freakin zzz colosseus) and make terran not have to resort to t1 units even 50 minutes into the game.

Maps are a problem though...
The proleague playoffs is a prime example of this. All maps seems to favor one race over another leading to a lot of mirror match ups and unfavorable conditions. One of the best things about BW was with Sniper Ridge/FS/Match point and WoL with CK,Daybreak, you had a few maps where no race did not have a distinct advantage going into the map.
As of HoTS, I feel you only see this in Whirlwind and Planet S.

lol saying daybreak wasnt Z favored...

It isnt as soon as they nerfedf that bs known as the gg-insta kill death ball army of zerg.

fair enough i guess i just hate that map after that year ^^
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
phodacbiet
Profile Joined August 2010
United States1740 Posts
July 24 2013 14:00 GMT
#2118
On July 24 2013 12:17 rshawer wrote:
Terran wins Zerg QQ
Zerg wins Terran QQ
THe forever QQ of Teamliquid forums.
The cycle of QQiness will continue, zerg will QQ Terran will QQ
some may actually get this reference


That's why the website is called team liquid. We cry as a team.
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
July 24 2013 14:36 GMT
#2119
On July 24 2013 23:00 phodacbiet wrote:
Show nested quote +
On July 24 2013 12:17 rshawer wrote:
Terran wins Zerg QQ
Zerg wins Terran QQ
THe forever QQ of Teamliquid forums.
The cycle of QQiness will continue, zerg will QQ Terran will QQ
some may actually get this reference


That's why the website is called team liquid. We cry as a team.

You cant be the first who said that. Its genius!
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
July 24 2013 14:55 GMT
#2120
On July 24 2013 21:54 Qwerty85 wrote:
It seems to me that people forget that moment around 14.20 when Soulkey did a huge blunder for such high level of play. He went up the ramp without detection and high ground vision and lost a ton of banes to widow mine hits. You cant really blame luck or extreme unforgivingness for that mistake. Same thing would happen to terran who would go with bio up the ramp and get chain-fungaled to death, or stormed for that matter.

From that point he lost his 4th base and Innovation established his fourth.

Then, when SK managed to take map control and put pressure on Inno with his mutas, he didn't expand to get ahead in economy and/or tried to go to hive and get 3-3. Innovation was completely on the defensive at that point. SK was always even or behind in bases compared to Innovation.

Finally, in the second big fight, he keeps his mutas at Inno's 4th base and Innovation kills his 4th, almost all his ling-bane and gets a cancel on SK's 5th base and loses only a PF in that trade (and he already has another CC in production). Maybe it would be a better move to kill some workers at Innovation's 4th and then flank the medivacs from behind with mass muta. After that it was maxed Innovation with all his medivacs and 3-3 upgrades vs. 170 supply zerg army on 2-2.

So as I see that game, Soulkey did at least 3 big mistakes and you cant really do that and expect to win against Innovations TvZ.

Only possible problem I see in TvZ is transition from lair to hive for zergs but this game was not a game that could support that because I think Soulkey could keep his 4th or at least stall enough to get a 4th in different location so he can transfer drones as soon as it falls. TvZ these days revolves around terran trying to deny the 4th base of zerg. If he succeeds he will usually win the game. If he fails, zerg will get his hive tech and 3-3 upgrades out and be in advantageous position.

At least that is how I see it, feel free to correct me if you think I am wrong.

you forgot the major blunder in their final engagement in game #1 where Soulkey left his mutas and infestors behind and went in with 4-5 ultras against Innovation's MMMM. He should've funglaed all those since he had the energy but for some reason, he didn't and only fungaled after the ultras were pretty much dead leaving only queens+mutas with infestor support against a large MMM force = GG. I have to say after watching that, he played pretty well throughout the game but that blunder was the killing blow.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Prev 1 104 105 106 107 Next
Please log in or register to reply.
Live Events Refresh
OSC
18:00
OSC Elite Rising Star #18
SteadfastSC134
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 363
SteadfastSC 134
UpATreeSC 128
StarCraft: Brood War
Britney 9794
Backho 64
soO 23
Super Smash Bros
C9.Mang0182
Other Games
summit1g8532
tarik_tv4385
Grubby2417
shahzam393
ViBE30
Organizations
Other Games
gamesdonequick1807
BasetradeTV176
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• davetesta13
• Reevou 4
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• RayReign 43
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21235
• WagamamaTV838
• lizZardDota280
League of Legends
• Doublelift2945
Other Games
• imaqtpie722
• Scarra663
• Shiphtur114
Upcoming Events
Replay Cast
1h 32m
WardiTV Team League
13h 32m
Big Brain Bouts
18h 32m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 11h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 13h
Platinum Heroes Events
1d 16h
BSL
1d 21h
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.