On June 07 2013 14:25 YoungTyTy wrote:
Top of the hour i think, they scheduled it five hours after the first two groups
Top of the hour i think, they scheduled it five hours after the first two groups
OP says 06:30 GMT (+00:00)
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Shellshock
United States97277 Posts
June 07 2013 05:26 GMT
#3001
On June 07 2013 14:25 YoungTyTy wrote: Show nested quote + On June 07 2013 14:24 LimeNade wrote: what teh tits, are they not showing groups 3 & 4 right after this? the one stream went offline and all 3 are casting the same group Top of the hour i think, they scheduled it five hours after the first two groups OP says 06:30 GMT (+00:00) | ||
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garbanzo
United States4046 Posts
June 07 2013 05:26 GMT
#3002
On June 07 2013 14:24 LimeNade wrote: what teh tits, are they not showing groups 3 & 4 right after this? the one stream went offline and all 3 are casting the same group They are, but it's on a schedule. According to Liquipedia, it starts at 15:00 KST, ~30 mins from now. | ||
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figq
12519 Posts
June 07 2013 05:26 GMT
#3003
On June 07 2013 14:24 ZenithM wrote: It was even funnier when we couldn't hear their voices for the whole first match (two games), so they looked like they were invited just to handwave on white couches wearing white trousers.And suddenly I see Day9 and Apollo's casting setup and clothing. "What...is that?". | ||
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Dvriel
607 Posts
June 07 2013 05:26 GMT
#3004
On June 07 2013 14:22 blade55555 wrote: Show nested quote + On June 07 2013 14:22 SupLilSon wrote: On June 07 2013 14:19 Hryul wrote: Ryung > Innovation? building a siege tank ![]() Mine field + siege tanks and still got rolled -.- Dunno what has to be done to stop that 3 base roach/bane stuff. Stop being as greedy ![]() Very well said Blade!! I want to see the Terrans finally change their stupid greedy style with 5CC in 5 minutes and understand this is TOO greedy. Not even koreans are able to defend it and Innovation lost finals because of this. Lets try some old WoL style and begin defending poking here and there with hellion till be prepared to go out.Every time Terran diez like this I am so happy and they deserve it. | ||
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Hryul
Austria2609 Posts
June 07 2013 05:26 GMT
#3005
On June 07 2013 14:26 stuchiu wrote: Show nested quote + On June 07 2013 14:24 Hryul wrote: On June 07 2013 14:23 GTPGlitch wrote: make tanks, they said you'll be safe they said. We lied. i hate you. | ||
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minhblizzard
Singapore425 Posts
June 07 2013 05:27 GMT
#3006
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Daogin
Canada2308 Posts
June 07 2013 05:27 GMT
#3007
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Emzeeshady
Canada4203 Posts
June 07 2013 05:27 GMT
#3008
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YoungTyTy
United States801 Posts
June 07 2013 05:28 GMT
#3009
On June 07 2013 14:26 Shellshock1122 wrote: Show nested quote + On June 07 2013 14:25 YoungTyTy wrote: On June 07 2013 14:24 LimeNade wrote: what teh tits, are they not showing groups 3 & 4 right after this? the one stream went offline and all 3 are casting the same group Top of the hour i think, they scheduled it five hours after the first two groups OP says 06:30 GMT (+00:00) I read liquipedia, I don't know who to believe | ||
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LimeNade
United States2125 Posts
June 07 2013 05:28 GMT
#3010
On June 07 2013 14:25 Scarecrow wrote: Show nested quote + On June 07 2013 14:24 LimeNade wrote: what teh tits, are they not showing groups 3 & 4 right after this? the one stream went offline and all 3 are casting the same group Read the OP -.- i definitely didnt think it was 3.5 hrs apart.............................. and didnt go up to 22:00 then start at 00:00 forgetting about 23:00 24:00................... O_O | ||
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TumNarDok
Germany854 Posts
June 07 2013 05:28 GMT
#3011
On June 07 2013 14:17 Plexa wrote: Show nested quote + On June 07 2013 14:14 TheRabidDeer wrote: On June 07 2013 14:13 Govou wrote: really? no foreigner is able to deal with multi medivac drop? Dealing with drops with 5 bases is HARD when you dont have mutalisks. Mutas lose so much value when marines get 3/3 though. We see this happen so often, I hope that the other pro zergs are thinking about this and devising ways to deal with that in the late game =[ Zergs fail on this for years now.. I get the impression that with 3 spores per base and reasearch burrow for saving drones this could be counterplayed much better. Zergs are able to build spinecrawler walls if need be,, I dont get why it isnt standard to place spores in time or spread creep to base edges. Then again what do i know i'm only practice league :D | ||
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Emzeeshady
Canada4203 Posts
June 07 2013 05:28 GMT
#3012
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BigFan
TLADT24920 Posts
June 07 2013 05:29 GMT
#3013
On June 07 2013 14:26 Hryul wrote: Show nested quote + On June 07 2013 14:26 stuchiu wrote: On June 07 2013 14:24 Hryul wrote: On June 07 2013 14:23 GTPGlitch wrote: make tanks, they said you'll be safe they said. We lied. i hate you. now now guys, play nice ![]() | ||
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Killmouse
Austria5700 Posts
June 07 2013 05:30 GMT
#3014
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vult
United States9400 Posts
June 07 2013 05:30 GMT
#3015
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IshinShishi
Japan6156 Posts
June 07 2013 05:30 GMT
#3016
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TheRabidDeer
United States3806 Posts
June 07 2013 05:30 GMT
#3017
On June 07 2013 14:28 TumNarDok wrote: Show nested quote + On June 07 2013 14:17 Plexa wrote: On June 07 2013 14:14 TheRabidDeer wrote: On June 07 2013 14:13 Govou wrote: really? no foreigner is able to deal with multi medivac drop? Dealing with drops with 5 bases is HARD when you dont have mutalisks. Mutas lose so much value when marines get 3/3 though. We see this happen so often, I hope that the other pro zergs are thinking about this and devising ways to deal with that in the late game =[ Zergs fail on this for years now.. I get the impression that with 3 spores per base and reasearch burrow for saving drones this could be counterplayed much better. Zergs are able to build spinecrawler walls if need be,, I dont get why it isnt standard to place spores in time or spread creep to base edges. Then again what do i know i'm only practice league :D Spore walls are expensive, as are spine walls. Marine/marauder kills them quite fast so you just slowly die as you go back and forth. Also, Spore walls dont work with the 4th/5th bases because they can drop out of range of the spores. | ||
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Nebuchad
Switzerland12535 Posts
June 07 2013 05:30 GMT
#3018
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garbanzo
United States4046 Posts
June 07 2013 05:30 GMT
#3019
On June 07 2013 14:28 TumNarDok wrote: Show nested quote + On June 07 2013 14:17 Plexa wrote: On June 07 2013 14:14 TheRabidDeer wrote: On June 07 2013 14:13 Govou wrote: really? no foreigner is able to deal with multi medivac drop? Dealing with drops with 5 bases is HARD when you dont have mutalisks. Mutas lose so much value when marines get 3/3 though. We see this happen so often, I hope that the other pro zergs are thinking about this and devising ways to deal with that in the late game =[ Zergs fail on this for years now.. I get the impression that with 3 spores per base and reasearch burrow for saving drones this could be counterplayed much better. Zergs are able to build spinecrawler walls if need be,, I dont get why it isnt standard to place spores in time or spread creep to base edges. Then again what do i know i'm only practice league :D The biggest issue is that it is much easier to queue drops than it is to defend it. It would be fine if you could somehow defend with static defense, but you pretty much have to figure out how to split your army to defend the drops. | ||
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Hryul
Austria2609 Posts
June 07 2013 05:30 GMT
#3020
On June 07 2013 14:29 BigFan wrote: Show nested quote + On June 07 2013 14:26 Hryul wrote: On June 07 2013 14:26 stuchiu wrote: On June 07 2013 14:24 Hryul wrote: On June 07 2013 14:23 GTPGlitch wrote: make tanks, they said you'll be safe they said. We lied. i hate you. now now guys, play nice ![]() b...b.. but he lied ![]() | ||
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