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[Code S] Grand Finals WCS Korea Season 1 2013 - Page 368

Forum Index > StarCraft 2 Tournaments
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tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
June 01 2013 13:31 GMT
#7341
Haha I got completely trolled at first by the results in the OP- forgot it was a bo7.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-06-01 13:36:30
June 01 2013 13:34 GMT
#7342
oh gosh the last ten pages or so have been so bad to read

[WCS AM] Finals Day 1 Premier Season 1 2013 - http://www.teamliquid.net/forum/viewpost.php?post_id=18758457

someone make thread please!
ModeratorRetired LR Bonjwa
TL+ Member
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
June 01 2013 13:36 GMT
#7343
On June 01 2013 22:34 opterown wrote:
oh gosh the last ten pages or so have been so bad to read

Yep. People whine about cheeses and "no macro gaems".
Korelle
Profile Joined December 2011
143 Posts
June 01 2013 13:43 GMT
#7344
Anyone complaining about individual supposed lack of "quality" of the games watches Starcraft for entirely the wrong reasons. If that series didn't get you excited then I don't know what to say.
phanto
Profile Joined October 2010
Sweden708 Posts
June 01 2013 13:45 GMT
#7345
any free vods or did I just miss another finals by not staying up like a zombie? ._.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
June 01 2013 13:46 GMT
#7346
no free VODs
ModeratorRetired LR Bonjwa
TL+ Member
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
June 01 2013 13:47 GMT
#7347
On June 01 2013 22:45 phanto wrote:
any free vods or did I just miss another finals by not staying up like a zombie? ._.

No free vods for GSL matches, man.
Santi
Profile Blog Joined June 2010
Colombia466 Posts
June 01 2013 13:50 GMT
#7348
I should of listen to Artosis and not close the stream at the end of game 3. lol
bayagster
Profile Joined April 2010
Philippines57 Posts
June 01 2013 13:54 GMT
#7349
On June 01 2013 19:54 Dewis wrote:
Are there any free vods available? Both twitch and gomtv vods seem to require subscription.


here
Wintex
Profile Blog Joined July 2011
Norway16846 Posts
June 01 2013 14:04 GMT
#7350
On June 01 2013 22:34 opterown wrote:
oh gosh the last ten pages or so have been so bad to read

[WCS AM] Finals Day 1 Premier Season 1 2013 - http://www.teamliquid.net/forum/viewpost.php?post_id=18758457

someone make thread please!

I can probably make it.
The Bomber boy
shadymmj
Profile Joined June 2010
1906 Posts
June 01 2013 14:06 GMT
#7351
A great final needs to have two things: incredible hype and incredible gameplay. This one had all the hype, but was severely lacking in the gameplay department.

When I say incredible gameplay, I mean strategies taken to a whole new level; perfect execution, unpredictable results. The skill cap suddenly rises by a few metres. The sort of stuff that was featured in DRG vs MMA, the popularizing of the Bisu build vs Savior, ForGG's incredible MSL run, or FvJ at the WCG.

What we saw today was both players performing far below their best for a few games at a stretch, and generally uninspiring play.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
June 01 2013 14:07 GMT
#7352
On June 01 2013 22:43 Korelle wrote:
Anyone complaining about individual supposed lack of "quality" of the games watches Starcraft for entirely the wrong reasons. If that series didn't get you excited then I don't know what to say.

people think differently than me, there must be something wrong with them!
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
June 01 2013 14:08 GMT
#7353
It's maybe too eearly, but I would really like to read some serious analysis of the games from someon, who actually understands what's going on.

Because at first sight, it's very difficult to comprehend, why Innovation doesn't play just a tad bit safer. He is supposedly amazing in long macro games - and having seen his brutal multitasking when dropping multiple places at once, I must agree that there is something to it. But he is always trying to get there with an advantage - be it with hellbat drops or very fast 3rd. The question is: is this advantage necessary? When he is so good in long games, couldn't he play them from slightly behind?

My feeling is that he actually needs this good start. He is at "his game" only when HE is the aggressor. When HE is the one constantly attacking at every front and that is very difficult to achieve when you don't have a comparatively stronger economy. But that would mean that his play is in princpile solvable and he could very quickly fall apart. Yet, only very few people can seem to find the solution - and only for Soulkey is really worked. Was it because he is a superior player to the other Zergs that failed, or he (or his teammates/coaches) were the first to really see through Innovation?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
June 01 2013 14:12 GMT
#7354
On June 01 2013 23:06 shadymmj wrote:
What we saw today was both players performing far below their best for a few games at a stretch, and generally uninspiring play.


I think Soulkey has kind of a weird super power that makes his opponents play poorly and is himself affected by his own magic aura, resulting in both players demonstrating several outrageous misscontrols whenever Soulkey is involved.
shadymmj
Profile Joined June 2010
1906 Posts
June 01 2013 14:14 GMT
#7355
On June 01 2013 23:08 opisska wrote:
It's maybe too eearly, but I would really like to read some serious analysis of the games from someon, who actually understands what's going on.

Because at first sight, it's very difficult to comprehend, why Innovation doesn't play just a tad bit safer. He is supposedly amazing in long macro games - and having seen his brutal multitasking when dropping multiple places at once, I must agree that there is something to it. But he is always trying to get there with an advantage - be it with hellbat drops or very fast 3rd. The question is: is this advantage necessary? When he is so good in long games, couldn't he play them from slightly behind?

My feeling is that he actually needs this good start. He is at "his game" only when HE is the aggressor. When HE is the one constantly attacking at every front and that is very difficult to achieve when you don't have a comparatively stronger economy. But that would mean that his play is in princpile solvable and he could very quickly fall apart. Yet, only very few people can seem to find the solution - and only for Soulkey is really worked. Was it because he is a superior player to the other Zergs that failed, or he (or his teammates/coaches) were the first to really see through Innovation?


Or, it could be because:

1) He choked

2) This game is still for the most part nonsensical when it comes to all-ins, which is basically coinflipping. If he scanned at the right place at the right time he may see mass roaches hatching. If he scanned at the wrong time he can't see what the eggs contain. This goes for not just bogus but flash, the proven king of starsense. Too much randomness. Strategy is not wagering what the attack comprises and when it will come. Strategy is being able to scout it, anticipate it, and prepare for it with reliability.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
nimdil
Profile Blog Joined January 2011
Poland3764 Posts
June 01 2013 14:14 GMT
#7356
On June 01 2013 18:45 liberate71 wrote:
Show nested quote +
On June 01 2013 18:41 nimdil wrote:
On June 01 2013 18:31 scypio wrote:
On June 01 2013 18:29 nimdil wrote:
On June 01 2013 18:19 scypio wrote:
On June 01 2013 18:18 nimdil wrote:
On June 01 2013 18:14 Targe wrote:
On June 01 2013 18:11 nimdil wrote:
On June 01 2013 17:57 scypio wrote:
This is a hearbreaking moment...

we endured so much whining... widow mines OP. Hellbats OP. Terran needs to be nerfed etc etc... only to get fifth Zerg GSL champion in a row. TT

Life
Sniper
Life
Roro
Soulkey

well done.


Blizzard cup is not gsl. Get over it...

lol Blizzard cups count as GSL.

Since when?



Since it is http://wiki.teamliquid.net/starcraft2/2012_GSL_Blizzard_Cup


Well they are named the same but they hardly compare to each other in terms of format and hardness.


Yeah, you have to get into regular GSL Code S and perform well there to get into GSL Blizzard Cup. Therefore GSL Blizzard cup does not count as GSL as it is clearly easier. LOL.

Or win Dreamhack.


MMA, Leenock, Polt, NesTea, Naniwa, MVP, DRG, Stephano, MC & HerO - Yeah that sure is an easy road to winning the title.

I didn't say the tournament was - on paper - easier. I'm saying that it's different tournament. First it's easier to qualify as I don't think that winner Dreamhack Winter is harder then earning GSL points.

Second Blizzard Cup is a lot shorter.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
June 01 2013 14:16 GMT
#7357
On June 01 2013 23:14 nimdil wrote:
Show nested quote +
On June 01 2013 18:45 liberate71 wrote:
On June 01 2013 18:41 nimdil wrote:
On June 01 2013 18:31 scypio wrote:
On June 01 2013 18:29 nimdil wrote:
On June 01 2013 18:19 scypio wrote:
On June 01 2013 18:18 nimdil wrote:
On June 01 2013 18:14 Targe wrote:
On June 01 2013 18:11 nimdil wrote:
On June 01 2013 17:57 scypio wrote:
This is a hearbreaking moment...

we endured so much whining... widow mines OP. Hellbats OP. Terran needs to be nerfed etc etc... only to get fifth Zerg GSL champion in a row. TT

Life
Sniper
Life
Roro
Soulkey

well done.


Blizzard cup is not gsl. Get over it...

lol Blizzard cups count as GSL.

Since when?



Since it is http://wiki.teamliquid.net/starcraft2/2012_GSL_Blizzard_Cup


Well they are named the same but they hardly compare to each other in terms of format and hardness.


Yeah, you have to get into regular GSL Code S and perform well there to get into GSL Blizzard Cup. Therefore GSL Blizzard cup does not count as GSL as it is clearly easier. LOL.

Or win Dreamhack.


MMA, Leenock, Polt, NesTea, Naniwa, MVP, DRG, Stephano, MC & HerO - Yeah that sure is an easy road to winning the title.

I didn't say the tournament was - on paper - easier. I'm saying that it's different tournament. First it's easier to qualify as I don't think that winner Dreamhack Winter is harder then earning GSL points.

Second Blizzard Cup is a lot shorter.

it's a GSL, but not a code S
ModeratorRetired LR Bonjwa
TL+ Member
SSVnormandy
Profile Joined July 2012
France392 Posts
June 01 2013 14:17 GMT
#7358
Tasteless said : "this set of games will change the metagame in all the 3 ladders"

well ladder will be cheesefest from now on
Battlecruisers.... Just Battlecruisers...
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2013-06-01 14:24:00
June 01 2013 14:20 GMT
#7359
On June 01 2013 23:17 SSVnormandy wrote:
Tasteless said : "this set of games will change the metagame in all the 3 ladders"

well ladder will be cheesefest from now on

Implying it isn't already the case.
3CC one rax, a certain ex BW Canadian protoss player would have said : "It's not acceptable".
"You should hate loosing, but you should never fear defeat." NaDa.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
June 01 2013 14:23 GMT
#7360
On June 01 2013 23:14 shadymmj wrote:
Show nested quote +
On June 01 2013 23:08 opisska wrote:
It's maybe too eearly, but I would really like to read some serious analysis of the games from someon, who actually understands what's going on.

Because at first sight, it's very difficult to comprehend, why Innovation doesn't play just a tad bit safer. He is supposedly amazing in long macro games - and having seen his brutal multitasking when dropping multiple places at once, I must agree that there is something to it. But he is always trying to get there with an advantage - be it with hellbat drops or very fast 3rd. The question is: is this advantage necessary? When he is so good in long games, couldn't he play them from slightly behind?

My feeling is that he actually needs this good start. He is at "his game" only when HE is the aggressor. When HE is the one constantly attacking at every front and that is very difficult to achieve when you don't have a comparatively stronger economy. But that would mean that his play is in princpile solvable and he could very quickly fall apart. Yet, only very few people can seem to find the solution - and only for Soulkey is really worked. Was it because he is a superior player to the other Zergs that failed, or he (or his teammates/coaches) were the first to really see through Innovation?


Or, it could be because:

1) He choked

2) This game is still for the most part nonsensical when it comes to all-ins, which is basically coinflipping. If he scanned at the right place at the right time he may see mass roaches hatching. If he scanned at the wrong time he can't see what the eggs contain. This goes for not just bogus but flash, the proven king of starsense. Too much randomness. Strategy is not wagering what the attack comprises and when it will come. Strategy is being able to scout it, anticipate it, and prepare for it with reliability.


But there must be all-ins in the game. Otherwise, some greedy openings would be insanely good. Are we gonna go on complaining about terran scouting now? He had helions at the front for the most of the time, was able to see 3rd base timings, sometime even drone numbers and the amount of gas mined - and it is very difficult to hide any tech against a terran reliably. Or I am wrong?

Of course, "he choked" is a pretty good explanation for game 7, because that was really bad play by Innovation, but the rest of the decidive games of the series, I think it was just Soulkey trying to abuse a clear vulnerability (losing once, succeedeing twice).
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
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