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On May 27 2013 18:53 edgeOut wrote: Pretty bad by flash. Once he can't outmuscle people, he doesn't know what to do. No micro, no multitasking.
This is accurate I feel. He's never been the best at micro... always needs to have an army or econ advantage. Ghost battles are so micro intensive, it just isn't his thing. He has had some luck with hellbat drops in TvZ, so I don't know why he doesn't harass in TvP in the midgame. It's really strong.
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sad thing is its gonna be PvP all the way.
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There is something highly wrong with Flash's lategame TvP when he feels he can't play it straight up after being ahead from the early game and then sniping a nexus for free.
WHY, FLASH, WHY
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On May 27 2013 18:52 ntssauce wrote:Show nested quote +On May 27 2013 18:51 prabhbhambra13 wrote: Parting has always had incredible storms. Incredible storm sounds just like : AMAZING FUNGALS! lol :D
Parting has really good control though. He doesn't just cast storm and hope for the best, instead he pulls back his main army and baits his opponent into storms, he also often flanks with Templars and he only uses the storms when he knows that he'll hit something with it. Parting's Templar-control makes it almost impossible to dodge his Storms, so you can actually talk about 'great storms' here
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No but seriously, after he was up a base he could have easily used drops to keep Parting's economy low. Hell, he could have used the hellbats he switched in to burn probes at the new 3rd or else in his main. Templars would have been too late because PartinG had kept them all in his army in case Flash attacked, like he did. I don't really understand the SCV pulls either. If you want to finish earlier then either bring more or don't bring any at all. The zealots weren't the problem, the Templars were.
Oh well, I'd probably have gg'd from the first oracle so yeah ;;
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On May 27 2013 18:57 Blacklizard wrote:Show nested quote +On May 27 2013 18:53 edgeOut wrote: Pretty bad by flash. Once he can't outmuscle people, he doesn't know what to do. No micro, no multitasking. This is accurate I feel. He's never been the best at micro... always needs to have an army or econ advantage. Ghost battles are so micro intensive, it just isn't his thing. He has had some luck with hellbat drops in TvZ, so I don't know why he doesn't harass in TvP in the midgame. It's really strong.
He should become good with Ghosts else he will suffer against Protosses who have stable playstyle and can defend against drops/early aggression
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Here we go, rest of the games are PvP, unless they decide to send out Fantasy.
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KT sending out the final boss
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flash could have easily build up a ghost academy and 4th after killing the 3rd. and i was really surprised flash didnt use a single drop when parting took his new 3rd
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On May 27 2013 18:52 ntssauce wrote:Show nested quote +On May 27 2013 18:51 prabhbhambra13 wrote: Parting has always had incredible storms. Incredible storm sounds just like : AMAZING FUNGALS! lol :D Does every thread with a terran losing needs one of those posts...
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Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/
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On May 27 2013 19:03 Insoleet wrote: Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/
The current meta built by Kespa?
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United Kingdom13775 Posts
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On May 27 2013 19:03 Insoleet wrote: Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/ Come on. The game hasn't been out that long so even KESPA is still figuring shit out. Also, we are currently playing a meta created by those KESPA players as they are the ones clearly dominating the SC2 scene and being innovative. Or I am just not understanding the meaning of innovative. :p
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United Kingdom13775 Posts
On May 27 2013 19:03 Insoleet wrote: Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/ Do you realize how difficult it is to develop a new and viable strategy each and every series? It just doesn't happen. Either "innovative" will be shoddy and unrefined, or you play a stable style. Which is better?
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On May 27 2013 19:03 Insoleet wrote: Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/ The meta exists because it's supposed to be the best set of strategies. Innovative play often relies on suprise and an unappropriate reaction from the opponent, which is less likely to happen with players of Kespa caliber.
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On May 27 2013 19:03 Insoleet wrote: Is it me or Kespa players are not really innovative and mostly try to play the best games following the current meta ? :/ Being innovative just for the sake of novelty won't win games. They're simply going with the best build that'll likely beat their opponents. Whether this build is "innovative" or not doesn't really matter to them.
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