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[GSTL] NSH vs MVP 2013 S1 - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 All
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
May 25 2013 20:41 GMT
#201
On May 26 2013 05:15 D_K_night wrote:
So with NSH being all-killed a total of four times now this season:

Here's a question - is the format to blame? What's the definition of this format(winner stays, loser is replaced by new player, etc)?

VS EG-TL Proleague games where if I'm not mistaken, set players are paired up against set players. That way it's much more rare to get an "all-kill" because the match format makes that much more unlikely. So if you lose, you step out, and the next players jump into the booth.

Just wondering really, if it's the format more than anything else, that's hurting NSH. If they played under the Proleague format, would things be different?


I love the all-kill format
it really gives individuals a chance to shine when they take down multiple opponents.

And the coaches and team really have to think on their feet on who to send out next.
Proleague's style is boring, everything is predetermined, it's like watching Code A.
moo...for DRG
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
May 25 2013 20:43 GMT
#202
On May 26 2013 05:41 neoghaleon55 wrote:
Show nested quote +
On May 26 2013 05:15 D_K_night wrote:
So with NSH being all-killed a total of four times now this season:

Here's a question - is the format to blame? What's the definition of this format(winner stays, loser is replaced by new player, etc)?

VS EG-TL Proleague games where if I'm not mistaken, set players are paired up against set players. That way it's much more rare to get an "all-kill" because the match format makes that much more unlikely. So if you lose, you step out, and the next players jump into the booth.

Just wondering really, if it's the format more than anything else, that's hurting NSH. If they played under the Proleague format, would things be different?


I love the all-kill format
it really gives individuals a chance to shine when they take down multiple opponents.

And the coaches and team really have to think on their feet on who to send out next.
Proleague's style is boring, everything is predetermined, it's like watching Code A.


You can tell always tell a DRG fan by his love for the all-kill format

+ Show Spoiler +
Well, that's how it used to be >.>
AdministratorBreak the chains
Bagration
Profile Blog Joined October 2011
United States18282 Posts
May 25 2013 22:51 GMT
#203
On May 26 2013 05:15 D_K_night wrote:
So with NSH being all-killed a total of four times now this season:

Here's a question - is the format to blame? What's the definition of this format(winner stays, loser is replaced by new player, etc)?

VS EG-TL Proleague games where if I'm not mistaken, set players are paired up against set players. That way it's much more rare to get an "all-kill" because the match format makes that much more unlikely. So if you lose, you step out, and the next players jump into the booth.

Just wondering really, if it's the format more than anything else, that's hurting NSH. If they played under the Proleague format, would things be different?


No, to be completely honest, NSH would get wrecked regardless of the format. They don't have any depth, and even Jjakji, who is their star player, hasn't been playing so well. He 3-killed MVP in the Preseason, and got a 2-kill against Prime, but he's lost all his other games, which has resulted in NSH's numerous all kills.

Madbull is an interesting player, and maybe he has potential, but his game against Keen was really shaky.
Team Slayers, Axiom-Acer and Vile forever
mikedebo
Profile Joined December 2010
Canada4341 Posts
May 26 2013 01:25 GMT
#204
On May 26 2013 05:41 neoghaleon55 wrote:
Show nested quote +
On May 26 2013 05:15 D_K_night wrote:
So with NSH being all-killed a total of four times now this season:

Here's a question - is the format to blame? What's the definition of this format(winner stays, loser is replaced by new player, etc)?

VS EG-TL Proleague games where if I'm not mistaken, set players are paired up against set players. That way it's much more rare to get an "all-kill" because the match format makes that much more unlikely. So if you lose, you step out, and the next players jump into the booth.

Just wondering really, if it's the format more than anything else, that's hurting NSH. If they played under the Proleague format, would things be different?


I love the all-kill format
it really gives individuals a chance to shine when they take down multiple opponents.

And the coaches and team really have to think on their feet on who to send out next.
Proleague's style is boring, everything is predetermined, it's like watching Code A.


wtf, strongly disagree. When you have teams composed of incredibly strong players, trad proleague format is wicked bc you know the players practiced to the nth degree for their specific match.
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
May 26 2013 01:47 GMT
#205
On May 26 2013 10:25 mikedebo wrote:
Show nested quote +
On May 26 2013 05:41 neoghaleon55 wrote:
On May 26 2013 05:15 D_K_night wrote:
So with NSH being all-killed a total of four times now this season:

Here's a question - is the format to blame? What's the definition of this format(winner stays, loser is replaced by new player, etc)?

VS EG-TL Proleague games where if I'm not mistaken, set players are paired up against set players. That way it's much more rare to get an "all-kill" because the match format makes that much more unlikely. So if you lose, you step out, and the next players jump into the booth.

Just wondering really, if it's the format more than anything else, that's hurting NSH. If they played under the Proleague format, would things be different?


I love the all-kill format
it really gives individuals a chance to shine when they take down multiple opponents.

And the coaches and team really have to think on their feet on who to send out next.
Proleague's style is boring, everything is predetermined, it's like watching Code A.


wtf, strongly disagree. When you have teams composed of incredibly strong players, trad proleague format is wicked bc you know the players practiced to the nth degree for their specific match.


Yea but it encourages cheesing and gives shittier games.
moo...for DRG
JJH777
Profile Joined January 2011
United States4414 Posts
Last Edited: 2013-05-26 02:01:41
May 26 2013 02:01 GMT
#206
Prleague format is way better than all-kill format. It rewards the deeper team rather than the one with a player who happens to go on a hot streak that day. It also lets you see way more players in a bo7 all-kill match you will see 5-7 different players. In a bo7 proleague match you see 8-14 different players.

It wouldn't help NSHS at all though. They don't even have 6 good players to field so they would have several guaranteed losses.
slowbacontron
Profile Joined October 2012
United States7722 Posts
May 26 2013 02:14 GMT
#207
How's this for a team league format? Winner stays, but each player can only get a maximum of two kills before he must be switched out. Whenever both teams have to switch players, they're revealed at the same time like a Proleague ace game. It would limit but not disregard the effect of ace-level players. I just thought of it so I don't know if it's any good, haha.
jjakji fan
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
Last Edited: 2013-05-26 02:20:33
May 26 2013 02:20 GMT
#208
--- Nuked ---
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37043 Posts
May 26 2013 05:43 GMT
#209
http://www.teamliquid.net/forum/viewmessage.php?topic_id=414417

Interview is up!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
Last Edited: 2013-05-27 02:24:38
May 27 2013 02:24 GMT
#210
what a short week.. I really feel for the NSH coach, that must be tough.

great job though to keen!
~ The Ultimate Weapon
Goldfish
Profile Blog Joined August 2010
2230 Posts
May 27 2013 14:03 GMT
#211
On May 26 2013 11:14 slowbacontron wrote:
How's this for a team league format? Winner stays, but each player can only get a maximum of two kills before he must be switched out. Whenever both teams have to switch players, they're revealed at the same time like a Proleague ace game. It would limit but not disregard the effect of ace-level players. I just thought of it so I don't know if it's any good, haha.


That would be definitely a good compromise IMO and I agree.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
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