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On May 26 2013 02:31 Zheryn wrote:Show nested quote +On May 26 2013 02:29 Bagi wrote:On May 26 2013 02:27 mongoose22 wrote:On May 26 2013 02:19 FeyFey wrote: Hope Locust are at range 2 soon again xD. Well hoped that for Roaches as well hehe .
So is Stephano no Legend anymore ? or is he beyond Legendary, Seraph class now ? The locust range isn't the issue IMO, it's their lifetime and speed. For every second the locust lives, it can advance 2.625 on creep. 25 seconds of lifetime means a locust can travel 65.625 on creep before dying. So you can burrow the swarm host way, way back and still have the locusts hit a target. Doing something like reducing or removing the Enduring Locusts upgrade would be a way more effective nerf; 10 seconds of life for the locust is equivalent to 26.25 of range lost for the swarm host on creep, as well as give the swarm host assault a cooldown hole. Why would you ever build a single swarm host if this nerf took place? People are just crying about Swarm Hosts cause most protoss players facing it on streamed matches play like shit.
So this is the new version of the old "Terran players are just better" xD
Stfu guys he got it solved!! SH are not the problem, all protoss just play like shit!!
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On May 26 2013 02:32 Meow-Meow wrote:Show nested quote +On May 26 2013 02:28 Abominous wrote:On May 26 2013 02:27 Meow-Meow wrote: So we'll be sending three white guys to Korea? That makes 3 white dudes against 13 Koreans (2 from EU, 5 from NA, 6 from Kor) in the finals? Murica's left. That makes 3 white dues and 13 Koreans. Snute can definitely beat Revival.
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On May 26 2013 02:29 bsdaemon wrote: Wow 55k+ viewers, is this something constant for WCS EU?
The RO32-16 had an average of around 30K with peeks of 50K for certain games (think Stephano V Grubby was the most watched). This got around 50K average with a peek of over 80K, not to shabby if you ask me,
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ForGG's TvT win rate fell to an awful 91%.
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On May 26 2013 02:33 ffadicted wrote:Show nested quote +On May 26 2013 02:28 Lukeeze[zR] wrote:On May 26 2013 02:27 Meow-Meow wrote: So we'll be sending three white guys to Korea? That makes 3 white dudes against 13 Koreans (2 from EU, 5 from NA, 6 from Kor) in the finals? yep 5 from NA is not guaranteed, I'm guessing it'll be 4kr+snute from NA tbqh
You're right, I simply assumed "no american left = only koreans left" but MG and Snute have a shot.
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"don't worry you will not die" is what I usually say when fixing drinks.
Edit: It's not a guarantee though >: )
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Even if no P made it out today - we own the bar with WhiteRa.
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You know, I'm not trying to give TLO shit after he lost in this manner, but he shouldn't have said " he wanted to play mvp ". It's either foolish to underestimate him with preparation time, or extremely cocky to want to challenge yourself in that manner in the ro8 when he could have faced someone else and had a better chance to advance to the season finals. Maybe he was just trying to act tough since the draw wouldn't change no matter what he tweeted though.
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I love White-Ra, he's such a nice guy.
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On May 26 2013 02:26 Vanadiel wrote:Show nested quote +On May 26 2013 02:24 RookUK wrote: That was almost unbearably dire. This swarm host/spine play is incredibly boring - infestor/brood lord was bad in its day, but at least then the mothership and its vortex could be thrilling, but now the mothership has become largely useless.
PvZ is now by far the worst non-mirror matchup in my view. However, this is waaaay more map dependant than Infestor Brood Lord, you can only do this style on split map like Daybreak and Akilon.
Yeah, that's a fair point about maps.
And I know what people mean about BK playing badly, but I think that (even as a non-Protoss player myself) swarm hosts have this uncanny ability to make you fret and panic and fail to transition to something else when the window to do so actually exists - and as a result you get trapped in a composition which is destined to lose.
In general I really look forward to the time (and I think we're well on the way there already) when Heart of the Swarm really settles down and players don't automatically use the new units to excess as much. A lot of people have been predicting that people will start using widow mines and siege tanks together more, and I hope that's true - also it's really cool at the moment to see older strategies come back in, such as cloaked banshees. I think that's part of the "settling" process as well.
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Snute will beat Revival in WCS AM, count on that.
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Some lucky kid will have white-ra as a father
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Someone keep Stephano away from the Vodka tonight! No-one really what drunken locusts are capable of...
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ForGG is such a damn baller
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