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[WCS EU] Finals Day 1 Premier Season 1 2013 - Page 165

Forum Index > StarCraft 2 Tournaments
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Zheryn
Profile Joined December 2010
Sweden3653 Posts
May 25 2013 17:15 GMT
#3281
On May 26 2013 02:12 Cereb wrote:
Atleast now we know for sure that toss ground army only fighting this straight on doesn't work if Zerg doesn't mess up. I hope other toss' players will learn from this.


We've known this for quite a while.
hundred thousand krouner
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
May 25 2013 17:15 GMT
#3282
One day we'll get a resume from replay with a GG 10 seconds later
Nachtwind
Profile Joined June 2011
Germany1130 Posts
May 25 2013 17:15 GMT
#3283
On May 26 2013 02:14 ChemBroTron wrote:
Should "slowly, but surely" be a drinking game?


it´s a trap
invisible tetris level master
ACrow
Profile Joined October 2011
Germany6583 Posts
May 25 2013 17:15 GMT
#3284
the assimilator got sniped!! whoaaaaa
Get off my lawn, young punks
Havik_
Profile Joined November 2011
United States5585 Posts
May 25 2013 17:15 GMT
#3285
38 MINUTE CANNON RUSH. DO IT!!!!
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
phil.ipp
Profile Joined May 2010
Austria1067 Posts
May 25 2013 17:15 GMT
#3286
hhaha build mothership fly in and die... do it again
Sent.
Profile Joined June 2012
Poland9325 Posts
May 25 2013 17:15 GMT
#3287
I want to see swarm host split push!
You're now breathing manually
oogieogie
Profile Joined June 2011
United States3657 Posts
May 25 2013 17:15 GMT
#3288
MOAR SWARMHOSTS MOAR
Insoleet
Profile Joined May 2012
France1806 Posts
May 25 2013 17:15 GMT
#3289
On May 26 2013 02:15 rpgalon wrote:
Show nested quote +
On May 26 2013 02:10 Insoleet wrote:
On May 26 2013 02:08 Qikz wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


It's not immobile though. The locust duration is so high they can go pretty much anywhere on the map.


This is wrong.

When you chose a direction with the locusts, it costs a lot of time to change their direction.

They are not anywhere on the map at all.

he is right, SW are not immobile, they can move. you should watch some korean Z playing with them to see the Swarm host mobility, Stephano is just bad with them even though it does not matter...


I know.

But what he is saying is that swarmhost can defend anywhere on the map from their original position because of the duration of the locusts. And it's totally false.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 25 2013 17:16 GMT
#3290
On May 26 2013 02:13 xsnac wrote:
Show nested quote +
On May 26 2013 02:12 KelsierSC wrote:
Stephano has also been upgrading his air all game so he is on 3/3 I dont think BK has good upgrades for his air and the corrupters would destroy them


even with 3-3 vs 0-0 , 10 voids and a couple of storms + archons shit on mono corruptors . and 10 voids is more like 2-3 minutes of chronoboost 3 stargate .


Airtoss seems pretty bad at dealing with Locusts, as in killing them before they do some free damage to the nexuses.

The zerg would only need to "adapt" by sitting the SHs behind a bazilion spores instead of spines.
Revolutionist fan
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 25 2013 17:16 GMT
#3291
--- Nuked ---
DamnCats
Profile Joined August 2010
United States1472 Posts
May 25 2013 17:16 GMT
#3292
Playing against stephano's ZvP seems like it would be quite frustrating.
Disciples of a god, that neither lives nor breathes.
Clefairy
Profile Joined September 2011
1570 Posts
May 25 2013 17:16 GMT
#3293
Please just gg BabyKnight.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 25 2013 17:16 GMT
#3294
this is 100% gg now. Look at supply difference. BK losing his 5th etc...
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
PhoenixVoid
Profile Blog Joined December 2011
Canada32754 Posts
May 25 2013 17:16 GMT
#3295
Stephano's SH count is overwhelming BK, the Corruptors and Vipers counter the Colossi. This is over very soon.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
sparklyresidue
Profile Joined August 2011
United States5524 Posts
May 25 2013 17:16 GMT
#3296
Really nice Blinding Clouds, I love that spell. I wish abduct was a bit less one dimensional though
Like Tinkerbelle, I leave behind a sparkly residue.
Swiipii
Profile Joined January 2012
2195 Posts
May 25 2013 17:16 GMT
#3297
Seems like 15 games on ladder is enough for you Babyk sorry .
gobbledydook
Profile Joined October 2012
Australia2605 Posts
May 25 2013 17:16 GMT
#3298
I think the 3 stargate void ray skytoss opening should disallow swarm host play from ever setting up. Going swarm host against the void ray opening should not work as you need all the gas you have for hydras and infestors. Then once you have the void rays set up before it gets to the super lategame, there isn't the problem of 'I can't go air because Zerg has 30 corruptors ready to snipe my voids'. Maybe that's why we don't see the 3 stargate void ray opening go into the super lategame because Zerg just dies to the 200/200 push.
I am a dirty Protoss bullshit abuser
Exoteric
Profile Joined January 2011
Australia2330 Posts
May 25 2013 17:17 GMT
#3299
this kind of game is only cool when it's not being done constantly :<

babyknight really doesn't have the multitasking to win split map games like this
hell is other people
figq
Profile Blog Joined May 2010
12519 Posts
May 25 2013 17:17 GMT
#3300
This PvZ is almost as exciting as WoL PvZ /troll
If you stand next to my head, you can hear the ocean. - Day[9]
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