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[WCS EU] Finals Day 1 Premier Season 1 2013 - Page 163

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 161 162 163 164 165 182 Next
DaCruise
Profile Joined July 2010
Denmark2457 Posts
May 25 2013 17:11 GMT
#3241
On May 26 2013 02:10 Emzeeshady wrote:
Show nested quote +
On May 26 2013 02:09 DaCruise wrote:
On May 26 2013 02:07 Azurues wrote:
somebody message babyknight now please make some tempests or carriers

that mothership is pretty much sad zealot now


Because air units are great against a million corrupters, vipers and infestors....

Voids rays are :p


And collosi are great against infestors = he should keep making them.......
Sent.
Profile Joined June 2012
Poland9331 Posts
Last Edited: 2013-05-25 17:11:52
May 25 2013 17:11 GMT
#3242
He can't switch to skytoss now because he doesn't have any gas bank. He thought about it earlier, because he researched air armor but right now he's stuck in this composition.
You're now breathing manually
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2013-05-25 17:11:53
May 25 2013 17:11 GMT
#3243
On May 26 2013 02:10 mango_destroyer wrote:
Show nested quote +
On May 26 2013 02:08 gobbledydook wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


what do you do when Stephano puts 10 spine crawlers at every base?



not at his main or natural. Yes it is not mining anymore but clearing those 2 bases will atleast give babyknight another point of attack.

Also he was so passive especially at the start, where he could be moving around and stopping stephano from creeping the whole right side especially, forcing him to "aim" his locusts towards BK rather than BK's base, else he gets caught from the side.

But this playstyle is still incredibly boring and hopefully will die out.
DrPandaPhD
Profile Joined November 2011
5188 Posts
May 25 2013 17:11 GMT
#3244
On May 26 2013 02:10 DwD wrote:
Show nested quote +
On May 26 2013 02:09 Anonymous_Coward wrote:
60% of people thought TLO would beat MVP? Who took this poll?


People voting with their hearts and not their heads

I always do that. Got to believe!
리노크 👑
s3rp
Profile Joined May 2011
Germany3192 Posts
May 25 2013 17:11 GMT
#3245
On May 26 2013 02:10 mango_destroyer wrote:
Show nested quote +
On May 26 2013 02:08 gobbledydook wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


what do you do when Stephano puts 10 spine crawlers at every base?



not at his main or natural. Yes it is not mining anymore but clearing those 2 bases will atleast give babyknight another point of attack.


And killing those makes a difference how ? Just rebuild your tech at a base with a Spine forrest and ignore the mined out bases completely and you're fine.
Noonius
Profile Joined April 2012
Estonia17413 Posts
May 25 2013 17:11 GMT
#3246
I'm going for a smoke
Terran forever | Maru hater forever
Havik_
Profile Joined November 2011
United States5585 Posts
May 25 2013 17:11 GMT
#3247
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 25 2013 17:12 GMT
#3248
On May 26 2013 02:10 DwD wrote:
Show nested quote +
On May 26 2013 02:09 Anonymous_Coward wrote:
60% of people thought TLO would beat MVP? Who took this poll?


People voting with their hearts and not their heads


I still don't get how he can have 60% of the hearts.
Mark Munoz looks like Gretorp
oogieogie
Profile Joined June 2011
United States3657 Posts
May 25 2013 17:12 GMT
#3249
On May 26 2013 02:11 AgentW wrote:
Show nested quote +
On May 26 2013 02:10 Scrubwave wrote:
Legacy of the Void will introduce a new zerg unit- one that shoots out free anti-air units.
STAY TUNED

I thought your post was going to say "LotV will be out by the time this game's over." I think we're almost there.

slowly but surely we will get to LOTV before this game is over.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
May 25 2013 17:12 GMT
#3250
Stephano has also been upgrading his air all game so he is on 3/3 I dont think BK has good upgrades for his air and the corrupters would destroy them
Zerg for Life
Mouzone
Profile Joined April 2011
3937 Posts
May 25 2013 17:12 GMT
#3251
I didn't watch the 2 first games, were they like this one aswell?
LiamBrady
Profile Joined June 2012
Singapore197 Posts
May 25 2013 17:12 GMT
#3252
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

He needs gas for that
Scarlett and SEA Dota
hitpoint
Profile Joined October 2010
United States1511 Posts
May 25 2013 17:12 GMT
#3253
On May 26 2013 02:11 _SpiRaL_ wrote:
Show nested quote +
On May 26 2013 02:10 krutopatkin wrote:
On May 26 2013 02:09 DaCruise wrote:
On May 26 2013 02:07 Azurues wrote:
somebody message babyknight now please make some tempests or carriers

that mothership is pretty much sad zealot now


Because air units are great against a million corrupters, vipers and infestors....


Void rays are said to be pretty good vs corrupters


Yes then hydralisks can be used.


Perfect, then stephano cant use this same army and has to build hydras vs colossi.
It's spelled LOSE not LOOSE.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 25 2013 17:12 GMT
#3254
Man this game makes me wish they put the lurker instead of swarm host in
~ ~ <°)))><~ ~ ~
Big J
Profile Joined March 2011
Austria16289 Posts
May 25 2013 17:12 GMT
#3255
On May 26 2013 02:10 Havik_ wrote:
BK needs to go Stargate. PERIOD. There are no other logical, sensible choices.


and there is no excuse to have 20+stalkers in a nonattacking army when you are maxed and have 8k/2.5k and 5bases. There are simply more supplyefficient units that can do the same job better in the Protoss arsenal.
DamnCats
Profile Joined August 2010
United States1472 Posts
May 25 2013 17:12 GMT
#3256
LIL ANTICLIMACTIC
Disciples of a god, that neither lives nor breathes.
Cereb
Profile Joined November 2011
Denmark3388 Posts
May 25 2013 17:12 GMT
#3257
Atleast now we know for sure that toss ground army only fighting this straight on doesn't work if Zerg doesn't mess up. I hope other toss' players will learn from this.
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
rasnj
Profile Joined May 2010
United States1959 Posts
May 25 2013 17:13 GMT
#3258
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

Because zealots are essentially free. He has almost 10k min, and barely 100 gas. Add some gates and any damage done with zealots is almost free.
Abominous
Profile Joined March 2013
Croatia1625 Posts
May 25 2013 17:13 GMT
#3259
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

HE DOESN'T HAVE GAS FOR AIRTOSS
SPQR13
Profile Joined June 2011
181 Posts
May 25 2013 17:13 GMT
#3260
On May 26 2013 02:08 RiceAgainst wrote:
Show nested quote +
On May 26 2013 02:07 Qikz wrote:
On May 26 2013 02:04 rpgalon wrote:
On May 26 2013 02:03 Sjokola wrote:
With like 5 tempest he could at least pressure the spine forrest

he can't even keep his colossus alive to kill the locusts, lol


It's all well and good pressuring it, but you can't really kill them so there's no point.

Tempests are worthless against this. I think carriers would be better.

I usually go Carriers against zergs and not tempests. Tempests are just weird...


they were just trying to figure out if they can make a more boring unit than broodlords/corruptors ...
they might have succedeed
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