[WCS EU] Finals Day 1 Premier Season 1 2013 - Page 161
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tribulator
774 Posts
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MasterOfPuppets
Romania6942 Posts
On May 26 2013 02:08 AgentW wrote: How so? 20:00-34:00 Colossi killing Swarm Hosts :D You mean locusts. ![]() | ||
Lock0n
United Kingdom184 Posts
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DaCruise
Denmark2457 Posts
On May 26 2013 02:07 Azurues wrote: somebody message babyknight now please make some tempests or carriers that mothership is pretty much sad zealot now Because air units are great against a million corrupters, vipers and infestors.... | ||
graNite
Germany4434 Posts
On May 26 2013 02:07 Sent. wrote: Does Stephano have greater spire? He must have one, he had 3 air armor. | ||
Toadvine
Poland2234 Posts
Add Swarm Hosts to the game. Same thing as when they nerfed Ghosts because mass spellcasters shouldn't be so good, and then merrily watched mass Infestor in every Zerg game for a year. | ||
phil.ipp
Austria1067 Posts
BK couldnt be more dead | ||
Cereb
Denmark3388 Posts
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wUndertUnge
United States1125 Posts
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AgentW
United States7725 Posts
Doh of course ![]() | ||
Anonymous_Coward
United Kingdom1347 Posts
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_SpiRaL_
Afghanistan1636 Posts
On May 26 2013 02:08 Qikz wrote: It's not immobile though. The locust duration is so high they can go pretty much anywhere on the map. Swarmhosts are actually better than mech vs toss without any of the downsides it's kinda silly at this point :p Yeah I am not saying it would work but building a collosus mothership army over and over vs viper, corruptor swarm host is just headbutting. | ||
Kommander
Philippines4950 Posts
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Canucklehead
Canada5074 Posts
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mango_destroyer
Canada3914 Posts
On May 26 2013 02:08 gobbledydook wrote: what do you do when Stephano puts 10 spine crawlers at every base? not at his main or natural. Yes it is not mining anymore but clearing those 2 bases will atleast give babyknight another point of attack. | ||
WoodLeagueAllStar
United States806 Posts
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DOUDOU
Wales2940 Posts
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ACrow
Germany6583 Posts
On May 26 2013 02:08 AgentW wrote: How so? 20:00-34:00 Colossi killing Swarm Hosts :D If only it were so. "How so? 20:00-34:00 Colossi killing Locusts :D" is more like it ^^ | ||
Insoleet
France1806 Posts
On May 26 2013 02:08 Qikz wrote: It's not immobile though. The locust duration is so high they can go pretty much anywhere on the map. This is wrong. When you chose a direction with the locusts, it costs a lot of time to change their direction. They are not anywhere on the map at all. | ||
krutopatkin
Germany2612 Posts
On May 26 2013 02:09 DaCruise wrote: Because air units are great against a million corrupters, vipers and infestors.... Void rays are said to be pretty good vs corrupters | ||
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