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[WCS EU] Finals Day 1 Premier Season 1 2013 - Page 164

Forum Index > StarCraft 2 Tournaments
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Azurues
Profile Joined March 2011
Malaysia5612 Posts
May 25 2013 17:13 GMT
#3261
but it's too late already

BK has no more gas bank at all

expect gg any moment now guys. nothing else much to say
virpi
Profile Blog Joined August 2009
Germany3599 Posts
May 25 2013 17:13 GMT
#3262
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

now it's too late for that kind of hard transition. his gas bank is not big enough anymore, he would just die during the transitioning phase.
first we make expand, then we defense it.
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
May 25 2013 17:13 GMT
#3263
On May 26 2013 02:12 KelsierSC wrote:
Stephano has also been upgrading his air all game so he is on 3/3 I dont think BK has good upgrades for his air and the corrupters would destroy them



even with 3-3 vs 0-0 , 10 voids and a couple of storms + archons shit on mono corruptors . and 10 voids is more like 2-3 minutes of chronoboost 3 stargate .
1/4 \pi \epsilon_0
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 25 2013 17:13 GMT
#3264
--- Nuked ---
wUndertUnge
Profile Blog Joined September 2010
United States1126 Posts
May 25 2013 17:13 GMT
#3265
On May 26 2013 02:10 rasnj wrote:
Show nested quote +
On May 26 2013 02:09 wUndertUnge wrote:
My clanmate wants to know: why no Void Rays?

No gas. I don't think he has air upgrades or a large number of stargates. Unless he manages to mass up a large fleet they will just get taken out immediately by corruptors anyway.


Well maybe he could take some of the gas he used for the 4 trilliion motherships he was producing and putting them towards air.
Clan: QQGC - wundertunge#1850
TL+ Member
Anonymous_Coward
Profile Joined July 2011
United Kingdom1347 Posts
Last Edited: 2013-05-25 17:14:09
May 25 2013 17:13 GMT
#3266
On May 26 2013 02:13 Abominous wrote:
Show nested quote +
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

HE DOESN'T HAVE GAS FOR AIRTOSS



He might if he stopped spending it all on Collosus and motherships...
TheDwf
Profile Joined November 2011
France19747 Posts
May 25 2013 17:13 GMT
#3267
On May 26 2013 02:13 Abominous wrote:
Show nested quote +
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

HE DOESN'T HAVE GAS FOR AIRTOSS

This is what happens when you spend thousands of gas on inefficient stuff.
_SpiRaL_
Profile Joined December 2012
Afghanistan1636 Posts
May 25 2013 17:14 GMT
#3268
On May 26 2013 02:12 hitpoint wrote:
Show nested quote +
On May 26 2013 02:11 _SpiRaL_ wrote:
On May 26 2013 02:10 krutopatkin wrote:
On May 26 2013 02:09 DaCruise wrote:
On May 26 2013 02:07 Azurues wrote:
somebody message babyknight now please make some tempests or carriers

that mothership is pretty much sad zealot now


Because air units are great against a million corrupters, vipers and infestors....


Void rays are said to be pretty good vs corrupters


Yes then hydralisks can be used.


Perfect, then stephano cant use this same army and has to build hydras vs colossi.


Not with viper ultra support though.
Red and yellow are all I see
Meow-Meow
Profile Blog Joined May 2013
Germany451 Posts
May 25 2013 17:14 GMT
#3269
We're slowly but surely getting back into the game.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ) Like all techno, it's hard to tell if it's good music played horribly or horrible music played well.
Noonius
Profile Joined April 2012
Estonia17413 Posts
May 25 2013 17:14 GMT
#3270
BabyKnight, still a baby when it comes to pvz late game
Terran forever | Maru hater forever
Havik_
Profile Joined November 2011
United States5585 Posts
May 25 2013 17:14 GMT
#3271
On May 26 2013 02:13 rasnj wrote:
Show nested quote +
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

Because zealots are essentially free. He has almost 10k min, and barely 100 gas. Add some gates and any damage done with zealots is almost free.


I'd rather have more cannons than Zealots

On May 26 2013 02:13 Abominous wrote:
Show nested quote +
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

HE DOESN'T HAVE GAS FOR AIRTOSS


that's his own goddamn fault :p
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Flyingdutchman
Profile Joined March 2009
Netherlands858 Posts
May 25 2013 17:14 GMT
#3272
On May 26 2013 02:09 _SpiRaL_ wrote:
Show nested quote +
On May 26 2013 02:08 Qikz wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


It's not immobile though. The locust duration is so high they can go pretty much anywhere on the map.

Swarmhosts are actually better than mech vs toss without any of the downsides it's kinda silly at this point :p


Yeah I am not saying it would work but building a collosus mothership army over and over vs viper, corruptor swarm host is just headbutting.

Yeah gutting the main can never hurt for Babyknight
Purpose88
Profile Joined May 2013
Germany137 Posts
May 25 2013 17:14 GMT
#3273
Stephano the new Spoon-Zerg? :x
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
May 25 2013 17:14 GMT
#3274
On May 26 2013 02:11 s3rp wrote:
Show nested quote +
On May 26 2013 02:10 mango_destroyer wrote:
On May 26 2013 02:08 gobbledydook wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


what do you do when Stephano puts 10 spine crawlers at every base?



not at his main or natural. Yes it is not mining anymore but clearing those 2 bases will atleast give babyknight another point of attack.


And killing those makes a difference how ? Just rebuild your tech at a base with a Spine forrest and ignore the mined out bases completely and you're fine.


he can slowly chip away and potentially force some redirection of locusts as he comes down. I mean with 10k minerals, what is the downside of doing something else rather than headbutting into locusts time and time again and losing gas for nothing.
rasnj
Profile Joined May 2010
United States1959 Posts
May 25 2013 17:14 GMT
#3275
On May 26 2013 02:13 wUndertUnge wrote:
Show nested quote +
On May 26 2013 02:10 rasnj wrote:
On May 26 2013 02:09 wUndertUnge wrote:
My clanmate wants to know: why no Void Rays?

No gas. I don't think he has air upgrades or a large number of stargates. Unless he manages to mass up a large fleet they will just get taken out immediately by corruptors anyway.


Well maybe he could take some of the gas he used for the 4 trilliion motherships he was producing and putting them towards air.

I'm not saying it may not have been a better idea earlier, but at this point producing voidrays would be futile in small numbers and suicide in large numbers.
ChemBroTron
Profile Joined January 2011
Germany194 Posts
May 25 2013 17:14 GMT
#3276
Should "slowly, but surely" be a drinking game?
Godwrath
Profile Joined August 2012
Spain10167 Posts
May 25 2013 17:14 GMT
#3277
On May 26 2013 02:13 Abominous wrote:
Show nested quote +
On May 26 2013 02:11 Havik_ wrote:
Why is he talking about Zealot warp ins? HE NEEDS AIRTOSS. Go HT and whatever stargate units you want and then win.

HE DOESN'T HAVE GAS FOR AIRTOSS


Neither the time to build enough void rays to make a fucking difference against the mass amount of corruptors stephano has and ability to replenish that army anyways. Not to speak that people seem to think that you get the supply from thin air and it's not tied to hold the swarm host for raping your expos.
Strela
Profile Joined October 2011
Netherlands1896 Posts
May 25 2013 17:14 GMT
#3278
Europe failing
Darkthorn
Profile Joined September 2010
Romania912 Posts
May 25 2013 17:14 GMT
#3279
On May 26 2013 02:12 Mouzone wrote:
I didn't watch the 2 first games, were they like this one aswell?

The first one was 10 pool speedling vs gateway first, bk got ahead somehow a lot but then stephano made a really nice comeback with ultra ling style...2nd game was the same :S
rpgalon
Profile Joined April 2011
Brazil1069 Posts
Last Edited: 2013-05-25 17:15:19
May 25 2013 17:15 GMT
#3280
On May 26 2013 02:10 Insoleet wrote:
Show nested quote +
On May 26 2013 02:08 Qikz wrote:
On May 26 2013 02:07 _SpiRaL_ wrote:
On May 26 2013 02:06 Tayar wrote:
in the imaginary world tod lives in killing stephanos main would make a difference in this game.


Kill his main, then kill his outside bases. Kill things away from the immobile deathball.


It's not immobile though. The locust duration is so high they can go pretty much anywhere on the map.


This is wrong.

When you chose a direction with the locusts, it costs a lot of time to change their direction.

They are not anywhere on the map at all.

he is right, SW are not immobile, they can move (lol). you should watch some korean Z playing with them to see the Swarm host mobility, Stephano is just bad with them even though it does not matter...
badog
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