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On May 20 2013 17:51 ggrrg wrote: Hero with the mindfuck win: No bank, no uber-army, but nexus/cannon wall in front of the opponent's base ^^ Well, he was pretty secure, had like six bases, and reality was stuck on three against a very strong army :p and his bank he spent on the nexus and cannons and pylons lol Hm still a really interesting idea by hero
Gogo send roro!!
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okay i figured it out
hero did that for revenge against terran, for that game byun had against hero on daybreak
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I love the people getting mad thinking that hero was bming. It was in fact really smart. How could a terran ever engage into 20 cannons, 2 nexus cannons, an entire protoss army and then hold off the 20 gates worth of warp ins?
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Fenrax
United States5018 Posts
I have now multiple times seen Reality delay expanding to a point where it gets comical but at the same time neither attacking nor scouting for opponent's bases. This is just weird.
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On May 20 2013 17:54 GreyKnight wrote:Show nested quote +On May 20 2013 17:53 FrozenFrotie wrote: Hero wasnt necessarily trolling reality. We saw that reality was going for the ultimate end game composition, lots of ghosts and vikings. He could easily roll over Hero's army and his reinforcement warp ins if Hero had one bad engagement. Turtling with cannons outside reality's base and slow seiging it was actually the safest option for Hero to ensure his victory. This actually, it's very easy for protoss to clump up and lose in those choke points with the terran having an arc. It's an obnoxious way to play by reality, hero can always just sit outside his base and contain while reality sits and never leaves because he knows he can win if hero attacks in. Hero just returned the favor by setting up a giant cannon and nexus wall
You don't need to be afraid as Protoss if you are 50+ supply ahead. HerO could clearly tell that he had an insurmountable advantage for Reality. Even if Ghost/Viking endgame composition is strong and can win every fight, he wasn't nearly maxed, didn't have the bank and especially the economy to sustain or even build up to it. HerO could have easily moved in with 6 colossus against 4 viking and won right there, against not even 3-3 bio.
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On May 20 2013 17:51 metric.system wrote: I never pictured hero to be the type to do that...
I remember him doing it as far back as Dreamhack Winter 2011 where he manner nexus'd Puma in the final game.
Oh and he wrote " TL " or something like that in Pylons at an MLG in mid 2011, I think it was his first tournament after joining Liquid.
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I thought hero had it out for reality but he was actually 3-0 against him from WoL, with this game making him 4-0.
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On May 20 2013 17:56 Dodgin wrote:Show nested quote +On May 20 2013 17:51 metric.system wrote: I never pictured hero to be the type to do that... I remember him doing it as far back as Dreamhack Winter 2011 where he manner nexus'd Puma in the final game. Oh and he wrote " TL " or something like that in Pylons at an MLG in mid 2011, I think it was his first tournament after joining Liquid. Was versus Painuser I think. MLG Pro Circuit 2011 Raleigh Open WB Round 5
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On May 20 2013 17:56 Type|NarutO wrote:Show nested quote +On May 20 2013 17:54 GreyKnight wrote:On May 20 2013 17:53 FrozenFrotie wrote: Hero wasnt necessarily trolling reality. We saw that reality was going for the ultimate end game composition, lots of ghosts and vikings. He could easily roll over Hero's army and his reinforcement warp ins if Hero had one bad engagement. Turtling with cannons outside reality's base and slow seiging it was actually the safest option for Hero to ensure his victory. This actually, it's very easy for protoss to clump up and lose in those choke points with the terran having an arc. It's an obnoxious way to play by reality, hero can always just sit outside his base and contain while reality sits and never leaves because he knows he can win if hero attacks in. Hero just returned the favor by setting up a giant cannon and nexus wall You don't need to be afraid as Protoss if you are 50+ supply ahead. HerO could clearly tell that he had an insurmountable advantage for Reality. Even if Ghost/Viking endgame composition is strong and can win every fight, he wasn't nearly maxed, didn't have the bank and especially the economy to sustain or even build up to it. HerO could have easily moved in with 6 colossus against 4 viking and won right there, against not even 3-3 bio.
I think that HerO didn't know Reality's supply vs his. He didn't have the vision that we had as observers.
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What's more likely? Roro 2-0 to win it for KHAN or loses 1 of the next 2, to lose the series?
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it was 5 base vs 2 effective. HerO couldn't lose unless he fought into a choke 3 times reinforcing with the wrong units. He was just starving his opponent out.
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On May 20 2013 17:56 Dodgin wrote:Show nested quote +On May 20 2013 17:51 metric.system wrote: I never pictured hero to be the type to do that... I remember him doing it as far back as Dreamhack Winter 2011 where he manner nexus'd Puma in the final game. Oh and he wrote " TL " or something like that in Pylons at an MLG in mid 2011, I think it was his first tournament after joining Liquid.
Point taken. It just seemed that he's just coming out of a slump and barely regaining his confidence that it felt out of character, not to mention that from everything I've seen of him recently, I pictured him as the creature from the manner lagoon.
That said, I guess it was a strategically sound way to cement his checkmate.
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Oh my god roro is actually decidedly mediocre against protoss lol.
Gogogo though!!!
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I don't play P, why would he get 2 cannons instead of 1?
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Fenrax
United States5018 Posts
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