On May 09 2013 05:45 FueledUpAndReadyToGo wrote:
Oh my daybreak. Good follow up map O_O
Oh my daybreak. Good follow up map O_O
I have never wanted to see Protoss do a two base timing more than right now. Come on Grubby!
Forum Index > StarCraft 2 Tournaments |
BronzeKnee
United States5212 Posts
May 08 2013 20:45 GMT
#1441
On May 09 2013 05:45 FueledUpAndReadyToGo wrote: Oh my daybreak. Good follow up map O_O I have never wanted to see Protoss do a two base timing more than right now. Come on Grubby! | ||
AlternativeEgo
Sweden17309 Posts
May 08 2013 20:45 GMT
#1442
On May 09 2013 05:42 ssxsilver wrote: Show nested quote + On May 09 2013 05:41 SCST wrote: On May 09 2013 05:39 CoR wrote: On May 09 2013 05:38 Crownlol wrote: Twitch has gotten real, real bad lately. not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible. The other streams are working...Even during the huge stutter the other ones ran fine. Streams with lesser viewers are usually fine | ||
bgx
Poland6595 Posts
May 08 2013 20:45 GMT
#1443
On May 09 2013 05:44 eviltomahawk wrote: Show nested quote + On May 09 2013 05:42 Shellshock1122 wrote: On May 09 2013 05:41 Heartland wrote: On May 09 2013 05:40 LighT. wrote: On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Voidray/tempest: See Flying, Trap, Stats games. Carrier: see Stork Stork made carriers? In what game? vs ![]() For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay. Everyone forgets about the true pearl of that match, Mind controlled defilers. | ||
Tuczniak
1561 Posts
May 08 2013 20:46 GMT
#1444
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Heartland
Sweden24578 Posts
May 08 2013 20:46 GMT
#1445
On May 09 2013 05:45 bgx wrote: Show nested quote + On May 09 2013 05:44 eviltomahawk wrote: On May 09 2013 05:42 Shellshock1122 wrote: On May 09 2013 05:41 Heartland wrote: On May 09 2013 05:40 LighT. wrote: On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Voidray/tempest: See Flying, Trap, Stats games. Carrier: see Stork Stork made carriers? In what game? vs ![]() For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay. Everyone forgets about the true pearl of that match, Mind controlled defilers. Link to Vods! | ||
eviltomahawk
United States11133 Posts
May 08 2013 20:46 GMT
#1446
On May 09 2013 05:45 bgx wrote: Show nested quote + On May 09 2013 05:44 eviltomahawk wrote: On May 09 2013 05:42 Shellshock1122 wrote: On May 09 2013 05:41 Heartland wrote: On May 09 2013 05:40 LighT. wrote: On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Voidray/tempest: See Flying, Trap, Stats games. Carrier: see Stork Stork made carriers? In what game? vs ![]() For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay. Everyone forgets about the true pearl of that match, Mind controlled defilers. And not a single Dragoon was made that day. | ||
Grumbels
Netherlands7028 Posts
May 08 2013 20:46 GMT
#1447
On May 09 2013 05:44 Roman666 wrote: Show nested quote + On May 09 2013 05:42 Grumbels wrote: On May 09 2013 05:25 Roman666 wrote: On May 09 2013 05:23 Grumbels wrote: On May 09 2013 05:19 Swords wrote: On May 09 2013 05:18 Vadrigar wrote: Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords. Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea. I do want Zerg to be "swarmy", but free units are just bad RTS design. Spider mines in Brood War were very cheap, but did make it so committing to a position had some cost. And zerglings are very cheap, but still add up too. Well spider mines had somewhat limited supply. That design of completely free endless swarm of units is beyond idiotic. I think I didn't explain it well. In a sense swarm hosts creating free units is something that's silly to say, because locusts have limited life and aren't too different from a unit like the tempest that simply has very long range. I don't think it's free units that's the problem, I think it's the fact you can deal free damage. In Brood War there were some counter factors to this. Zerglings are very cheap, but they still cost some minerals. Spider mines cover your tanks and allow you to control position, but you can't reposition them after the fact. Reavers and carriers can deal powerful long-range damage, but their attacks cost minerals. But in SC2 you have locusts and tempests, and you used to have snipe and infested terrans that are free damage and it's kinda silly in a lot of late-game scenarios. This is exactly what I meant, to get more mines you had to build vultures which costed minerals, not wait out on energy regen, or some cooldown. it's because you started your post with 'well', so I thought you disagreed with me :o | ||
Integra
Sweden5626 Posts
May 08 2013 20:46 GMT
#1448
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Champloo
Germany1850 Posts
May 08 2013 20:46 GMT
#1449
On May 09 2013 05:42 heartagram wrote: Show nested quote + On May 09 2013 05:41 SCST wrote: On May 09 2013 05:39 CoR wrote: On May 09 2013 05:38 Crownlol wrote: Twitch has gotten real, real bad lately. not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible. why not just stream on Azubu? Do you really think Azubu would do better with this amount of viewers? | ||
Zarahtra
Iceland4053 Posts
May 08 2013 20:47 GMT
#1450
On May 09 2013 05:44 Swords wrote: Show nested quote + On May 09 2013 05:40 Zarahtra wrote: On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Well guess Grubby doesn't know how to play it or something. Revelation would've been so kick ass in the lategame there, where he could be sniping the infestors and vipers without stephano being able to do much. There were many things in that game Grubby did well, but he didn't seem to know what to do in the lategame. Yeah, honestly it doesn't seem like foreign protoss players (I haven't seen any KeSPA/GSL lategame PvZs yet) aren't trying to be patient like their zerg opponents. Tempest/Carrier/ht seems like it'd be really terrifying lategame cause you can just use hallucinations/oracles/etc to get vision and pick off units and force the zerg to engage into storm/carriers. Otherwise the Zerg sends free units into carriers and storms and it's an even trade. It is actually a bit of a surprise, because I'm pretty sure it was Grubby vs Stephano on like release day of HotS where they went into lategame like that(on same map, reverse positions) and Grubby was using revelation, tempest and air with offensive cannons to fall back to aswell as ofc hts+archons and mass VR I believe. No idea wtf was going on there, but his lategame seems to have gotten worse... | ||
Popkiller
3415 Posts
May 08 2013 20:47 GMT
#1451
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onPHYRE
Bulgaria888 Posts
May 08 2013 20:47 GMT
#1452
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NovemberstOrm
Canada16217 Posts
May 08 2013 20:47 GMT
#1453
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Roman666
Poland1440 Posts
May 08 2013 20:47 GMT
#1454
On May 09 2013 05:46 Grumbels wrote: Show nested quote + On May 09 2013 05:44 Roman666 wrote: On May 09 2013 05:42 Grumbels wrote: On May 09 2013 05:25 Roman666 wrote: On May 09 2013 05:23 Grumbels wrote: On May 09 2013 05:19 Swords wrote: On May 09 2013 05:18 Vadrigar wrote: Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords. Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea. I do want Zerg to be "swarmy", but free units are just bad RTS design. Spider mines in Brood War were very cheap, but did make it so committing to a position had some cost. And zerglings are very cheap, but still add up too. Well spider mines had somewhat limited supply. That design of completely free endless swarm of units is beyond idiotic. I think I didn't explain it well. In a sense swarm hosts creating free units is something that's silly to say, because locusts have limited life and aren't too different from a unit like the tempest that simply has very long range. I don't think it's free units that's the problem, I think it's the fact you can deal free damage. In Brood War there were some counter factors to this. Zerglings are very cheap, but they still cost some minerals. Spider mines cover your tanks and allow you to control position, but you can't reposition them after the fact. Reavers and carriers can deal powerful long-range damage, but their attacks cost minerals. But in SC2 you have locusts and tempests, and you used to have snipe and infested terrans that are free damage and it's kinda silly in a lot of late-game scenarios. This is exactly what I meant, to get more mines you had to build vultures which costed minerals, not wait out on energy regen, or some cooldown. it's because you started your post with 'well', so I thought you disagreed with me :o Nah, I completely supported your point. | ||
FueledUpAndReadyToGo
Netherlands30545 Posts
May 08 2013 20:47 GMT
#1455
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Qikz
United Kingdom12022 Posts
May 08 2013 20:47 GMT
#1456
On May 09 2013 05:44 eviltomahawk wrote: Show nested quote + On May 09 2013 05:42 Shellshock1122 wrote: On May 09 2013 05:41 Heartland wrote: On May 09 2013 05:40 LighT. wrote: On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Voidray/tempest: See Flying, Trap, Stats games. Carrier: see Stork Stork made carriers? In what game? vs ![]() For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay. If you're talking about BW then you may as well mention every game Stork ever got lategame on for epic carrier play :p | ||
Sackings
Canada457 Posts
May 08 2013 20:47 GMT
#1457
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AlternativeEgo
Sweden17309 Posts
May 08 2013 20:47 GMT
#1458
On May 09 2013 05:46 Integra wrote: Gonna listen to the french stream pretending the french caster is Stephano trying to seduce me! Good call. I feel a little frisky myself. | ||
geokilla
Canada8218 Posts
May 08 2013 20:47 GMT
#1459
On May 09 2013 05:46 Champloo wrote: Show nested quote + On May 09 2013 05:42 heartagram wrote: On May 09 2013 05:41 SCST wrote: On May 09 2013 05:39 CoR wrote: On May 09 2013 05:38 Crownlol wrote: Twitch has gotten real, real bad lately. not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible. why not just stream on Azubu? Do you really think Azubu would do better with this amount of viewers? Gamecreds! | ||
Boucot
France15997 Posts
May 08 2013 20:47 GMT
#1460
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