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[WCS EU] RO32 Group G Premier Season 1 2013 - Page 73

Forum Index > StarCraft 2 Tournaments
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Prev 1 71 72 73 74 75 84 Next
BronzeKnee
Profile Joined March 2011
United States5226 Posts
May 08 2013 20:45 GMT
#1441
On May 09 2013 05:45 FueledUpAndReadyToGo wrote:
Oh my daybreak. Good follow up map O_O


I have never wanted to see Protoss do a two base timing more than right now. Come on Grubby!
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 08 2013 20:45 GMT
#1442
On May 09 2013 05:42 ssxsilver wrote:
Show nested quote +
On May 09 2013 05:41 SCST wrote:
On May 09 2013 05:39 CoR wrote:
On May 09 2013 05:38 Crownlol wrote:
Twitch has gotten real, real bad lately.


not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD


Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible.

The other streams are working...Even during the huge stutter the other ones ran fine.


Streams with lesser viewers are usually fine
Mark Munoz looks like Gretorp
bgx
Profile Joined August 2010
Poland6595 Posts
May 08 2013 20:45 GMT
#1443
On May 09 2013 05:44 eviltomahawk wrote:
Show nested quote +
On May 09 2013 05:42 Shellshock1122 wrote:
On May 09 2013 05:41 Heartland wrote:
On May 09 2013 05:40 LighT. wrote:
On May 09 2013 05:38 heartagram wrote:
How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS.

Voidray/tempest: See Flying, Trap, Stats games.
Carrier: see Stork


Stork made carriers? In what game?

vs hyvaa in the first match of Round 4 for Samsung KHAN on Belshir. IIRC Stork already had the game locked up at that point, though.

For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay.

Everyone forgets about the true pearl of that match, Mind controlled defilers.
Stork[gm]
Tuczniak
Profile Joined September 2010
1561 Posts
May 08 2013 20:46 GMT
#1444
Kinda fail with the stream.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
May 08 2013 20:46 GMT
#1445
On May 09 2013 05:45 bgx wrote:
Show nested quote +
On May 09 2013 05:44 eviltomahawk wrote:
On May 09 2013 05:42 Shellshock1122 wrote:
On May 09 2013 05:41 Heartland wrote:
On May 09 2013 05:40 LighT. wrote:
On May 09 2013 05:38 heartagram wrote:
How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS.

Voidray/tempest: See Flying, Trap, Stats games.
Carrier: see Stork


Stork made carriers? In what game?

vs hyvaa in the first match of Round 4 for Samsung KHAN on Belshir. IIRC Stork already had the game locked up at that point, though.

For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay.

Everyone forgets about the true pearl of that match, Mind controlled defilers.


Link to Vods!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 08 2013 20:46 GMT
#1446
On May 09 2013 05:45 bgx wrote:
Show nested quote +
On May 09 2013 05:44 eviltomahawk wrote:
On May 09 2013 05:42 Shellshock1122 wrote:
On May 09 2013 05:41 Heartland wrote:
On May 09 2013 05:40 LighT. wrote:
On May 09 2013 05:38 heartagram wrote:
How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS.

Voidray/tempest: See Flying, Trap, Stats games.
Carrier: see Stork


Stork made carriers? In what game?

vs hyvaa in the first match of Round 4 for Samsung KHAN on Belshir. IIRC Stork already had the game locked up at that point, though.

For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay.

Everyone forgets about the true pearl of that match, Mind controlled defilers.

And not a single Dragoon was made that day.
ㅇㅅㅌㅅ
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
May 08 2013 20:46 GMT
#1447
On May 09 2013 05:44 Roman666 wrote:
Show nested quote +
On May 09 2013 05:42 Grumbels wrote:
On May 09 2013 05:25 Roman666 wrote:
On May 09 2013 05:23 Grumbels wrote:
On May 09 2013 05:19 Swords wrote:
On May 09 2013 05:18 Vadrigar wrote:
Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords.


Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea.

I do want Zerg to be "swarmy", but free units are just bad RTS design.

Spider mines in Brood War were very cheap, but did make it so committing to a position had some cost. And zerglings are very cheap, but still add up too.

Well spider mines had somewhat limited supply. That design of completely free endless swarm of units is beyond idiotic.

I think I didn't explain it well. In a sense swarm hosts creating free units is something that's silly to say, because locusts have limited life and aren't too different from a unit like the tempest that simply has very long range. I don't think it's free units that's the problem, I think it's the fact you can deal free damage.

In Brood War there were some counter factors to this. Zerglings are very cheap, but they still cost some minerals. Spider mines cover your tanks and allow you to control position, but you can't reposition them after the fact. Reavers and carriers can deal powerful long-range damage, but their attacks cost minerals.

But in SC2 you have locusts and tempests, and you used to have snipe and infested terrans that are free damage and it's kinda silly in a lot of late-game scenarios.

This is exactly what I meant, to get more mines you had to build vultures which costed minerals, not wait out on energy regen, or some cooldown.

it's because you started your post with 'well', so I thought you disagreed with me :o
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2013-05-08 20:47:06
May 08 2013 20:46 GMT
#1448
Gonna listen to the french stream pretending the french caster is Stephano trying to seduce me!
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Champloo
Profile Joined August 2011
Germany1850 Posts
May 08 2013 20:46 GMT
#1449
On May 09 2013 05:42 heartagram wrote:
Show nested quote +
On May 09 2013 05:41 SCST wrote:
On May 09 2013 05:39 CoR wrote:
On May 09 2013 05:38 Crownlol wrote:
Twitch has gotten real, real bad lately.


not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD


Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible.


why not just stream on Azubu?


Do you really think Azubu would do better with this amount of viewers?
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 08 2013 20:47 GMT
#1450
On May 09 2013 05:44 Swords wrote:
Show nested quote +
On May 09 2013 05:40 Zarahtra wrote:
On May 09 2013 05:38 heartagram wrote:
How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS.

Well guess Grubby doesn't know how to play it or something. Revelation would've been so kick ass in the lategame there, where he could be sniping the infestors and vipers without stephano being able to do much. There were many things in that game Grubby did well, but he didn't seem to know what to do in the lategame.


Yeah, honestly it doesn't seem like foreign protoss players (I haven't seen any KeSPA/GSL lategame PvZs yet) aren't trying to be patient like their zerg opponents. Tempest/Carrier/ht seems like it'd be really terrifying lategame cause you can just use hallucinations/oracles/etc to get vision and pick off units and force the zerg to engage into storm/carriers. Otherwise the Zerg sends free units into carriers and storms and it's an even trade.

It is actually a bit of a surprise, because I'm pretty sure it was Grubby vs Stephano on like release day of HotS where they went into lategame like that(on same map, reverse positions) and Grubby was using revelation, tempest and air with offensive cannons to fall back to aswell as ofc hts+archons and mass VR I believe. No idea wtf was going on there, but his lategame seems to have gotten worse...
Popkiller
Profile Blog Joined March 2012
3415 Posts
May 08 2013 20:47 GMT
#1451
why did they even start this game...
onPHYRE
Profile Joined October 2010
Bulgaria925 Posts
May 08 2013 20:47 GMT
#1452
Wish the second match wasn't on daybreak, i fear a similar game.
Livin' this life like it was written.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
May 08 2013 20:47 GMT
#1453
why is this map still in the map pool? It needs to be removed.
Moderatorlickypiddy
Roman666
Profile Joined April 2012
Poland1440 Posts
May 08 2013 20:47 GMT
#1454
On May 09 2013 05:46 Grumbels wrote:
Show nested quote +
On May 09 2013 05:44 Roman666 wrote:
On May 09 2013 05:42 Grumbels wrote:
On May 09 2013 05:25 Roman666 wrote:
On May 09 2013 05:23 Grumbels wrote:
On May 09 2013 05:19 Swords wrote:
On May 09 2013 05:18 Vadrigar wrote:
Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords.


Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea.

I do want Zerg to be "swarmy", but free units are just bad RTS design.

Spider mines in Brood War were very cheap, but did make it so committing to a position had some cost. And zerglings are very cheap, but still add up too.

Well spider mines had somewhat limited supply. That design of completely free endless swarm of units is beyond idiotic.

I think I didn't explain it well. In a sense swarm hosts creating free units is something that's silly to say, because locusts have limited life and aren't too different from a unit like the tempest that simply has very long range. I don't think it's free units that's the problem, I think it's the fact you can deal free damage.

In Brood War there were some counter factors to this. Zerglings are very cheap, but they still cost some minerals. Spider mines cover your tanks and allow you to control position, but you can't reposition them after the fact. Reavers and carriers can deal powerful long-range damage, but their attacks cost minerals.

But in SC2 you have locusts and tempests, and you used to have snipe and infested terrans that are free damage and it's kinda silly in a lot of late-game scenarios.

This is exactly what I meant, to get more mines you had to build vultures which costed minerals, not wait out on energy regen, or some cooldown.

it's because you started your post with 'well', so I thought you disagreed with me :o

Nah, I completely supported your point.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 08 2013 20:47 GMT
#1455
Allez hopla! French stream pretty good.
Neosteel Enthusiast
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
May 08 2013 20:47 GMT
#1456
On May 09 2013 05:44 eviltomahawk wrote:
Show nested quote +
On May 09 2013 05:42 Shellshock1122 wrote:
On May 09 2013 05:41 Heartland wrote:
On May 09 2013 05:40 LighT. wrote:
On May 09 2013 05:38 heartagram wrote:
How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS.

Voidray/tempest: See Flying, Trap, Stats games.
Carrier: see Stork


Stork made carriers? In what game?

vs hyvaa in the first match of Round 4 for Samsung KHAN on Belshir. IIRC Stork already had the game locked up at that point, though.

For a second, I thought you were talking about BW, in which case Stork ended up making Carriers in his epic game against GGPlay.


If you're talking about BW then you may as well mention every game Stork ever got lategame on for epic carrier play :p
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Sackings
Profile Joined April 2011
Canada457 Posts
May 08 2013 20:47 GMT
#1457
does anyone else dislike the alternate zealot skin? almost looks like a DT to me...
naniwa fighting!!!
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 08 2013 20:47 GMT
#1458
On May 09 2013 05:46 Integra wrote:
Gonna listen to the french stream pretending the french caster is Stephano trying to seduce me!


Good call. I feel a little frisky myself.
Mark Munoz looks like Gretorp
geokilla
Profile Joined May 2011
Canada8255 Posts
May 08 2013 20:47 GMT
#1459
On May 09 2013 05:46 Champloo wrote:
Show nested quote +
On May 09 2013 05:42 heartagram wrote:
On May 09 2013 05:41 SCST wrote:
On May 09 2013 05:39 CoR wrote:
On May 09 2013 05:38 Crownlol wrote:
Twitch has gotten real, real bad lately.


not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD


Sorry this is Twitch's fault and they know it. This has been getting worse and worse.. we need some competition for this medium in my opinion. If I were an SC2 tournament I would dump Twitch as fast as possible.


why not just stream on Azubu?


Do you really think Azubu would do better with this amount of viewers?

Gamecreds!
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 08 2013 20:47 GMT
#1460
No sound ? o_o
Former SC2 writer for Millenium - twitter.com/Boucot
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