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[SPL] STX SouL vs. Woongjin Stars R4 - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 16 Next All
Garnet
Profile Blog Joined February 2006
Vietnam9051 Posts
April 29 2013 08:09 GMT
#201
I'm so annoyed by this game -_-. damn those forcefields.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2013-04-29 08:10:30
April 29 2013 08:10 GMT
#202
Zero lost his spawning pool due to no creep lol.
Revolutionist fan
DMXD
Profile Joined February 2008
United States4064 Posts
April 29 2013 08:10 GMT
#203
lol zero taking top left and right but not his main. O_o
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:12 GMT
#204
On April 29 2013 17:10 DMXD wrote:
lol zero taking top left and right but not his main. O_o

Main's probably about run out by now, I think. And all the tech buildings there had been killed anyway for a while.
jjakji fan
Bam Lee
Profile Joined June 2012
2336 Posts
April 29 2013 08:13 GMT
#205
Feel like classic could have finished him at one point with his 6 immortals. But i guess he couldnt know how much army zero had left
Douillos
Profile Joined May 2010
France3195 Posts
April 29 2013 08:14 GMT
#206
On April 29 2013 16:45 EpiK wrote:
Show nested quote +
On April 29 2013 16:43 Yello wrote:
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less dramatically supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are out.


more people need to use unburrow micro like Lucifron. I haven't seen Korean Terrans do it yet, they just let their mines activate on single lings and then die

that is a lot harder to execute than it sounds in the heat of midgame multitasking. Also, not sure if it's worth it cost-wise because you run the risk of losing mines without hitting anything if zerg has mutas/lings nearby to target fire unburrowed mines.



I think it is just as hard as properly cloning in the midst of battle to take out the mines in the first place
Look a giraffe! Look a fist!!
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2013-04-29 08:15:51
April 29 2013 08:15 GMT
#207
Where is zero's army, I only see mutas and corruptors.
jjakji fan
Douillos
Profile Joined May 2010
France3195 Posts
April 29 2013 08:15 GMT
#208
On April 29 2013 16:38 c0sm0naut wrote:
Show nested quote +
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.
Look a giraffe! Look a fist!!
Denar
Profile Blog Joined March 2011
France1633 Posts
April 29 2013 08:15 GMT
#209
Poll: Recommend Classic vs. ZerO R4 ?

Yes (18)
 
82%

No (2)
 
9%

If you have time (2)
 
9%

22 total votes

Your vote: Recommend Classic vs. ZerO R4 ?

(Vote): Yes
(Vote): No
(Vote): If you have time

broodmann
Profile Joined December 2011
604 Posts
April 29 2013 08:15 GMT
#210
sick play by Classic
Confuse
Profile Joined October 2009
2238 Posts
April 29 2013 08:15 GMT
#211
I wish the commentators mentioned the positional play at the end there by Classic. Nice boxing in of the mutas to stop them from saving the base attacked by cols, Classic wp.
If we fear what we do not understand, then why is ignorance bliss?
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 29 2013 08:16 GMT
#212
wow that was pretty impressive how he pinned him done :O
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
WigglingSquid
Profile Joined August 2011
5194 Posts
April 29 2013 08:16 GMT
#213
Beautiful tactical game by Classic. Pressuring the top left with stalkers forcing the muta to chase after them, moving to the rightmost base with the second army, and intercepting the mutas moving there with the phoenixes. Very very nice play.
Garnet
Profile Blog Joined February 2006
Vietnam9051 Posts
April 29 2013 08:16 GMT
#214
retarded game. Now Light has to lose -_-.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
April 29 2013 08:16 GMT
#215
On April 29 2013 17:15 Douillos wrote:
Show nested quote +
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.

You just need a lot of them which means you're going mech
hastur420
Profile Joined March 2013
Belize178 Posts
April 29 2013 08:16 GMT
#216
at which point did zero think that massing mutas on is a good ide vs range upgraded phoenix?

NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
April 29 2013 08:16 GMT
#217
Could've won easily if he switched out of mutas.
"Start yo" -FlaSh
polgas
Profile Blog Joined April 2010
Canada1787 Posts
April 29 2013 08:16 GMT
#218
Classic really rocking that race switch
Leee Jaee Doong
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 29 2013 08:16 GMT
#219
On April 29 2013 17:15 Douillos wrote:
Show nested quote +
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.


critical number of tanks are pretty good against Ultra though.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
April 29 2013 08:17 GMT
#220
Pfff trash play by ZerO :/ GG chin toss...
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Prev 1 9 10 11 12 13 16 Next All
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