• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:04
CEST 00:04
KST 07:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8103 users

[SPL] STX SouL vs. Woongjin Stars R4 - Page 12

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 10 11 12 13 14 16 Next All
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:17 GMT
#221
It's so great to see that Classic figured out his skills could be better brought out with a different race!
jjakji fan
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 29 2013 08:17 GMT
#222
On April 29 2013 17:15 Confuse wrote:
I wish the commentators mentioned the positional play at the end there by Classic. Nice boxing in of the mutas to stop them from saving the base attacked by cols, Classic wp.

good observation
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
Last Edited: 2013-04-29 08:18:42
April 29 2013 08:17 GMT
#223
I like how Classic keeps the mutas on the other side of the maps with his phoenixes, so that the main army could rampage zerg's terrority. It looks like zero suicides a shitload of roaches earlier to make room for SH but things are out of control
Jmanthedragonguy
Profile Joined August 2012
Canada1202 Posts
April 29 2013 08:18 GMT
#224
Pretty epic game, I think swarm hosts would of been a better choice than massing mutas though
scypio
Profile Joined December 2011
Poland2127 Posts
April 29 2013 08:19 GMT
#225
I really liked the way Classic microed his phoenixes on the left part of the map and pushed into Zerg's main on the right with the rest of his army.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
hastur420
Profile Joined March 2013
Belize178 Posts
April 29 2013 08:19 GMT
#226
On April 29 2013 17:16 Wildmoon wrote:
Show nested quote +
On April 29 2013 17:15 Douillos wrote:
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.


critical number of tanks are pretty good against Ultra though.


after 20+ tanks beat ultras probably harder than anything on the ground (non-siege mode)
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-04-29 08:21:50
April 29 2013 08:21 GMT
#227
On April 29 2013 17:19 hastur420 wrote:
Show nested quote +
On April 29 2013 17:16 Wildmoon wrote:
On April 29 2013 17:15 Douillos wrote:
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.


critical number of tanks are pretty good against Ultra though.




after 20+ tanks beat ultras probably harder than anything on the ground (non-siege mode)



4M into 20+ tanks is not only impossible, but opens a switch to broods that WILL insta gib you.
Look a giraffe! Look a fist!!
PixelNite
Profile Joined August 2011
France1008 Posts
April 29 2013 08:22 GMT
#228
So Classic keep his 100% winrate as Protoss. Impressive
groms
Profile Joined May 2010
Canada1017 Posts
April 29 2013 08:22 GMT
#229
On April 29 2013 17:22 PixelNite wrote:
So Classic keep his 100% winrate as Protoss. Impressive

I seem to recall him losing a pvp?
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
ThomasR
Profile Joined January 2012
764 Posts
April 29 2013 08:23 GMT
#230
On April 29 2013 17:18 Jmanthedragonguy wrote:
Pretty epic game, I think swarm hosts would of been a better choice than massing mutas though


would of?

swarm hosts suck in small numbers..plus toss had too big of an army/splash to allow zero to build up a high enough SH count
PixelNite
Profile Joined August 2011
France1008 Posts
April 29 2013 08:23 GMT
#231
On April 29 2013 17:22 groms wrote:
Show nested quote +
On April 29 2013 17:22 PixelNite wrote:
So Classic keep his 100% winrate as Protoss. Impressive

I seem to recall him losing a pvp?

Oh yeah against herO you are right
hastur420
Profile Joined March 2013
Belize178 Posts
April 29 2013 08:23 GMT
#232
On April 29 2013 17:21 Douillos wrote:
Show nested quote +
On April 29 2013 17:19 hastur420 wrote:
On April 29 2013 17:16 Wildmoon wrote:
On April 29 2013 17:15 Douillos wrote:
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.


critical number of tanks are pretty good against Ultra though.




after 20+ tanks beat ultras probably harder than anything on the ground (non-siege mode)



4M into 20+ tanks is not only impossible, but opens a switch to broods that WILL insta gib you.


i know it's unrealistic, still some ppl go mech in tvz and with a lot of factories and some thors brood switch isn't all that frightening (and it also requires a huge bank)
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
April 29 2013 08:24 GMT
#233
Huh? Major vs Terminator? What did I miss^^
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:25 GMT
#234
Guy is so uncomfortable with all the girls hiding their faces around him
jjakji fan
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:25 GMT
#235
On April 29 2013 17:24 Type|NarutO wrote:
Huh? Major vs Terminator? What did I miss^^

Proleague THE SPECIAL
jjakji fan
groms
Profile Joined May 2010
Canada1017 Posts
April 29 2013 08:26 GMT
#236
Tbh I would expect pvp to be the toughest mu to learn. So many nuances to learn. Look at jyp his pvp is pretty good despite his poor mechanics. I feel it really rewards strategy more than mechanics
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
Douillos
Profile Joined May 2010
France3195 Posts
April 29 2013 08:29 GMT
#237
On April 29 2013 17:23 hastur420 wrote:
Show nested quote +
On April 29 2013 17:21 Douillos wrote:
On April 29 2013 17:19 hastur420 wrote:
On April 29 2013 17:16 Wildmoon wrote:
On April 29 2013 17:15 Douillos wrote:
On April 29 2013 16:38 c0sm0naut wrote:
On April 29 2013 16:35 Highwinds wrote:
On April 29 2013 16:33 c0sm0naut wrote:
honestly SK just showed innovation why he needs to start making tanks again


Tanks on whirlwind! you're too immobile they just ran by you and kill you
Also mutas regen is so crazy it feels like if you have tanks and not mines you just lose. Speaking from personal experience though. not a pro player so maybe they'd handle it better

the thing tho is

top Z are sending in lings, setting off the mines while tehy make more lings. your mines end up inactive and your army becomes even less supply efficient vs ultra comps. i think you need to watch the muta count, and adjust WM production accordingly, but go full on siege tanks when ultralisks are being made


Tanks are horrible vs ultras.

Actually tanks are horrible, period.


critical number of tanks are pretty good against Ultra though.




after 20+ tanks beat ultras probably harder than anything on the ground (non-siege mode)



4M into 20+ tanks is not only impossible, but opens a switch to broods that WILL insta gib you.


i know it's unrealistic, still some ppl go mech in tvz and with a lot of factories and some thors brood switch isn't all that frightening (and it also requires a huge bank)



Yeah Lucifron style mech is really cool and fun to watch. I just don't think bio tank is a solution nowadays... 4M with proper mine micro (and mine burrow upgrade) is the way to go IMO against muta ling bane.
Look a giraffe! Look a fist!!
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:32 GMT
#238
SNM is defensive about his SC skills
jjakji fan
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 29 2013 08:35 GMT
#239
Haha scouting is good
jjakji fan
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-04-29 08:35:40
April 29 2013 08:35 GMT
#240
The dreaded 7 gate zealot archon all in. That fucker is sccccccaaarrrrrrrrryyyyyyy!
Look a giraffe! Look a fist!!
Prev 1 10 11 12 13 14 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 812
ZombieGrub240
ViBE98
StarCraft: Brood War
Dewaltoss 114
MaD[AoV]29
Purpose 7
League of Legends
JimRising 587
Super Smash Bros
Liquid`Ken22
Heroes of the Storm
Grubby3813
Other Games
summit1g12317
FrodaN2720
shahzam551
KnowMe142
Liquid`Hasu132
Nina37
PPMD17
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4317
StarCraft 2
angryscii 29
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 61
• davetesta1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1633
Other Games
• Shiphtur240
Upcoming Events
Douyu Cup 2020
6h 56m
Maestros of the Game
14h 26m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
15h 56m
Douyu Cup 2020
1d 6h
BSL22 NKC (BSL vs China)
1d 15h
Online Event
1d 16h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.